# Navigating the Human Maze: Real-Time Robot Pathfinding with Generative Imitation Learning

arXiv: https://arxiv.org/abs/2408.03807 · HTML: https://mlsanity.com/paper/2408.03807/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Social robot navigation, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 34 of its 59 references that are in the map.
- First posted on arXiv 7 Aug 2024.

## Placed in

- Offline RL and imitation learning from data / [Social robot navigation](https://mlsanity.com/offlinerl/social-robot-navigation/)

## Builds on (most cited first, 30 of 34)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Llama 2: Open Foundation and Fine-Tuned Chat Models](https://mlsanity.com/paper/2307.09288/) (2023)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [Deep Reinforcement Learning in a Handful of Trials using Probabilistic Dynamics Models](https://mlsanity.com/paper/1805.12114/) (2018)
- [Offline Reinforcement Learning as One Big Sequence Modeling Problem](https://mlsanity.com/paper/2106.02039/) (2021)
- [Improving Variational Inference with Inverse Autoregressive Flow](https://mlsanity.com/paper/1606.04934/) (2016)
- [VectorNet: Encoding HD Maps and Agent Dynamics from Vectorized Representation](https://mlsanity.com/paper/2005.04259/) (2020)
- [DayDreamer: World Models for Physical Robot Learning](https://mlsanity.com/paper/2206.14176/) (2022)
- [COMBO: Conservative Offline Model-Based Policy Optimization](https://mlsanity.com/paper/2102.08363/) (2021)
- [Neural Network Dynamics for Model-Based Deep Reinforcement Learning with Model-Free Fine-Tuning](https://mlsanity.com/paper/1708.02596/) (2017)
- [PRECOG: PREdiction Conditioned On Goals in Visual Multi-Agent Settings](https://mlsanity.com/paper/1905.01296/) (2019)
- [Crowd-Robot Interaction: Crowd-aware Robot Navigation with Attention-based Deep Reinforcement Learning](https://mlsanity.com/paper/1809.08835/) (2018)
- [Model-Based Imitation Learning for Urban Driving](https://mlsanity.com/paper/2210.07729/) (2022)
- [Decentralized Non-communicating Multiagent Collision Avoidance with Deep Reinforcement Learning](https://mlsanity.com/paper/1609.07845/) (2016)
- [Training Agents using Upside-Down Reinforcement Learning](https://mlsanity.com/paper/1912.02877/) (2019)
- [Core Challenges of Social Robot Navigation: A Survey](https://mlsanity.com/paper/2103.05668/) (2021)
- [From Play to Policy: Conditional Behavior Generation from Uncurated Robot Data](https://mlsanity.com/paper/2210.10047/) (2022)
- [Sample-efficient Cross-Entropy Method for Real-time Planning](https://mlsanity.com/paper/2008.06389/) (2020)
- [Exploring Model-based Planning with Policy Networks](https://mlsanity.com/paper/1906.08649/) (2019)
- [d3rlpy: An Offline Deep Reinforcement Learning Library](https://mlsanity.com/paper/2111.03788/) (2021)
- [The Marathon 2: A Navigation System](https://mlsanity.com/paper/2003.00368/) (2020)

## Abstract (arXiv)

This paper addresses navigation in crowded environments by integrating goal-conditioned generative models with Sampling-based Model Predictive Control (SMPC). We introduce goal-conditioned autoregressive models to generate crowd behaviors, capturing intricate interactions among individuals. The model processes potential robot trajectory samples and predicts the reactions of surrounding individuals, enabling proactive robotic navigation in complex scenarios. Extensive experiments show that this algorithm enables real-time navigation, significantly reducing collision rates and path lengths, and outperforming selected baseline methods. The practical effectiveness of this algorithm is validated on an actual robotic platform, demonstrating its capability in dynamic settings.
