# Evaluating and Enhancing LLMs Agent based on Theory of Mind in Guandan: A Multi-Player Cooperative Game under Imperfect Information

arXiv: https://arxiv.org/abs/2408.02559 · HTML: https://mlsanity.com/paper/2408.02559/

## Key facts

- Cited by 20 papers in the map (data through 14 Oct 2026).
- Placed in Reinforcement learning for LLM agents, one of 16 directions in LLM agents and tool use.
- Builds on 38 of its 55 references that are in the map.
- First posted on arXiv 5 Aug 2024.

## Placed in

- LLM agents and tool use / [Reinforcement learning for LLM agents](https://mlsanity.com/agents/reinforcement-learning-for-llm-agents/)

## Builds on (most cited first, 30 of 38)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [PaLM: Scaling Language Modeling with Pathways](https://mlsanity.com/paper/2204.02311/) (2022)
- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [Qwen Technical Report](https://mlsanity.com/paper/2309.16609/) (2023)
- [Tree of Thoughts: Deliberate Problem Solving with Large Language Models](https://mlsanity.com/paper/2305.10601/) (2023)
- [Sparks of Artificial General Intelligence: Early experiments with GPT-4](https://mlsanity.com/paper/2303.12712/) (2023)
- [Voyager: An Open-Ended Embodied Agent with Large Language Models](https://mlsanity.com/paper/2305.16291/) (2023)
- [Language Models as Zero-Shot Planners: Extracting Actionable Knowledge for Embodied Agents](https://mlsanity.com/paper/2201.07207/) (2022)
- [GLM-130B: An Open Bilingual Pre-trained Model](https://mlsanity.com/paper/2210.02414/) (2022)
- [Baichuan 2: Open Large-scale Language Models](https://mlsanity.com/paper/2309.10305/) (2023)
- [On the Utility of Learning about Humans for Human-AI Coordination](https://mlsanity.com/paper/1910.05789/) (2019)
- [Large Language Models Fail on Trivial Alterations to Theory-of-Mind Tasks](https://mlsanity.com/paper/2302.08399/) (2023)
- [Analyzing Leakage of Personally Identifiable Information in Language Models](https://mlsanity.com/paper/2302.00539/) (2023)
- [Mathematical Capabilities of ChatGPT](https://mlsanity.com/paper/2301.13867/) (2023)
- [DeepStack: Expert-Level Artificial Intelligence in No-Limit Poker](https://mlsanity.com/paper/1701.01724/) (2017)
- [Theory of Mind for Multi-Agent Collaboration via Large Language Models](https://mlsanity.com/paper/2310.10701/) (2023)
- [Minding Language Models' (Lack of) Theory of Mind: A Plug-and-Play Multi-Character Belief Tracker](https://mlsanity.com/paper/2306.00924/) (2023)
- [ChatGPT: The End of Online Exam Integrity?](https://mlsanity.com/paper/2212.09292/) (2022)
- [Suspicion-Agent: Playing Imperfect Information Games with Theory of Mind Aware GPT-4](https://mlsanity.com/paper/2309.17277/) (2023)
- [Boosting Theory-of-Mind Performance in Large Language Models via Prompting](https://mlsanity.com/paper/2304.11490/) (2023)
- [Privacy in Large Language Models: Attacks, Defenses and Future Directions](https://mlsanity.com/paper/2310.10383/) (2023)
- [NegotiationToM: A Benchmark for Stress-testing Machine Theory of Mind on Negotiation Surrounding](https://mlsanity.com/paper/2404.13627/) (2024)
- [Human-Level Performance in No-Press Diplomacy via Equilibrium Search](https://mlsanity.com/paper/2010.02923/) (2020)
- [PrivLM-Bench: A Multi-level Privacy Evaluation Benchmark for Language Models](https://mlsanity.com/paper/2311.04044/) (2023)
- [RLCard: A Toolkit for Reinforcement Learning in Card Games](https://mlsanity.com/paper/1910.04376/) (2019)
- [Text-Tuple-Table: Towards Information Integration in Text-to-Table Generation via Global Tuple Extraction](https://mlsanity.com/paper/2404.14215/) (2024)
- [CANDLE: Iterative Conceptualization and Instantiation Distillation from Large Language Models for Commonsense Reasoning](https://mlsanity.com/paper/2401.07286/) (2024)
- [StoryAnalogy: Deriving Story-level Analogies from Large Language Models to Unlock Analogical Understanding](https://mlsanity.com/paper/2310.12874/) (2023)

## Built on by (most cited first, 20 of 20)

- [Advances and Challenges in Foundation Agents: From Brain-Inspired Intelligence to Evolutionary, Collaborative, and Safe Systems](https://mlsanity.com/paper/2504.01990/) (2025)
- [TMGBench: A Systematic Game Benchmark for Evaluating Strategic Reasoning Abilities of LLMs](https://mlsanity.com/paper/2410.10479/) (2024)
- [A Survey on Large Language Model-Based Social Agents in Game-Theoretic Scenarios](https://mlsanity.com/paper/2412.03920/) (2024)
- [ECon: On the Detection and Resolution of Evidence Conflicts](https://mlsanity.com/paper/2410.04068/) (2024)
- [Game Theory Meets Large Language Models: A Systematic Survey with Taxonomy and New Frontiers](https://mlsanity.com/paper/2502.09053/) (2025)
- [LLM-Based Social Simulations Require a Boundary](https://mlsanity.com/paper/2506.19806/) (2025)
- [The Effect of State Representation on LLM Agent Behavior in Dynamic Routing Games](https://mlsanity.com/paper/2506.15624/) (2025)
- [Persuasion Should be Double-Blind: A Multi-Domain Dialogue Dataset With Faithfulness Based on Causal Theory of Mind](https://mlsanity.com/paper/2502.21297/) (2025)
- [HARBOR: Exploring Persona Dynamics in Multi-Agent Competition](https://mlsanity.com/paper/2502.12149/) (2025)
- [Constrained Reasoning Chains for Enhancing Theory-of-Mind in Large Language Models](https://mlsanity.com/paper/2409.13490/) (2024)
- [From Black Boxes to Transparent Minds: Evaluating and Enhancing the Theory of Mind in Multimodal Large Language Models](https://mlsanity.com/paper/2506.14224/) (2025)
- [Can Large Language Models Master Complex Card Games?](https://mlsanity.com/paper/2509.01328/) (2025)
- [DixitWorld: Evaluating Multimodal Abductive Reasoning in Vision-Language Models with Multi-Agent Dixit Gameplay](https://mlsanity.com/paper/2510.10117/) (2025)
- [KnowShiftQA: How Robust are RAG Systems when Textbook Knowledge Shifts in K-12 Education?](https://mlsanity.com/paper/2412.08985/) (2024)
- [Cardiverse: Harnessing LLMs for Novel Card Game Prototyping](https://mlsanity.com/paper/2502.07128/) (2025)
- [XToM: Exploring the Multilingual Theory of Mind for Large Language Models](https://mlsanity.com/paper/2506.02461/) (2025)
- [Real-Time World Crafting: Generating Structured Game Behaviors from Natural Language with Large Language Models](https://mlsanity.com/paper/2510.16952/) (2025)
- [Persona Knowledge-Aligned Prompt Tuning Method for Online Debate](https://mlsanity.com/paper/2410.04239/) (2024)
- [WiS Platform: Enhancing Evaluation of LLM-Based Multi-Agent Systems Through Game-Based Analysis](https://mlsanity.com/paper/2412.03359/) (2024)
- [S3IT: A Benchmark for Spatially Situated Social Intelligence Test](https://mlsanity.com/paper/2512.19992/) (2025)

## Abstract (arXiv)

Large language models (LLMs) have shown success in handling simple games with imperfect information and enabling multi-agent coordination, but their ability to facilitate practical collaboration against other agents in complex, imperfect information environments, especially in a non-English environment, still needs to be explored. This study investigates the applicability of knowledge acquired by open-source and API-based LLMs to sophisticated text-based games requiring agent collaboration under imperfect information, comparing their performance to established baselines using other types of agents. We propose a Theory of Mind (ToM) planning technique that allows LLM agents to adapt their strategy against various adversaries using only game rules, current state, and historical context as input. An external tool was incorporated to mitigate the challenge of dynamic and extensive action spaces in this card game. Our results show that although a performance gap exists between current LLMs and state-of-the-art reinforcement learning (RL) models, LLMs demonstrate ToM capabilities in this game setting. It consistently improves their performance against opposing agents, suggesting their ability to understand the actions of allies and adversaries and establish collaboration with allies. To encourage further research and understanding, we have made our codebase openly accessible.
