# Affective Computing in the Era of Large Language Models: A Survey from the NLP Perspective

arXiv: https://arxiv.org/abs/2408.04638 · HTML: https://mlsanity.com/paper/2408.04638/

## Key facts

- Cited by 25 papers in the map (data through 14 Oct 2026).
- Builds on 118 of its 242 references that are in the map.
- First posted on arXiv 30 Jul 2024.

## Builds on (most cited first, 30 of 118)

- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformer](https://mlsanity.com/paper/1910.10683/) (2019)
- [LLaMA: Open and Efficient Foundation Language Models](https://mlsanity.com/paper/2302.13971/) (2023)
- [RoBERTa: A Robustly Optimized BERT Pretraining Approach](https://mlsanity.com/paper/1907.11692/) (2019)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [Prefix-Tuning: Optimizing Continuous Prompts for Generation](https://mlsanity.com/paper/2101.00190/) (2021)
- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [QLoRA: Efficient Finetuning of Quantized LLMs](https://mlsanity.com/paper/2305.14314/) (2023)
- [Scaling Instruction-Finetuned Language Models](https://mlsanity.com/paper/2210.11416/) (2022)
- [A Survey of Large Language Models](https://mlsanity.com/paper/2303.18223/) (2023)
- [Emergent Abilities of Large Language Models](https://mlsanity.com/paper/2206.07682/) (2022)
- [Character-level Convolutional Networks for Text Classification](https://mlsanity.com/paper/1509.01626/) (2015)
- [ChatGLM: A Family of Large Language Models from GLM-130B to GLM-4 All Tools](https://mlsanity.com/paper/2406.12793/) (2024)
- [Large Language Models Are Human-Level Prompt Engineers](https://mlsanity.com/paper/2211.01910/) (2022)
- [An Explanation of In-context Learning as Implicit Bayesian Inference](https://mlsanity.com/paper/2111.02080/) (2021)
- [Super-NaturalInstructions: Generalization via Declarative Instructions on 1600+ NLP Tasks](https://mlsanity.com/paper/2204.07705/) (2022)
- [GLM-130B: An Open Bilingual Pre-trained Model](https://mlsanity.com/paper/2210.02414/) (2022)
- [DailyDialog: A Manually Labelled Multi-turn Dialogue Dataset](https://mlsanity.com/paper/1710.03957/) (2017)
- [MELD: A Multimodal Multi-Party Dataset for Emotion Recognition in Conversations](https://mlsanity.com/paper/1810.02508/) (2018)
- [Instruction Tuning for Large Language Models: A Survey](https://mlsanity.com/paper/2308.10792/) (2023)
- [A Prompt Pattern Catalog to Enhance Prompt Engineering with ChatGPT](https://mlsanity.com/paper/2302.11382/) (2023)
- [mPLUG-Owl2: Revolutionizing Multi-modal Large Language Model with Modality Collaboration](https://mlsanity.com/paper/2311.04257/) (2023)
- [GoEmotions: A Dataset of Fine-Grained Emotions](https://mlsanity.com/paper/2005.00547/) (2020)
- [AdaLoRA: Adaptive Budget Allocation for Parameter-Efficient Fine-Tuning](https://mlsanity.com/paper/2303.10512/) (2023)

## Built on by (most cited first, 25 of 25)

- [Recent Advances in Multimodal Affective Computing: An NLP Perspective](https://mlsanity.com/paper/2409.07388/) (2024)
- [Decoding Emotion in the Deep: A Systematic Study of How LLMs Represent, Retain, and Express Emotion](https://mlsanity.com/paper/2510.04064/) (2025)
- [MEMO-Bench: A Multiple Benchmark for Text-to-Image and Multimodal Large Language Models on Human Emotion Analysis](https://mlsanity.com/paper/2411.11235/) (2024)
- [Large Language Models for Subjective Language Understanding: A Survey](https://mlsanity.com/paper/2508.07959/) (2025)
- [AI shares emotion with humans across languages and cultures](https://mlsanity.com/paper/2506.13978/) (2025)
- [Minstrel: Structural Prompt Generation with Multi-Agents Coordination for Non-AI Experts](https://mlsanity.com/paper/2409.13449/) (2024)
- [Can Large Language Models Capture Video Game Engagement?](https://mlsanity.com/paper/2502.04379/) (2025)
- [MICA: Multi-granularity Intertemporal Credit Assignment for Long-Horizon Emotional Support Dialogue](https://mlsanity.com/paper/2603.06194/) (2026)
- [When LLMs Team Up: The Emergence of Collaborative Affective Computing](https://mlsanity.com/paper/2506.01698/) (2025)
- [Fuzzy Reasoning Chain (FRC): An Innovative Reasoning Framework from Fuzziness to Clarity](https://mlsanity.com/paper/2509.22054/) (2025)
- [Comparative Study of Zero-Shot Cross-Lingual Transfer for Bodo POS and NER Tagging Using Gemini 2.0 Flash Thinking Experimental Model](https://mlsanity.com/paper/2503.04405/) (2025)
- [Evaluating Human-LLM Representation Alignment: A Case Study on Affective Sentence Generation for Augmentative and Alternative Communication](https://mlsanity.com/paper/2503.11881/) (2025)
- [DinoCompanion: An Attachment-Theory Informed Multimodal Robot for Emotionally Responsive Child-AI Interaction](https://mlsanity.com/paper/2506.12486/) (2025)
- [Learning to Hear by Seeing: It's Time for Vision Language Models to Understand Artistic Emotion from Sight and Sound](https://mlsanity.com/paper/2511.12077/) (2025)
- [Do Vision Language Models Understand Human Engagement in Games?](https://mlsanity.com/paper/2603.18480/) (2026)
- [EmoScene: A Dual-space Dataset for Controllable Affective Image Generation](https://mlsanity.com/paper/2604.00933/) (2026)
- [Can LLMs Think Like Consumers? Benchmarking Crowd-Level Reaction Reconstruction with ConsumerSimBench](https://mlsanity.com/paper/2605.17079/) (2026)
- [Mechanistic Decoding of Cognitive Constructs in Large Language Models](https://mlsanity.com/paper/2604.14593/) (2026)
- [UKP_Psycontrol at SemEval-2026 Task 2: Modeling Valence and Arousal Dynamics from Text](https://mlsanity.com/paper/2604.21534/) (2026)
- [The Storyteller in the Model: Narrative Pattern Inheritance, Escalation Dynamics, and Alignment Governance in LLMs](https://mlsanity.com/paper/2607.20449/) (2026)
- [NTDH: Complex Reasoning for Comprehensive Affective Analysis](https://mlsanity.com/paper/2608.06425/) (2026)
- [ProFocus: Interpreting Affective Experience in Artistic Images with Progressive Visual Focusing](https://mlsanity.com/paper/2608.13974/) (2026)
- [Controllable Affective Generation via Latent Vector Steering](https://mlsanity.com/paper/2608.25569/) (2026)
- [Spook the Machine: Gamified Exploration of Human Imagination of Machine Fear](https://mlsanity.com/paper/2609.15472/) (2026)
- [Reinforcement Learning with Comparative Evidence for Social Intelligence](https://mlsanity.com/paper/2610.04072/) (2026)

## Abstract (arXiv)

Affective Computing (AC) integrates computer science, psychology, and cognitive science to enable machines to recognize, interpret, and simulate human emotions across domains such as social media, finance, healthcare, and education. AC commonly centers on two task families: Affective Understanding (AU) and Affective Generation (AG). While fine-tuned pre-trained language models (PLMs) have achieved solid AU performance, they often generalize poorly across tasks and remain limited for AG, especially in producing diverse, emotionally appropriate responses. The advent of Large Language Models (LLMs) (e.g., ChatGPT and LLaMA) has catalyzed a paradigm shift by offering in-context learning, broader world knowledge, and stronger sequence generation. This survey presents an NLP-oriented overview of AC in the LLM era. We (i) consolidate traditional AC tasks and preliminary LLM-based studies; (ii) review adaptation techniques that improve AU/AG, including Instruction Tuning (full and parameter-efficient methods such as LoRA, P-/Prompt-Tuning), Prompt Engineering (zero/few-shot, chain-of-thought, agent-based prompting), and Reinforcement Learning. For the latter, we summarize RL from human preferences (RLHF), verifiable/programmatic rewards (RLVR), and AI feedback (RLAIF), which provide preference- or rule-grounded optimization signals that can help steer AU/AG toward empathy, safety, and planning, achieving finer-grained or multi-objective control. To assess progress, we compile benchmarks and evaluation practices for both AU and AG. We also discuss open challenges-from ethics, data quality, and safety to robust evaluation and resource efficiency-and outline research directions. We hope this survey clarifies the landscape and offers practical guidance for building affect-aware, reliable, and responsible LLM systems.
