# Consumer Transactions Simulation through Generative Adversarial Networks

arXiv: https://arxiv.org/abs/2408.03655 · HTML: https://mlsanity.com/paper/2408.03655/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 13 of its 44 references that are in the map.
- First posted on arXiv 7 Aug 2024.

## Builds on (most cited first, 13 of 13)

- [Efficient Estimation of Word Representations in Vector Space](https://mlsanity.com/paper/1301.3781/) (2013)
- [Improved Training of Wasserstein GANs](https://mlsanity.com/paper/1704.00028/) (2017)
- [Photo-Realistic Single Image Super-Resolution Using a Generative Adversarial Network](https://mlsanity.com/paper/1609.04802/) (2016)
- [Context Encoders: Feature Learning by Inpainting](https://mlsanity.com/paper/1604.07379/) (2016)
- [Adversarial Discriminative Domain Adaptation](https://mlsanity.com/paper/1702.05464/) (2017)
- [DeepAR: Probabilistic Forecasting with Autoregressive Recurrent Networks](https://mlsanity.com/paper/1704.04110/) (2017)
- [Fundamentals of Recurrent Neural Network (RNN) and Long Short-Term Memory (LSTM) Network](https://mlsanity.com/paper/1808.03314/) (2018)
- [CTAB-GAN: Effective Table Data Synthesizing](https://mlsanity.com/paper/2102.08369/) (2021)
- [Generative Adversarial Networks (GANs Survey): Challenges, Solutions, and Future Directions](https://mlsanity.com/paper/2005.00065/) (2020)
- [Cleora: A Simple, Strong and Scalable Graph Embedding Scheme](https://mlsanity.com/paper/2102.02302/) (2021)
- [eCommerceGAN : A Generative Adversarial Network for E-commerce](https://mlsanity.com/paper/1801.03244/) (2018)
- [Generating Realistic Sequences of Customer-level Transactions for Retail Datasets](https://mlsanity.com/paper/1901.05577/) (2019)
- [Optimizing Revenue over Data-driven Assortments](https://mlsanity.com/paper/1708.05510/) (2017)

## Built on by (most cited first, 1 of 1)

- [Combating the Bullwhip Effect in Rival Online Food Delivery Platforms Using Deep Learning](https://mlsanity.com/paper/2503.22753/) (2025)

## Abstract (arXiv)

In the rapidly evolving domain of large-scale retail data systems, envisioning and simulating future consumer transactions has become a crucial area of interest. It offers significant potential to fortify demand forecasting and fine-tune inventory management. This paper presents an innovative application of Generative Adversarial Networks (GANs) to generate synthetic retail transaction data, specifically focusing on a novel system architecture that combines consumer behavior modeling with stock-keeping unit (SKU) availability constraints to address real-world assortment optimization challenges. We diverge from conventional methodologies by integrating SKU data into our GAN architecture and using more sophisticated embedding methods (e.g., hyper-graphs). This design choice enables our system to generate not only simulated consumer purchase behaviors but also reflects the dynamic interplay between consumer behavior and SKU availability -- an aspect often overlooked, among others, because of data scarcity in legacy retail simulation models. Our GAN model generates transactions under stock constraints, pioneering a resourceful experimental system with practical implications for real-world retail operation and strategy. Preliminary results demonstrate enhanced realism in simulated transactions measured by comparing generated items with real ones using methods employed earlier in related studies. This underscores the potential for more accurate predictive modeling.
