# FlowDreamer: Exploring High Fidelity Text-to-3D Generation via Rectified Flow

arXiv: https://arxiv.org/abs/2408.05008 · HTML: https://mlsanity.com/paper/2408.05008/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models.
- Builds on 35 of its 38 references that are in the map.
- First posted on arXiv 9 Aug 2024.

## Placed in

- Diffusion models / [3D, point cloud and scene generation](https://mlsanity.com/diffusion/3d-point-cloud-and-scene-generation/)

## Builds on (most cited first, 30 of 35)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [Scaling Rectified Flow Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2403.03206/) (2024)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flow](https://mlsanity.com/paper/2209.03003/) (2022)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [Magic3D: High-Resolution Text-to-3D Content Creation](https://mlsanity.com/paper/2211.10440/) (2022)
- [ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation](https://mlsanity.com/paper/2305.16213/) (2023)
- [MVDream: Multi-view Diffusion for 3D Generation](https://mlsanity.com/paper/2308.16512/) (2023)
- [DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation](https://mlsanity.com/paper/2309.16653/) (2023)
- [Point-E: A System for Generating 3D Point Clouds from Complex Prompts](https://mlsanity.com/paper/2212.08751/) (2022)
- [Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation](https://mlsanity.com/paper/2303.13873/) (2023)
- [Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generation](https://mlsanity.com/paper/2212.00774/) (2022)
- [Zero-Shot Text-Guided Object Generation with Dream Fields](https://mlsanity.com/paper/2112.01455/) (2021)
- [Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesis](https://mlsanity.com/paper/2111.04276/) (2021)
- [InstaFlow: One Step is Enough for High-Quality Diffusion-Based Text-to-Image Generation](https://mlsanity.com/paper/2309.06380/) (2023)
- [Shap-E: Generating Conditional 3D Implicit Functions](https://mlsanity.com/paper/2305.02463/) (2023)
- [Text-to-3D using Gaussian Splatting](https://mlsanity.com/paper/2309.16585/) (2023)
- [LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matching](https://mlsanity.com/paper/2311.11284/) (2023)
- [ImageDream: Image-Prompt Multi-view Diffusion for 3D Generation](https://mlsanity.com/paper/2312.02201/) (2023)
- [CRM: Single Image to 3D Textured Mesh with Convolutional Reconstruction Model](https://mlsanity.com/paper/2403.05034/) (2024)
- [Re-imagine the Negative Prompt Algorithm: Transform 2D Diffusion into 3D, alleviate Janus problem and Beyond](https://mlsanity.com/paper/2304.04968/) (2023)
- [Text-to-3D with Classifier Score Distillation](https://mlsanity.com/paper/2310.19415/) (2023)
- [HiFA: High-fidelity Text-to-3D Generation with Advanced Diffusion Guidance](https://mlsanity.com/paper/2305.18766/) (2023)
- [Noise-Free Score Distillation](https://mlsanity.com/paper/2310.17590/) (2023)
- [MVDiffusion++: A Dense High-resolution Multi-view Diffusion Model for Single or Sparse-view 3D Object Reconstruction](https://mlsanity.com/paper/2402.12712/) (2024)

## Built on by (most cited first, 7 of 7)

- [IntrinsiX: High-Quality PBR Generation using Image Priors](https://mlsanity.com/paper/2504.01008/) (2025)
- [SCoT: Unifying Consistency Models and Rectified Flows via Straight-Consistent Trajectories](https://mlsanity.com/paper/2502.16972/) (2025)
- [Balanced conic rectified flow](https://mlsanity.com/paper/2510.25229/) (2025)
- [Elucidating Rectified Flow with Deterministic Sampler: Polynomial Discretization Complexity for Multi and One-step Models](https://mlsanity.com/paper/2508.08735/) (2025)
- [Free Lunch for Stabilizing Rectified Flow Inversion](https://mlsanity.com/paper/2602.11850/) (2026)
- [Bridging Geometry-Coherent Text-to-3D Generation with Multi-View Diffusion Priors and Gaussian Splatting](https://mlsanity.com/paper/2505.04262/) (2025)
- [CAdam: Context-Adaptive Moment Estimation for 3D Gaussian Densification in Generative Distillation](https://mlsanity.com/paper/2605.20872/) (2026)

## Abstract (arXiv)

Recent advances in text-to-3D generation have made significant progress. In particular, with the pretrained diffusion models, existing methods predominantly use Score Distillation Sampling (SDS) to train 3D models such as Neural RaRecent advances in text-to-3D generation have made significant progress. In particular, with the pretrained diffusion models, existing methods predominantly use Score Distillation Sampling (SDS) to train 3D models such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3D GS). However, a hurdle is that they often encounter difficulties with over-smoothing textures and over-saturating colors. The rectified flow model -- which utilizes a simple ordinary differential equation (ODE) to represent a straight trajectory -- shows promise as an alternative prior to text-to-3D generation. It learns a time-independent vector field, thereby reducing the ambiguity in 3D model update gradients that are calculated using time-dependent scores in the SDS framework. In light of this, we first develop a mathematical analysis to seamlessly integrate SDS with rectified flow model, paving the way for our initial framework known as Vector Field Distillation Sampling (VFDS). However, empirical findings indicate that VFDS still results in over-smoothing outcomes. Therefore, we analyze the grounding reasons for such a failure from the perspective of ODE trajectories. On top, we propose a novel framework, named FlowDreamer, which yields high fidelity results with richer textual details and faster convergence. The key insight is to leverage the coupling and reversible properties of the rectified flow model to search for the corresponding noise, rather than using randomly sampled noise as in VFDS. Accordingly, we introduce a novel Unique Couple Matching (UCM) loss, which guides the 3D model to optimize along the same trajectory.
