# PLANRL: A Motion Planning and Imitation Learning Framework to Bootstrap Reinforcement Learning

arXiv: https://arxiv.org/abs/2408.04054 · HTML: https://mlsanity.com/paper/2408.04054/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Placed in Robot manipulation imitation learning, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 32 of its 42 references that are in the map.
- First posted on arXiv 7 Aug 2024.

## Placed in

- Offline RL and imitation learning from data / [Robot manipulation imitation learning](https://mlsanity.com/offlinerl/robot-manipulation-imitation-learning/)
- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Builds on (most cited first, 30 of 32)

- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrations](https://mlsanity.com/paper/1709.10087/) (2017)
- [R3M: A Universal Visual Representation for Robot Manipulation](https://mlsanity.com/paper/2203.12601/) (2022)
- [Perceiver-Actor: A Multi-Task Transformer for Robotic Manipulation](https://mlsanity.com/paper/2209.05451/) (2022)
- [Mastering Visual Continuous Control: Improved Data-Augmented Reinforcement Learning](https://mlsanity.com/paper/2107.09645/) (2021)
- [Efficient Online Reinforcement Learning with Offline Data](https://mlsanity.com/paper/2302.02948/) (2023)
- [Overcoming Exploration in Reinforcement Learning with Demonstrations](https://mlsanity.com/paper/1709.10089/) (2017)
- [Learning Latent Plans from Play](https://mlsanity.com/paper/1903.01973/) (2019)
- [Randomized Ensembled Double Q-Learning: Learning Fast Without a Model](https://mlsanity.com/paper/2101.05982/) (2021)
- [Accelerating Reinforcement Learning with Learned Skill Priors](https://mlsanity.com/paper/2010.11944/) (2020)
- [GELLO: A General, Low-Cost, and Intuitive Teleoperation Framework for Robot Manipulators](https://mlsanity.com/paper/2309.13037/) (2023)
- [Masked World Models for Visual Control](https://mlsanity.com/paper/2206.14244/) (2022)
- [Language-Driven Representation Learning for Robotics](https://mlsanity.com/paper/2302.12766/) (2023)
- [VIOLA: Imitation Learning for Vision-Based Manipulation with Object Proposal Priors](https://mlsanity.com/paper/2210.11339/) (2022)
- [Coarse-to-Fine Q-attention: Efficient Learning for Visual Robotic Manipulation via Discretisation](https://mlsanity.com/paper/2106.12534/) (2021)
- [Dropout Q-Functions for Doubly Efficient Reinforcement Learning](https://mlsanity.com/paper/2110.02034/) (2021)
- [Q-attention: Enabling Efficient Learning for Vision-based Robotic Manipulation](https://mlsanity.com/paper/2105.14829/) (2021)
- [Pre-Training for Robots: Offline RL Enables Learning New Tasks from a Handful of Trials](https://mlsanity.com/paper/2210.05178/) (2022)
- [Imitation Bootstrapped Reinforcement Learning](https://mlsanity.com/paper/2311.02198/) (2023)
- [HYDRA: Hybrid Robot Actions for Imitation Learning](https://mlsanity.com/paper/2306.17237/) (2023)
- [Plan-Seq-Learn: Language Model Guided RL for Solving Long Horizon Robotics Tasks](https://mlsanity.com/paper/2405.01534/) (2024)
- [ReLMoGen: Leveraging Motion Generation in Reinforcement Learning for Mobile Manipulation](https://mlsanity.com/paper/2008.07792/) (2020)
- [LEAGUE: Guided Skill Learning and Abstraction for Long-Horizon Manipulation](https://mlsanity.com/paper/2210.12631/) (2022)
- [Guided Uncertainty-Aware Policy Optimization: Combining Learning and Model-Based Strategies for Sample-Efficient Policy Learning](https://mlsanity.com/paper/2005.10872/) (2020)
- [Motion Planner Augmented Reinforcement Learning for Robot Manipulation in Obstructed Environments](https://mlsanity.com/paper/2010.11940/) (2020)
- [Adaptively Informed Trees (AIT*): Fast Asymptotically Optimal Path Planning through Adaptive Heuristics](https://mlsanity.com/paper/2002.06599/) (2020)
- [PLATO: Predicting Latent Affordances Through Object-Centric Play](https://mlsanity.com/paper/2203.05630/) (2022)
- [Distilling Motion Planner Augmented Policies into Visual Control Policies for Robot Manipulation](https://mlsanity.com/paper/2111.06383/) (2021)

## Built on by (most cited first, 6 of 6)

- [Sketch-to-Skill: Bootstrapping Robot Learning with Human Drawn Trajectory Sketches](https://mlsanity.com/paper/2503.11918/) (2025)
- [VARP: Reinforcement Learning from Vision-Language Model Feedback with Agent Regularized Preferences](https://mlsanity.com/paper/2503.13817/) (2025)
- [Fine-tuning is Not Enough: A Parallel Framework for Collaborative Imitation and Reinforcement Learning in End-to-end Autonomous Driving](https://mlsanity.com/paper/2603.13842/) (2026)
- [Adaptive Conformal Guidance for Learning under Uncertainty](https://mlsanity.com/paper/2502.16736/) (2025)
- [A KL-regularization Framework for Learning to Plan with Adaptive Priors](https://mlsanity.com/paper/2510.04280/) (2025)
- [STeP: Signal Temporal Logic for Precise Specifications for Action Generation with Vision Language Models](https://mlsanity.com/paper/2607.18580/) (2026)

## Abstract (arXiv)

Reinforcement Learning (RL) has shown remarkable progress in simulation environments, yet its application to real-world robotic tasks remains limited due to challenges in exploration and generalization. To address these issues, we introduce PLANRL, a framework that chooses when the robot should use classical motion planning and when it should learn a policy. To further improve the efficiency in exploration, we use imitation data to bootstrap the exploration. PLANRL dynamically switches between two modes of operation: reaching a waypoint using classical techniques when away from the objects and reinforcement learning for fine-grained manipulation control when about to interact with objects. PLANRL architecture is composed of ModeNet for mode classification, NavNet for waypoint prediction, and InteractNet for precise manipulation. By combining the strengths of RL and Imitation Learning (IL), PLANRL improves sample efficiency and mitigates distribution shift, ensuring robust task execution. We evaluate our approach across multiple challenging simulation environments and real-world tasks, demonstrating superior performance in terms of adaptability, efficiency, and generalization compared to existing methods. In simulations, PLANRL surpasses baseline methods by 10-15% in training success rates at 30k samples and by 30-40% during evaluation phases. In real-world scenarios, it demonstrates a 30-40% higher success rate on simpler tasks compared to baselines and uniquely succeeds in complex, two-stage manipulation tasks. Datasets and supplementary materials can be found on our https://raaslab.org/projects/NAVINACT/.
