# How Does Audio Influence Visual Attention in Omnidirectional Videos? Database and Model

arXiv: https://arxiv.org/abs/2408.05411 · HTML: https://mlsanity.com/paper/2408.05411/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 36 of its 90 references that are in the map.
- First posted on arXiv 10 Aug 2024.

## Builds on (most cited first, 30 of 36)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Learning Phrase Representations using RNN Encoder-Decoder for Statistical Machine Translation](https://mlsanity.com/paper/1406.1078/) (2014)
- [ViViT: A Video Vision Transformer](https://mlsanity.com/paper/2103.15691/) (2021)
- [ImageBind: One Embedding Space To Bind Them All](https://mlsanity.com/paper/2305.05665/) (2023)
- [Exploring Plain Vision Transformer Backbones for Object Detection](https://mlsanity.com/paper/2203.16527/) (2022)
- [Self-Supervised Generation of Spatial Audio for 360 Video](https://mlsanity.com/paper/1809.02587/) (2018)
- [Predicting Human Eye Fixations via an LSTM-based Saliency Attentive Model](https://mlsanity.com/paper/1611.09571/) (2016)
- [Unified Image and Video Saliency Modeling](https://mlsanity.com/paper/2003.05477/) (2020)
- [Deep Visual Attention Prediction](https://mlsanity.com/paper/1705.02544/) (2017)
- [Cube Padding for Weakly-Supervised Saliency Prediction in 360deg Videos](https://mlsanity.com/paper/1806.01320/) (2018)
- [SalGAN: Visual Saliency Prediction with Generative Adversarial Networks](https://mlsanity.com/paper/1701.01081/) (2017)
- [There and Back Again: Revisiting Backpropagation Saliency Methods](https://mlsanity.com/paper/2004.02866/) (2020)
- [TASED-Net: Temporally-Aggregating Spatial Encoder-Decoder Network for Video Saliency Detection](https://mlsanity.com/paper/1908.05786/) (2019)
- [A Deep Multi-Level Network for Saliency Prediction](https://mlsanity.com/paper/1609.01064/) (2016)
- [Perceptual Video Quality Assessment: A Survey](https://mlsanity.com/paper/2402.03413/) (2024)
- [Shallow and Deep Convolutional Networks for Saliency Prediction](https://mlsanity.com/paper/1603.00845/) (2016)
- [STAViS: Spatio-Temporal AudioVisual Saliency Network](https://mlsanity.com/paper/2001.03063/) (2020)
- [Actions in the Eye: Dynamic Gaze Datasets and Learnt Saliency Models for Visual Recognition](https://mlsanity.com/paper/1312.7570/) (2013)
- [Predicting Head Movement in Panoramic Video: A Deep Reinforcement Learning Approach](https://mlsanity.com/paper/1710.10755/) (2017)
- [Perceptual Quality Assessment of Omnidirectional Images](https://mlsanity.com/paper/2207.02674/) (2022)
- [Confusing Image Quality Assessment: Towards Better Augmented Reality Experience](https://mlsanity.com/paper/2204.04900/) (2022)
- [SaltiNet: Scan-path Prediction on 360 Degree Images using Saliency Volumes](https://mlsanity.com/paper/1707.03123/) (2017)
- [Simple vs complex temporal recurrences for video saliency prediction](https://mlsanity.com/paper/1907.01869/) (2019)
- [A Dilated Inception Network for Visual Saliency Prediction](https://mlsanity.com/paper/1904.03571/) (2019)
- [DAVE: A Deep Audio-Visual Embedding for Dynamic Saliency Prediction](https://mlsanity.com/paper/1905.10693/) (2019)
- [ATSal: An Attention Based Architecture for Saliency Prediction in 360 Videos](https://mlsanity.com/paper/2011.10600/) (2020)
- [Saliency in Augmented Reality](https://mlsanity.com/paper/2204.08308/) (2022)

## Built on by (most cited first, 4 of 4)

- [Spherical Vision Transformers for Audio-Visual Saliency Prediction in 360-Degree Videos](https://mlsanity.com/paper/2508.20221/) (2025)
- [DTFSal: Audio-Visual Dynamic Token Fusion for Video Saliency Prediction](https://mlsanity.com/paper/2504.10070/) (2025)
- [Immersive Multimedia Communication: State-of-the-Art on eXtended Reality Streaming](https://mlsanity.com/paper/2506.10004/) (2025)
- [Robust Mesh Saliency Ground Truth Acquisition in VR via View Cone Sampling and Manifold Diffusion](https://mlsanity.com/paper/2601.02721/) (2026)

## Abstract (arXiv)

Understanding and predicting viewer attention in omnidirectional videos (ODVs) is crucial for enhancing user engagement in virtual and augmented reality applications. Although both audio and visual modalities are essential for saliency prediction in ODVs, the joint exploitation of these two modalities has been limited, primarily due to the absence of large-scale audio-visual saliency databases and comprehensive analyses. This paper comprehensively investigates audio-visual attention in ODVs from both subjective and objective perspectives. Specifically, we first introduce a new audio-visual saliency database for omnidirectional videos, termed AVS-ODV database, containing 162 ODVs and corresponding eye movement data collected from 60 subjects under three audio modes including mute, mono, and ambisonics. Based on the constructed AVS-ODV database, we perform an in-depth analysis of how audio influences visual attention in ODVs. To advance the research on audio-visual saliency prediction for ODVs, we further establish a new benchmark based on the AVS-ODV database by testing numerous state-of-the-art saliency models, including visual-only models and audio-visual models. In addition, given the limitations of current models, we propose an innovative omnidirectional audio-visual saliency prediction network (OmniAVS), which is built based on the U-Net architecture, and hierarchically fuses audio and visual features from the multimodal aligned embedding space. Extensive experimental results demonstrate that the proposed OmniAVS model outperforms other state-of-the-art models on both ODV AVS prediction and traditional AVS predcition tasks. The AVS-ODV database and OmniAVS model will be released to facilitate future research.
