# ReSyncer: Rewiring Style-based Generator for Unified Audio-Visually Synced Facial Performer

arXiv: https://arxiv.org/abs/2408.03284 · HTML: https://mlsanity.com/paper/2408.03284/

## Key facts

- Cited by 16 papers in the map (data through 14 Oct 2026).
- Builds on 69 of its 84 references that are in the map.
- First posted on arXiv 6 Aug 2024.

## Builds on (most cited first, 30 of 69)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [wav2vec 2.0: A Framework for Self-Supervised Learning of Speech Representations](https://mlsanity.com/paper/2006.11477/) (2020)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [Efficient Geometry-aware 3D Generative Adversarial Networks](https://mlsanity.com/paper/2112.07945/) (2021)
- [High-Resolution Image Synthesis and Semantic Manipulation with Conditional GANs](https://mlsanity.com/paper/1711.11585/) (2017)
- [FaceForensics++: Learning to Detect Manipulated Facial Images](https://mlsanity.com/paper/1901.08971/) (2019)
- [MaskGIT: Masked Generative Image Transformer](https://mlsanity.com/paper/2202.04200/) (2022)
- [CosFace: Large Margin Cosine Loss for Deep Face Recognition](https://mlsanity.com/paper/1801.09414/) (2018)
- [VoxCeleb2: Deep Speaker Recognition](https://mlsanity.com/paper/1806.05622/) (2018)
- [A Lip Sync Expert Is All You Need for Speech to Lip Generation In The Wild](https://mlsanity.com/paper/2008.10010/) (2020)
- [Accurate 3D Face Reconstruction with Weakly-Supervised Learning: From Single Image to Image Set](https://mlsanity.com/paper/1903.08527/) (2019)
- [Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstruction](https://mlsanity.com/paper/2012.03065/) (2020)
- [SadTalker: Learning Realistic 3D Motion Coefficients for Stylized Audio-Driven Single Image Talking Face Animation](https://mlsanity.com/paper/2211.12194/) (2022)
- [AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesis](https://mlsanity.com/paper/2103.11078/) (2021)
- [MakeItTalk: Speaker-Aware Talking-Head Animation](https://mlsanity.com/paper/2004.12992/) (2020)
- [Pose-Controllable Talking Face Generation by Implicitly Modularized Audio-Visual Representation](https://mlsanity.com/paper/2104.11116/) (2021)
- [Capture, Learning, and Synthesis of 3D Speaking Styles](https://mlsanity.com/paper/1905.03079/) (2019)
- [Hierarchical Cross-Modal Talking Face Generationwith Dynamic Pixel-Wise Loss](https://mlsanity.com/paper/1905.03820/) (2019)
- [Neural Voice Puppetry: Audio-driven Facial Reenactment](https://mlsanity.com/paper/1912.05566/) (2019)
- [SimSwap: An Efficient Framework For High Fidelity Face Swapping](https://mlsanity.com/paper/2106.06340/) (2021)
- [FaceShifter: Towards High Fidelity And Occlusion Aware Face Swapping](https://mlsanity.com/paper/1912.13457/) (2019)
- [Disentangled and Controllable Face Image Generation via 3D Imitative-Contrastive Learning](https://mlsanity.com/paper/2004.11660/) (2020)
- [GRAM: Generative Radiance Manifolds for 3D-Aware Image Generation](https://mlsanity.com/paper/2112.08867/) (2021)
- [Talking Face Generation by Adversarially Disentangled Audio-Visual Representation](https://mlsanity.com/paper/1807.07860/) (2018)
- [FaceFormer: Speech-Driven 3D Facial Animation with Transformers](https://mlsanity.com/paper/2112.05329/) (2021)
- [GAN Prior Embedded Network for Blind Face Restoration in the Wild](https://mlsanity.com/paper/2105.06070/) (2021)

## Built on by (most cited first, 16 of 16)

- [OmniSync: Towards Universal Lip Synchronization via Diffusion Transformers](https://mlsanity.com/paper/2505.21448/) (2025)
- [TALK-Act: Enhance Textural-Awareness for 2D Speaking Avatar Reenactment with Diffusion Model](https://mlsanity.com/paper/2410.10696/) (2024)
- [FixTalk: Taming Identity Leakage for High-Quality Talking Head Generation in Extreme Cases](https://mlsanity.com/paper/2507.01390/) (2025)
- [AudCast: Audio-Driven Human Video Generation by Cascaded Diffusion Transformers](https://mlsanity.com/paper/2503.19824/) (2025)
- [GestureHYDRA: Semantic Co-speech Gesture Synthesis via Hybrid Modality Diffusion Transformer and Cascaded-Synchronized Retrieval-Augmented Generation](https://mlsanity.com/paper/2507.22731/) (2025)
- [Advancing Talking Head Generation: A Comprehensive Survey of Multi-Modal Methodologies, Datasets, Evaluation Metrics, and Loss Functions](https://mlsanity.com/paper/2507.02900/) (2025)
- [Exploring Timeline Control for Facial Motion Generation](https://mlsanity.com/paper/2505.20861/) (2025)
- [SyncAnyone: Implicit Disentanglement via Progressive Self-Correction for Lip-Syncing in the wild](https://mlsanity.com/paper/2512.21736/) (2025)
- [EditYourself: Audio-Driven Generation and Manipulation of Talking Head Videos with Diffusion Transformers](https://mlsanity.com/paper/2601.22127/) (2026)
- [DuCCAE: A Hybrid Engine for Immersive Conversation via Collaboration, Augmentation, and Evolution](https://mlsanity.com/paper/2603.19248/) (2026)
- [InterDyad: Interactive Dyadic Speech-to-Video Generation by Querying Intermediate Visual Guidance](https://mlsanity.com/paper/2603.23132/) (2026)
- [StableDub: Taming Diffusion Prior for Generalized and Efficient Visual Dubbing](https://mlsanity.com/paper/2509.21887/) (2025)
- [FlashLips: 100-FPS Mask-Free Latent Lip-Sync using Reconstruction Instead of Diffusion or GANs](https://mlsanity.com/paper/2512.20033/) (2025)
- [DISPLAY: Directable Human-Object Interaction Video Generation via Sparse Motion Guidance and Multi-Task Auxiliary](https://mlsanity.com/paper/2603.09883/) (2026)
- [Polyglot: Multilingual Style Preserving Speech-Driven Facial Animation](https://mlsanity.com/paper/2604.16108/) (2026)
- [ComplexSync: High-Fidelity and Real-Time Lip Sync in Complex Scenarios](https://mlsanity.com/paper/2609.29225/) (2026)

## Abstract (arXiv)

Lip-syncing videos with given audio is the foundation for various applications including the creation of virtual presenters or performers. While recent studies explore high-fidelity lip-sync with different techniques, their task-orientated models either require long-term videos for clip-specific training or retain visible artifacts. In this paper, we propose a unified and effective framework ReSyncer, that synchronizes generalized audio-visual facial information. The key design is revisiting and rewiring the Style-based generator to efficiently adopt 3D facial dynamics predicted by a principled style-injected Transformer. By simply re-configuring the information insertion mechanisms within the noise and style space, our framework fuses motion and appearance with unified training. Extensive experiments demonstrate that ReSyncer not only produces high-fidelity lip-synced videos according to audio, but also supports multiple appealing properties that are suitable for creating virtual presenters and performers, including fast personalized fine-tuning, video-driven lip-syncing, the transfer of speaking styles, and even face swapping. Resources can be found at https://guanjz20.github.io/projects/ReSyncer.
