# Combining Diverse Information for Coordinated Action: Stochastic Bandit Algorithms for Heterogeneous Agents

arXiv: https://arxiv.org/abs/2408.03405 · HTML: https://mlsanity.com/paper/2408.03405/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 8 of its 22 references that are in the map.
- First posted on arXiv 6 Aug 2024.

## Builds on (most cited first, 8 of 8)

- [Social Learning in Multi Agent Multi Armed Bandits](https://mlsanity.com/paper/1910.02100/) (2019)
- [Top-k Combinatorial Bandits with Full-Bandit Feedback](https://mlsanity.com/paper/1905.12624/) (2019)
- [Robust Multi-Agent Multi-Armed Bandits](https://mlsanity.com/paper/2007.03812/) (2020)
- [Heterogeneous Multi-player Multi-armed Bandits: Closing the Gap and Generalization](https://mlsanity.com/paper/2110.14622/) (2021)
- [Dual-Mandate Patrols: Multi-Armed Bandits for Green Security](https://mlsanity.com/paper/2009.06560/) (2020)
- [Distributed Bandits with Heterogeneous Agents](https://mlsanity.com/paper/2201.09353/) (2022)
- [Heterogeneous Stochastic Interactions for Multiple Agents in a Multi-armed Bandit Problem](https://mlsanity.com/paper/1905.08731/) (2019)
- [Ranked Prioritization of Groups in Combinatorial Bandit Allocation](https://mlsanity.com/paper/2205.05659/) (2022)

## Built on by (most cited first, 1 of 1)

- [Towards Foundation-model-based Multiagent System to Accelerate AI for Social Impact](https://mlsanity.com/paper/2412.07880/) (2024)

## Abstract (arXiv)

Stochastic multi-agent multi-armed bandits typically assume that the rewards from each arm follow a fixed distribution, regardless of which agent pulls the arm. However, in many real-world settings, rewards can depend on the sensitivity of each agent to their environment. In medical screening, disease detection rates can vary by test type; in preference matching, rewards can depend on user preferences; and in environmental sensing, observation quality can vary across sensors. Since past work does not specify how to allocate agents of heterogeneous but known sensitivity of these types in a stochastic bandit setting, we introduce a UCB-style algorithm, Min-Width, which aggregates information from diverse agents. In doing so, we address the joint challenges of (i) aggregating the rewards, which follow different distributions for each agent-arm pair, and (ii) coordinating the assignments of agents to arms. Min-Width facilitates efficient collaboration among heterogeneous agents, exploiting the known structure in the agents' reward functions to weight their rewards accordingly. We analyze the regret of Min-Width and conduct pseudo-synthetic and fully synthetic experiments to study the performance of different levels of information sharing. Our results confirm that the gains to modeling agent heterogeneity tend to be greater when the sensitivities are more varied across agents, while combining more information does not always improve performance.
