# Perception Matters: Enhancing Embodied AI with Uncertainty-Aware Semantic Segmentation

arXiv: https://arxiv.org/abs/2408.02297 · HTML: https://mlsanity.com/paper/2408.02297/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 38 of its 48 references that are in the map.
- First posted on arXiv 5 Aug 2024.

## Builds on (most cited first, 30 of 38)

- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [On Calibration of Modern Neural Networks](https://mlsanity.com/paper/1706.04599/) (2017)
- [Dropout as a Bayesian Approximation: Representing Model Uncertainty in Deep Learning](https://mlsanity.com/paper/1506.02142/) (2015)
- [Simple and Scalable Predictive Uncertainty Estimation using Deep Ensembles](https://mlsanity.com/paper/1612.01474/) (2016)
- [SegFormer: Simple and Efficient Design for Semantic Segmentation with Transformers](https://mlsanity.com/paper/2105.15203/) (2021)
- [AI2-THOR: An Interactive 3D Environment for Visual AI](https://mlsanity.com/paper/1712.05474/) (2017)
- [Evidential Deep Learning to Quantify Classification Uncertainty](https://mlsanity.com/paper/1806.01768/) (2018)
- [Hypersim: A Photorealistic Synthetic Dataset for Holistic Indoor Scene Understanding](https://mlsanity.com/paper/2011.02523/) (2020)
- [Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AI](https://mlsanity.com/paper/2109.08238/) (2021)
- [Habitat 2.0: Training Home Assistants to Rearrange their Habitat](https://mlsanity.com/paper/2106.14405/) (2021)
- [Object Goal Navigation using Goal-Oriented Semantic Exploration](https://mlsanity.com/paper/2007.00643/) (2020)
- [Learning to Explore using Active Neural SLAM](https://mlsanity.com/paper/2004.05155/) (2020)
- [RoboTHOR: An Open Simulation-to-Real Embodied AI Platform](https://mlsanity.com/paper/2004.06799/) (2020)
- [PONI: Potential Functions for ObjectGoal Navigation with Interaction-free Learning](https://mlsanity.com/paper/2201.10029/) (2022)
- [SemanticFusion: Dense 3D Semantic Mapping with Convolutional Neural Networks](https://mlsanity.com/paper/1609.05130/) (2016)
- [ESC: Exploration with Soft Commonsense Constraints for Zero-shot Object Navigation](https://mlsanity.com/paper/2301.13166/) (2023)
- [MultiON: Benchmarking Semantic Map Memory using Multi-Object Navigation](https://mlsanity.com/paper/2012.03912/) (2020)
- [PIRLNav: Pretraining with Imitation and RL Finetuning for ObjectNav](https://mlsanity.com/paper/2301.07302/) (2023)
- [GOAT: GO to Any Thing](https://mlsanity.com/paper/2311.06430/) (2023)
- [Auxiliary Tasks and Exploration Enable ObjectNav](https://mlsanity.com/paper/2104.04112/) (2021)
- [Language-Grounded Dynamic Scene Graphs for Interactive Object Search with Mobile Manipulation](https://mlsanity.com/paper/2403.08605/) (2024)
- [RedNet: Residual Encoder-Decoder Network for indoor RGB-D Semantic Segmentation](https://mlsanity.com/paper/1806.01054/) (2018)
- [How To Not Train Your Dragon: Training-free Embodied Object Goal Navigation with Semantic Frontiers](https://mlsanity.com/paper/2305.16925/) (2023)
- [Catch Me If You Hear Me: Audio-Visual Navigation in Complex Unmapped Environments with Moving Sounds](https://mlsanity.com/paper/2111.14843/) (2021)
- [SkyEye: Self-Supervised Bird's-Eye-View Semantic Mapping Using Monocular Frontal View Images](https://mlsanity.com/paper/2302.04233/) (2023)
- [Efficient Multi-Task RGB-D Scene Analysis for Indoor Environments](https://mlsanity.com/paper/2207.04526/) (2022)
- [Stubborn: A Strong Baseline for Indoor Object Navigation](https://mlsanity.com/paper/2203.07359/) (2022)
- [Uncertainty-aware Panoptic Segmentation](https://mlsanity.com/paper/2206.14554/) (2022)
- [Navigating to Objects in Unseen Environments by Distance Prediction](https://mlsanity.com/paper/2202.03735/) (2022)
- [Semantic Scene Segmentation for Robotics](https://mlsanity.com/paper/2401.07589/) (2024)

## Built on by (most cited first, 6 of 6)

- [MORE: Mobile Manipulation Rearrangement Through Grounded Language Reasoning](https://mlsanity.com/paper/2505.03035/) (2025)
- [What Breaks Embodied AI Security:LLM Vulnerabilities, CPS Flaws,or Something Else?](https://mlsanity.com/paper/2602.17345/) (2026)
- [Uncertainty-Aware World Model for Aerial Image-Goal Navigation](https://mlsanity.com/paper/2608.05597/) (2026)
- [Better than Average: Spatially-Aware Aggregation of Segmentation Uncertainty Improves Downstream Performance](https://mlsanity.com/paper/2603.29941/) (2026)
- [Relational Semantic Reasoning on 3D Scene Graphs for Open World Interactive Object Search](https://mlsanity.com/paper/2603.05642/) (2026)
- [The Neural Compass: Probabilistic Relative Feature Fields for Robotic Search](https://mlsanity.com/paper/2603.08544/) (2026)

## Abstract (arXiv)

Embodied AI has made significant progress acting in unexplored environments. However, tasks such as object search have largely focused on efficient policy learning. In this work, we identify several gaps in current search methods: They largely focus on dated perception models, neglect temporal aggregation, and transfer from ground truth directly to noisy perception at test time, without accounting for the resulting overconfidence in the perceived state. We address the identified problems through calibrated perception probabilities and uncertainty across aggregation and found decisions, thereby adapting the models for sequential tasks. The resulting methods can be directly integrated with pretrained models across a wide family of existing search approaches at no additional training cost. We perform extensive evaluations of aggregation methods across both different semantic perception models and policies, confirming the importance of calibrated uncertainties in both the aggregation and found decisions. We make the code and trained models available at https://semantic-search.cs.uni-freiburg.de.
