# Distributed Stackelberg Strategies in State-based Potential Games for Autonomous Decentralized Learning Manufacturing Systems

arXiv: https://arxiv.org/abs/2408.06397 · HTML: https://mlsanity.com/paper/2408.06397/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 15 of its 72 references that are in the map.
- First posted on arXiv 12 Aug 2024.

## Builds on (most cited first, 15 of 15)

- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Federated Learning: Challenges, Methods, and Future Directions](https://mlsanity.com/paper/1908.07873/) (2019)
- [Counterfactual Multi-Agent Policy Gradients](https://mlsanity.com/paper/1705.08926/) (2017)
- [Weighted QMIX: Expanding Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2006.10800/) (2020)
- [Decentralized Non-communicating Multiagent Collision Avoidance with Deep Reinforcement Learning](https://mlsanity.com/paper/1609.07845/) (2016)
- [Deep Reinforcement Learning for Cyber Security](https://mlsanity.com/paper/1906.05799/) (2019)
- [Multi-Agent Reinforcement Learning Based Resource Allocation for UAV Networks](https://mlsanity.com/paper/1810.10408/) (2018)
- [Dynamic Potential Games in Communications: Fundamentals and Applications](https://mlsanity.com/paper/1509.01313/) (2015)
- [A Comprehensive Survey of Potential Game Approaches to Wireless Networks](https://mlsanity.com/paper/1506.07942/) (2015)
- [On a Connection between Differential Games, Optimal Control, and Energy-based Models for Multi-Agent Interactions](https://mlsanity.com/paper/2308.16539/) (2023)
- [Stackelberg Game Approaches for Anti-jamming Defence in Wireless Networks](https://mlsanity.com/paper/1805.12308/) (2018)
- [Gradient-based Learning in State-based Potential Games for Self-Learning Production Systems](https://mlsanity.com/paper/2406.10015/) (2024)
- [Distributed joint dynamic maintenance and production scheduling in manufacturing systems: Framework based on model predictive control and Benders decomposition](https://mlsanity.com/paper/2011.13743/) (2020)

## Built on by (most cited first, 1 of 1)

- [Distributed Optimization of Modular Production Systems using Model-based Reinforcement Learning with Inverse Models](https://mlsanity.com/paper/2609.11615/) (2026)

## Abstract (arXiv)

This article describes a novel game structure for autonomously optimizing decentralized manufacturing systems with multi-objective optimization challenges, namely Distributed Stackelberg Strategies in State-Based Potential Games (DS2-SbPG). DS2-SbPG integrates potential games and Stackelberg games, which improves the cooperative trade-off capabilities of potential games and the multi-objective optimization handling by Stackelberg games. Notably, all training procedures remain conducted in a fully distributed manner. DS2-SbPG offers a promising solution to finding optimal trade-offs between objectives by eliminating the complexities of setting up combined objective optimization functions for individual players in self-learning domains, particularly in real-world industrial settings with diverse and numerous objectives between the sub-systems. We further prove that DS2-SbPG constitutes a dynamic potential game that results in corresponding converge guarantees. Experimental validation conducted on a laboratory-scale testbed highlights the efficacy of DS2-SbPG and its two variants, such as DS2-SbPG for single-leader-follower and Stack DS2-SbPG for multi-leader-follower. The results show significant reductions in power consumption and improvements in overall performance, which signals the potential of DS2-SbPG in real-world applications.
