# F1tenth Autonomous Racing With Offline Reinforcement Learning Methods

arXiv: https://arxiv.org/abs/2408.04198 · HTML: https://mlsanity.com/paper/2408.04198/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Imitation and offline RL for driving, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 28 of its 41 references that are in the map.
- First posted on arXiv 8 Aug 2024.

## Placed in

- Offline RL and imitation learning from data / [Imitation and offline RL for driving](https://mlsanity.com/offlinerl/imitation-and-offline-rl-for-driving/)

## Builds on (most cited first, 28 of 28)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [XGBoost: A Scalable Tree Boosting System](https://mlsanity.com/paper/1603.02754/) (2016)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learning](https://mlsanity.com/paper/1910.00177/) (2019)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [A Survey on Offline Reinforcement Learning: Taxonomy, Review, and Open Problems](https://mlsanity.com/paper/2203.01387/) (2022)
- [PLAS: Latent Action Space for Offline Reinforcement Learning](https://mlsanity.com/paper/2011.07213/) (2020)
- [CORL: Research-oriented Deep Offline Reinforcement Learning Library](https://mlsanity.com/paper/2210.07105/) (2022)
- [Uncertainty-aware Short-term Motion Prediction of Traffic Actors for Autonomous Driving](https://mlsanity.com/paper/1808.05819/) (2018)
- [d3rlpy: An Offline Deep Reinforcement Learning Library](https://mlsanity.com/paper/2111.03788/) (2021)
- [Autonomous Vehicles on the Edge: A Survey on Autonomous Vehicle Racing](https://mlsanity.com/paper/2202.07008/) (2022)
- [Optimization-Based Autonomous Racing of 1:43 Scale RC Cars](https://mlsanity.com/paper/1711.07300/) (2017)
- [An Empirical Evaluation of Deep Learning on Highway Driving](https://mlsanity.com/paper/1504.01716/) (2015)
- [Latent Imagination Facilitates Zero-Shot Transfer in Autonomous Racing](https://mlsanity.com/paper/2103.04909/) (2021)
- [A Review of Tracking, Prediction and Decision Making Methods for Autonomous Driving](https://mlsanity.com/paper/1909.07707/) (2019)
- [High-speed Autonomous Racing using Trajectory-aided Deep Reinforcement Learning](https://mlsanity.com/paper/2306.07003/) (2023)
- [Long-term Prediction of Vehicle Behavior using Short-term Uncertainty-aware Trajectories and High-definition Maps](https://mlsanity.com/paper/2003.06143/) (2020)
- [Solving Offline Reinforcement Learning with Decision Tree Regression](https://mlsanity.com/paper/2401.11630/) (2024)

## Abstract (arXiv)

Autonomous racing serves as a critical platform for evaluating automated driving systems and enhancing vehicle mobility intelligence. This work investigates offline reinforcement learning methods to train agents within the dynamic F1tenth racing environment. The study begins by exploring the challenges of online training in the Austria race track environment, where agents consistently fail to complete the laps. Consequently, this research pivots towards an offline strategy, leveraging `expert' demonstration dataset to facilitate agent training. A waypoint-based suboptimal controller is developed to gather data with successful lap episodes. This data is then employed to train offline learning-based algorithms, with a subsequent analysis of the agents' cross-track performance, evaluating their zero-shot transferability from seen to unseen scenarios and their capacity to adapt to changes in environment dynamics. Beyond mere algorithm benchmarking in autonomous racing scenarios, this study also introduces and describes the machinery of our return-conditioned decision tree-based policy, comparing its performance with methods that employ fully connected neural networks, Transformers, and Diffusion Policies and highlighting some insights into method selection for training autonomous agents in driving interactions.
