# GLGait: A Global-Local Temporal Receptive Field Network for Gait Recognition in the Wild

arXiv: https://arxiv.org/abs/2408.06834 · HTML: https://mlsanity.com/paper/2408.06834/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Builds on 4 of its 9 references that are in the map.
- First posted on arXiv 13 Aug 2024.

## Builds on (most cited first, 4 of 4)

- [Transformer Feed-Forward Layers Build Predictions by Promoting Concepts in the Vocabulary Space](https://mlsanity.com/paper/2203.14680/) (2022)
- [GaitSet: Regarding Gait as a Set for Cross-View Gait Recognition](https://mlsanity.com/paper/1811.06186/) (2018)
- [Stronger, Faster and More Explainable: A Graph Convolutional Baseline for Skeleton-based Action Recognition](https://mlsanity.com/paper/2010.09978/) (2020)
- [Parsing is All You Need for Accurate Gait Recognition in the Wild](https://mlsanity.com/paper/2308.16739/) (2023)

## Built on by (most cited first, 9 of 9)

- [Silhouette-based Gait Foundation Model](https://mlsanity.com/paper/2512.00691/) (2025)
- [CVVNet: A Cross-Vertical-View Network for Gait Recognition](https://mlsanity.com/paper/2505.01837/) (2025)
- [DepthGait: Multi-Scale Cross-Level Feature Fusion of RGB-Derived Depth and Silhouette Sequences for Robust Gait Recognition](https://mlsanity.com/paper/2508.03397/) (2025)
- [Gait Recognition via Collaborating Discriminative and Generative Diffusion Models](https://mlsanity.com/paper/2511.06245/) (2025)
- [Vocabulary-Guided Gait Recognition](https://mlsanity.com/paper/2609.18413/) (2026)
- [Learning Geometric Invariance for Gait Recognition](https://mlsanity.com/paper/2601.05604/) (2026)
- [Human Identification at a Distance: Challenges, Methods and Results on the Competition HID 2025](https://mlsanity.com/paper/2602.07565/) (2026)
- [SilLang: Improving Gait Recognition with Silhouette Language Encoding](https://mlsanity.com/paper/2603.23976/) (2026)
- [Learning A Unified Template for Gait Recognition](https://mlsanity.com/paper/2609.18490/) (2026)

## Abstract (arXiv)

Gait recognition has attracted increasing attention from academia and industry as a human recognition technology from a distance in non-intrusive ways without requiring cooperation. Although advanced methods have achieved impressive success in lab scenarios, most of them perform poorly in the wild. Recently, some Convolution Neural Networks (ConvNets) based methods have been proposed to address the issue of gait recognition in the wild. However, the temporal receptive field obtained by convolution operations is limited for long gait sequences. If directly replacing convolution blocks with visual transformer blocks, the model may not enhance a local temporal receptive field, which is important for covering a complete gait cycle. To address this issue, we design a Global-Local Temporal Receptive Field Network (GLGait). GLGait employs a Global-Local Temporal Module (GLTM) to establish a global-local temporal receptive field, which mainly consists of a Pseudo Global Temporal Self-Attention (PGTA) and a temporal convolution operation. Specifically, PGTA is used to obtain a pseudo global temporal receptive field with less memory and computation complexity compared with a multi-head self-attention (MHSA). The temporal convolution operation is used to enhance the local temporal receptive field. Besides, it can also aggregate pseudo global temporal receptive field to a true holistic temporal receptive field. Furthermore, we also propose a Center-Augmented Triplet Loss (CTL) in GLGait to reduce the intra-class distance and expand the positive samples in the training stage. Extensive experiments show that our method obtains state-of-the-art results on in-the-wild datasets, i.e., Gait3D and GREW. The code is available at https://github.com/bgdpgz/GLGait.
