# A Blockchain-based Reliable Federated Meta-learning for Metaverse: A Dual Game Framework

arXiv: https://arxiv.org/abs/2408.03694 · HTML: https://mlsanity.com/paper/2408.03694/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 18 of its 40 references that are in the map.
- First posted on arXiv 7 Aug 2024.

## Builds on (most cited first, 18 of 18)

- [Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks](https://mlsanity.com/paper/1703.03400/) (2017)
- [Improving Federated Learning Personalization via Model Agnostic Meta Learning](https://mlsanity.com/paper/1909.12488/) (2019)
- [Federated Meta-Learning with Fast Convergence and Efficient Communication](https://mlsanity.com/paper/1802.07876/) (2018)
- [Unsupervised Learning of Sentence Embeddings using Compositional n-Gram Features](https://mlsanity.com/paper/1703.02507/) (2017)
- [Artificial Intelligence for the Metaverse: A Survey](https://mlsanity.com/paper/2202.10336/) (2022)
- [Inexact-ADMM Based Federated Meta-Learning for Fast and Continual Edge Learning](https://mlsanity.com/paper/2012.08677/) (2020)
- [Pervasive AI for IoT applications: A Survey on Resource-efficient Distributed Artificial Intelligence](https://mlsanity.com/paper/2105.01798/) (2021)
- [Blockchain-based Federated Learning for Industrial Metaverses: Incentive Scheme with Optimal AoI](https://mlsanity.com/paper/2206.07384/) (2022)
- [HFedMS: Heterogeneous Federated Learning with Memorable Data Semantics in Industrial Metaverse](https://mlsanity.com/paper/2211.03300/) (2022)
- [Efficient Federated Meta-Learning over Multi-Access Wireless Networks](https://mlsanity.com/paper/2108.06453/) (2021)
- [Reliable Distributed Computing for Metaverse: A Hierarchical Game-Theoretic Approach](https://mlsanity.com/paper/2111.10548/) (2021)
- [Federated Learning and Meta Learning: Approaches, Applications, and Directions](https://mlsanity.com/paper/2210.13111/) (2022)
- [Resource Allocation of Federated Learning for the Metaverse with Mobile Augmented Reality](https://mlsanity.com/paper/2211.08705/) (2022)
- [Zero-touch realization of Pervasive Artificial Intelligence-as-a-service in 6G networks](https://mlsanity.com/paper/2307.11468/) (2023)
- [Towards Ubiquitous Semantic Metaverse: Challenges, Approaches, and Opportunities](https://mlsanity.com/paper/2307.06687/) (2023)
- [Federated Learning for Metaverse: A Survey](https://mlsanity.com/paper/2303.17987/) (2023)
- [SDN-based Resource Allocation in Edge and Cloud Computing Systems: An Evolutionary Stackelberg Differential Game Approach](https://mlsanity.com/paper/2109.12543/) (2021)
- [Motivating Learners in Multi-Orchestrator Mobile Edge Learning: A Stackelberg Game Approach](https://mlsanity.com/paper/2109.12409/) (2021)

## Built on by (most cited first, 3 of 3)

- [Homophily Heterogeneity Matters in Graph Federated Learning: A Spectrum Sharing and Complementing Perspective](https://mlsanity.com/paper/2502.13732/) (2025)
- [MetaTrading: An Immersion-Aware Model Trading Framework for Vehicular Metaverse Services](https://mlsanity.com/paper/2410.19665/) (2024)
- [Optimizing Value of Learning in Task-Oriented Federated Meta-Learning Systems](https://mlsanity.com/paper/2501.03448/) (2025)

## Abstract (arXiv)

The metaverse, envisioned as the next digital frontier for avatar-based virtual interaction, involves high-performance models. In this dynamic environment, users' tasks frequently shift, requiring fast model personalization despite limited data. This evolution consumes extensive resources and requires vast data volumes. To address this, meta-learning emerges as an invaluable tool for metaverse users, with federated meta-learning (FML), offering even more tailored solutions owing to its adaptive capabilities. However, the metaverse is characterized by users heterogeneity with diverse data structures, varied tasks, and uneven sample sizes, potentially undermining global training outcomes due to statistical difference. Given this, an urgent need arises for smart coalition formation that accounts for these disparities. This paper introduces a dual game-theoretic framework for metaverse services involving meta-learners as workers to manage FML. A blockchain-based cooperative coalition formation game is crafted, grounded on a reputation metric, user similarity, and incentives. We also introduce a novel reputation system based on users' historical contributions and potential contributions to present tasks, leveraging correlations between past and new tasks. Finally, a Stackelberg game-based incentive mechanism is presented to attract reliable workers to participate in meta-learning, minimizing users' energy costs, increasing payoffs, boosting FML efficacy, and improving metaverse utility. Results show that our dual game framework outperforms best-effort, random, and non-uniform clustering schemes - improving training performance by up to 10%, cutting completion times by as much as 30%, enhancing metaverse utility by more than 25%, and offering up to 5% boost in training efficiency over non-blockchain systems, effectively countering misbehaving users.
