# VL-TGS: Trajectory Generation and Selection using Vision Language Models in Mapless Outdoor Environments

arXiv: https://arxiv.org/abs/2408.02454 · HTML: https://mlsanity.com/paper/2408.02454/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 34 of its 58 references that are in the map.
- First posted on arXiv 5 Aug 2024.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 30 of 34)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [Flamingo: a Visual Language Model for Few-Shot Learning](https://mlsanity.com/paper/2204.14198/) (2022)
- [On the Opportunities and Risks of Foundation Models](https://mlsanity.com/paper/2108.07258/) (2021)
- [Program Synthesis with Large Language Models](https://mlsanity.com/paper/2108.07732/) (2021)
- [Social GAN: Socially Acceptable Trajectories with Generative Adversarial Networks](https://mlsanity.com/paper/1803.10892/) (2018)
- [LM-Nav: Robotic Navigation with Large Pre-Trained Models of Language, Vision, and Action](https://mlsanity.com/paper/2207.04429/) (2022)
- [Visual Language Maps for Robot Navigation](https://mlsanity.com/paper/2210.05714/) (2022)
- [Set-of-Mark Prompting Unleashes Extraordinary Visual Grounding in GPT-4V](https://mlsanity.com/paper/2310.11441/) (2023)
- [PaLI-X: On Scaling up a Multilingual Vision and Language Model](https://mlsanity.com/paper/2305.18565/) (2023)
- [NoMaD: Goal Masked Diffusion Policies for Navigation and Exploration](https://mlsanity.com/paper/2310.07896/) (2023)
- [ViNT: A Foundation Model for Visual Navigation](https://mlsanity.com/paper/2306.14846/) (2023)
- [What does CLIP know about a red circle? Visual prompt engineering for VLMs](https://mlsanity.com/paper/2304.06712/) (2023)
- [CoWs on Pasture: Baselines and Benchmarks for Language-Driven Zero-Shot Object Navigation](https://mlsanity.com/paper/2203.10421/) (2022)
- [PIVOT: Iterative Visual Prompting Elicits Actionable Knowledge for VLMs](https://mlsanity.com/paper/2402.07872/) (2024)
- [MOKA: Open-World Robotic Manipulation through Mark-Based Visual Prompting](https://mlsanity.com/paper/2403.03174/) (2024)
- [Semantic Abstraction: Open-World 3D Scene Understanding from 2D Vision-Language Models](https://mlsanity.com/paper/2207.11514/) (2022)
- [Exploration in Deep Reinforcement Learning: From Single-Agent to Multiagent Domain](https://mlsanity.com/paper/2109.06668/) (2021)
- [ViKiNG: Vision-Based Kilometer-Scale Navigation with Geographic Hints](https://mlsanity.com/paper/2202.11271/) (2022)
- [VLM-Social-Nav: Socially Aware Robot Navigation through Scoring using Vision-Language Models](https://mlsanity.com/paper/2404.00210/) (2024)
- [CoNVOI: Context-aware Navigation using Vision Language Models in Outdoor and Indoor Environments](https://mlsanity.com/paper/2403.15637/) (2024)
- [An Efficient Sampling-based Method for Online Informative Path Planning in Unknown Environments](https://mlsanity.com/paper/1909.09548/) (2019)
- [Fast YOLO: A Fast You Only Look Once System for Real-time Embedded Object Detection in Video](https://mlsanity.com/paper/1709.05943/) (2017)
- [GrASPE: Graph based Multimodal Fusion for Robot Navigation in Unstructured Outdoor Environments](https://mlsanity.com/paper/2209.05722/) (2022)
- [A Survey on Human-aware Robot Navigation](https://mlsanity.com/paper/2106.11650/) (2021)
- [Trans4Trans: Efficient Transformer for Transparent Object and Semantic Scene Segmentation in Real-World Navigation Assistance](https://mlsanity.com/paper/2108.09174/) (2021)
- [DualSMC: Tunneling Differentiable Filtering and Planning under Continuous POMDPs](https://mlsanity.com/paper/1909.13003/) (2019)
- [DTG : Diffusion-based Trajectory Generation for Mapless Global Navigation](https://mlsanity.com/paper/2403.09900/) (2024)

## Built on by (most cited first, 11 of 11)

- [M2Diffuser: Diffusion-based Trajectory Optimization for Mobile Manipulation in 3D Scenes](https://mlsanity.com/paper/2410.11402/) (2024)
- [AutoSpatial: Visual-Language Reasoning for Social Robot Navigation through Efficient Spatial Reasoning Learning](https://mlsanity.com/paper/2503.07557/) (2025)
- [Future Optical Flow Prediction Improves Robot Control & Video Generation](https://mlsanity.com/paper/2601.10781/) (2026)
- [From Obstacles to Etiquette: Robot Social Navigation with VLM-Informed Path Selection](https://mlsanity.com/paper/2602.09002/) (2026)
- [AnyTraverse: An off-road traversability framework with VLM and human operator in the loop](https://mlsanity.com/paper/2506.16826/) (2025)
- [VENTURA: Adapting Image Diffusion Models for Unified Task Conditioned Navigation](https://mlsanity.com/paper/2510.01388/) (2025)
- [Green for Go, Red for No: Visual Grounding via Semantic Segmentation for VLA Navigation Policies](https://mlsanity.com/paper/2607.05122/) (2026)
- [Knowledge-data fusion dominated vehicle platoon dynamics modeling and analysis: A physics-encoded deep learning approach](https://mlsanity.com/paper/2502.08658/) (2025)
- [CrossTracer: Cross-Embodiment Navigation via VLA Model Reasoning and Trace Residuals Adapting](https://mlsanity.com/paper/2608.06688/) (2026)
- ["Dear LLaVA, Please Drive": A Depth-Aware Vision-Language Agent for Closed-Loop Robotic Control](https://mlsanity.com/paper/2609.22925/) (2026)
- [RECAST: Recasting Vision-Language Semantics into an Actionable Cost Map for Robot Navigation](https://mlsanity.com/paper/2609.32595/) (2026)

## Abstract (arXiv)

We present a multi-modal trajectory generation and selection algorithm for real-world mapless outdoor navigation in human-centered environments. Such environments contain rich features like crosswalks, grass, and curbs, which are easily interpretable by humans, but not by mobile robots. We aim to compute suitable trajectories that (1) satisfy the environment-specific traversability constraints and (2) generate human-like paths while navigating on crosswalks, sidewalks, etc. Our formulation uses a Conditional Variational Autoencoder (CVAE) generative model enhanced with traversability constraints to generate multiple candidate trajectories for global navigation. We develop a visual prompting approach and leverage the Visual Language Model's (VLM) zero-shot ability of semantic understanding and logical reasoning to choose the best trajectory given the contextual information about the task. We evaluate our method in various outdoor scenes with wheeled robots and compare the performance with other global navigation algorithms. In practice, we observe an average improvement of 20.81% in satisfying traversability constraints and 28.51% in terms of human-like navigation in four different outdoor navigation scenarios.
