# The Need for a Big World Simulator: A Scientific Challenge for Continual Learning

arXiv: https://arxiv.org/abs/2408.02930 · HTML: https://mlsanity.com/paper/2408.02930/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 19 of its 28 references that are in the map.
- First posted on arXiv 6 Aug 2024.

## Builds on (most cited first, 19 of 19)

- [Scaling Laws for Neural Language Models](https://mlsanity.com/paper/2001.08361/) (2020)
- [Overcoming catastrophic forgetting in neural networks](https://mlsanity.com/paper/1612.00796/) (2016)
- [Training Compute-Optimal Large Language Models](https://mlsanity.com/paper/2203.15556/) (2022)
- [Gradient Episodic Memory for Continual Learning](https://mlsanity.com/paper/1706.08840/) (2017)
- [WILDS: A Benchmark of in-the-Wild Distribution Shifts](https://mlsanity.com/paper/2012.07421/) (2020)
- [An Empirical Investigation of Catastrophic Forgetting in Gradient-Based Neural Networks](https://mlsanity.com/paper/1312.6211/) (2013)
- [Variational Continual Learning](https://mlsanity.com/paper/1710.10628/) (2017)
- [CORe50: a New Dataset and Benchmark for Continuous Object Recognition](https://mlsanity.com/paper/1705.03550/) (2017)
- [Understanding plasticity in neural networks](https://mlsanity.com/paper/2303.01486/) (2023)
- [Behaviour Suite for Reinforcement Learning](https://mlsanity.com/paper/1908.03568/) (2019)
- [Loss of Plasticity in Continual Deep Reinforcement Learning](https://mlsanity.com/paper/2303.07507/) (2023)
- [TemporalWiki: A Lifelong Benchmark for Training and Evaluating Ever-Evolving Language Models](https://mlsanity.com/paper/2204.14211/) (2022)
- [A Definition of Continual Reinforcement Learning](https://mlsanity.com/paper/2307.11046/) (2023)
- [Wild-Time: A Benchmark of in-the-Wild Distribution Shift over Time](https://mlsanity.com/paper/2211.14238/) (2022)
- [Continual Backprop: Stochastic Gradient Descent with Persistent Randomness](https://mlsanity.com/paper/2108.06325/) (2021)
- [Simple Agent, Complex Environment: Efficient Reinforcement Learning with Agent States](https://mlsanity.com/paper/2102.05261/) (2021)
- [Maintaining Plasticity in Deep Continual Learning](https://mlsanity.com/paper/2306.13812/) (2023)
- [Continual Learning as Computationally Constrained Reinforcement Learning](https://mlsanity.com/paper/2307.04345/) (2023)
- [The Neural Testbed: Evaluating Joint Predictions](https://mlsanity.com/paper/2110.04629/) (2021)

## Built on by (most cited first, 5 of 5)

- [RLVE: Scaling Up Reinforcement Learning for Language Models with Adaptive Verifiable Environments](https://mlsanity.com/paper/2511.07317/) (2025)
- [Golden Goose: A Simple Trick to Synthesize Unlimited RLVR Tasks from Unverifiable Internet Text](https://mlsanity.com/paper/2601.22975/) (2026)
- [Memory Allocation in Resource-Constrained Reinforcement Learning](https://mlsanity.com/paper/2506.17263/) (2025)
- [The World Is Bigger! A Computationally-Embedded Perspective on the Big World Hypothesis](https://mlsanity.com/paper/2512.23419/) (2025)
- [Position: Deployed Reinforcement Learning should be Continual](https://mlsanity.com/paper/2606.04029/) (2026)

## Abstract (arXiv)

The "small agent, big world" frame offers a conceptual view that motivates the need for continual learning. The idea is that a small agent operating in a much bigger world cannot store all information that the world has to offer. To perform well, the agent must be carefully designed to ingest, retain, and eject the right information. To enable the development of performant continual learning agents, a number of synthetic environments have been proposed. However, these benchmarks suffer from limitations, including unnatural distribution shifts and a lack of fidelity to the "small agent, big world" framing. This paper aims to formalize two desiderata for the design of future simulated environments. These two criteria aim to reflect the objectives and complexity of continual learning in practical settings while enabling rapid prototyping of algorithms on a smaller scale.
