# A Methodological and Structural Review of Hand Gesture Recognition Across Diverse Data Modalities

arXiv: https://arxiv.org/abs/2408.05436 · HTML: https://mlsanity.com/paper/2408.05436/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Builds on 65 of its 330 references that are in the map.
- First posted on arXiv 10 Aug 2024.

## Builds on (most cited first, 30 of 65)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Rethinking the Inception Architecture for Computer Vision](https://mlsanity.com/paper/1512.00567/) (2015)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [Two-Stream Convolutional Networks for Action Recognition in Videos](https://mlsanity.com/paper/1406.2199/) (2014)
- [Temporal Segment Networks: Towards Good Practices for Deep Action Recognition](https://mlsanity.com/paper/1608.00859/) (2016)
- [Convolutional Two-Stream Network Fusion for Video Action Recognition](https://mlsanity.com/paper/1604.06573/) (2016)
- [CMT: Convolutional Neural Networks Meet Vision Transformers](https://mlsanity.com/paper/2107.06263/) (2021)
- [DeepPose: Human Pose Estimation via Deep Neural Networks](https://mlsanity.com/paper/1312.4659/) (2013)
- [Sign Language Transformers: Joint End-to-end Sign Language Recognition and Translation](https://mlsanity.com/paper/2003.13830/) (2020)
- [EPIC-Fusion: Audio-Visual Temporal Binding for Egocentric Action Recognition](https://mlsanity.com/paper/1908.08498/) (2019)
- [Word-level Deep Sign Language Recognition from Video: A New Large-scale Dataset and Methods Comparison](https://mlsanity.com/paper/1910.11006/) (2019)
- [How2Sign: A Large-scale Multimodal Dataset for Continuous American Sign Language](https://mlsanity.com/paper/2008.08143/) (2020)
- [Listen to Look: Action Recognition by Previewing Audio](https://mlsanity.com/paper/1912.04487/) (2019)
- [An Attention Enhanced Graph Convolutional LSTM Network for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1902.09130/) (2019)
- [An End-to-End Spatio-Temporal Attention Model for Human Action Recognition from Skeleton Data](https://mlsanity.com/paper/1611.06067/) (2016)
- [MS-ASL: A Large-Scale Data Set and Benchmark for Understanding American Sign Language](https://mlsanity.com/paper/1812.01053/) (2018)
- [Skeleton Aware Multi-modal Sign Language Recognition](https://mlsanity.com/paper/2103.08833/) (2021)
- [Deep Learning Human Mind for Automated Visual Classification](https://mlsanity.com/paper/1609.00344/) (2016)
- [AUTSL: A Large Scale Multi-modal Turkish Sign Language Dataset and Baseline Methods](https://mlsanity.com/paper/2008.00932/) (2020)
- [TSPNet: Hierarchical Feature Learning via Temporal Semantic Pyramid for Sign Language Translation](https://mlsanity.com/paper/2010.05468/) (2020)
- [Spatial-Temporal Multi-Cue Network for Continuous Sign Language Recognition](https://mlsanity.com/paper/2002.03187/) (2020)
- [SignBERT: Pre-Training of Hand-Model-Aware Representation for Sign Language Recognition](https://mlsanity.com/paper/2110.05382/) (2021)
- [Action Recognition with Trajectory-Pooled Deep-Convolutional Descriptors](https://mlsanity.com/paper/1505.04868/) (2015)
- [Fully Convolutional Networks for Continuous Sign Language Recognition](https://mlsanity.com/paper/2007.12402/) (2020)
- [Skeleton-Based Action Recognition Using Spatio-Temporal LSTM Network with Trust Gates](https://mlsanity.com/paper/1706.08276/) (2017)
- [Human pose estimation via Convolutional Part Heatmap Regression](https://mlsanity.com/paper/1609.01743/) (2016)
- [Quantitative Survey of the State of the Art in Sign Language Recognition](https://mlsanity.com/paper/2008.09918/) (2020)
- [Modeling Temporal Dynamics and Spatial Configurations of Actions Using Two-Stream Recurrent Neural Networks](https://mlsanity.com/paper/1704.02581/) (2017)
- [Deep Learning for Electromyographic Hand Gesture Signal Classification Using Transfer Learning](https://mlsanity.com/paper/1801.07756/) (2018)
- [A Survey on 3D Skeleton-Based Action Recognition Using Learning Method](https://mlsanity.com/paper/2002.05907/) (2020)

## Built on by (most cited first, 8 of 8)

- [Survey on Hand Gesture Recognition from Visual Input](https://mlsanity.com/paper/2501.11992/) (2025)
- [An Advanced Deep Learning Based Three-Stream Hybrid Model for Dynamic Hand Gesture Recognition](https://mlsanity.com/paper/2408.08035/) (2024)
- [Complying with the EU AI Act: Innovations in Explainable and User-Centric Hand Gesture Recognition](https://mlsanity.com/paper/2503.15528/) (2025)
- [Bengali Sign Language Recognition through Hand Pose Estimation using Multi-Branch Spatial-Temporal Attention Model](https://mlsanity.com/paper/2408.14111/) (2024)
- [Electromyography-Based Gesture Recognition: Hierarchical Feature Extraction for Enhanced Spatial-Temporal Dynamics](https://mlsanity.com/paper/2504.03221/) (2025)
- [A Comparative Study of EMG- and IMU-based Gesture Recognition at the Wrist and Forearm](https://mlsanity.com/paper/2512.07997/) (2025)
- [Effect of Activation Function and Model Optimizer on the Performance of Human Activity Recognition System Using Various Deep Learning Models](https://mlsanity.com/paper/2512.20104/) (2025)
- [Towards Whole Hand and Wrist Kinematic Tracking with a Wearable A-Mode Ultrasound Probe](https://mlsanity.com/paper/2606.22333/) (2026)

## Abstract (arXiv)

Researchers have been developing Hand Gesture Recognition (HGR) systems to enhance natural, efficient, and authentic human-computer interaction, especially benefiting those who rely solely on hand gestures for communication. Despite significant progress, the automatic and precise identification of hand gestures remains a considerable challenge in computer vision. Recent studies have focused on specific modalities like RGB images, skeleton data, and spatiotemporal interest points. This paper provides a comprehensive review of HGR techniques and data modalities from 2014 to 2024, exploring advancements in sensor technology and computer vision. We highlight accomplishments using various modalities, including RGB, Skeleton, Depth, Audio, EMG, EEG, and Multimodal approaches and identify areas needing further research. We reviewed over 200 articles from prominent databases, focusing on data collection, data settings, and gesture representation. Our review assesses the efficacy of HGR systems through their recognition accuracy and identifies a gap in research on continuous gesture recognition, indicating the need for improved vision-based gesture systems. The field has experienced steady research progress, including advancements in hand-crafted features and deep learning (DL) techniques. Additionally, we report on the promising developments in HGR methods and the area of multimodal approaches. We hope this survey will serve as a potential guideline for diverse data modality-based HGR research.
