# Deep Patch Visual SLAM

arXiv: https://arxiv.org/abs/2408.01654 · HTML: https://mlsanity.com/paper/2408.01654/

## Key facts

- Cited by 71 papers in the map (data through 14 Oct 2026).
- Builds on 41 of its 53 references that are in the map.
- First posted on arXiv 3 Aug 2024.

## Builds on (most cited first, 30 of 41)

- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [ORB-SLAM: a Versatile and Accurate Monocular SLAM System](https://mlsanity.com/paper/1502.00956/) (2015)
- [The Replica Dataset: A Digital Replica of Indoor Spaces](https://mlsanity.com/paper/1906.05797/) (2019)
- [ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAM](https://mlsanity.com/paper/2007.11898/) (2020)
- [ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Cameras](https://mlsanity.com/paper/1610.06475/) (2016)
- [DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Cameras](https://mlsanity.com/paper/2108.10869/) (2021)
- [LightGlue: Local Feature Matching at Light Speed](https://mlsanity.com/paper/2306.13643/) (2023)
- [NICE-SLAM: Neural Implicit Scalable Encoding for SLAM](https://mlsanity.com/paper/2112.12130/) (2021)
- [TartanAir: A Dataset to Push the Limits of Visual SLAM](https://mlsanity.com/paper/2003.14338/) (2020)
- [Direct Sparse Odometry](https://mlsanity.com/paper/1607.02565/) (2016)
- [iMAP: Implicit Mapping and Positioning in Real-Time](https://mlsanity.com/paper/2103.12352/) (2021)
- [SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM](https://mlsanity.com/paper/2312.02126/) (2023)
- [Metric3D: Towards Zero-shot Metric 3D Prediction from A Single Image](https://mlsanity.com/paper/2307.10984/) (2023)
- [GeoNet: Unsupervised Learning of Dense Depth, Optical Flow and Camera Pose](https://mlsanity.com/paper/1803.02276/) (2018)
- [DISK: Learning local features with policy gradient](https://mlsanity.com/paper/2006.13566/) (2020)
- [Kornia: an Open Source Differentiable Computer Vision Library for PyTorch](https://mlsanity.com/paper/1910.02190/) (2019)
- [D3VO: Deep Depth, Deep Pose and Deep Uncertainty for Monocular Visual Odometry](https://mlsanity.com/paper/2003.01060/) (2020)
- [WHAM: Reconstructing World-grounded Humans with Accurate 3D Motion](https://mlsanity.com/paper/2312.07531/) (2023)
- [Deep Patch Visual Odometry](https://mlsanity.com/paper/2208.04726/) (2022)
- [NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fields](https://mlsanity.com/paper/2210.13641/) (2022)
- [DeepV2D: Video to Depth with Differentiable Structure from Motion](https://mlsanity.com/paper/1812.04605/) (2018)
- [DeepVO: Towards End-to-End Visual Odometry with Deep Recurrent Convolutional Neural Networks](https://mlsanity.com/paper/1709.08429/) (2017)
- [Decoupling Human and Camera Motion from Videos in the Wild](https://mlsanity.com/paper/2302.12827/) (2023)
- [GO-SLAM: Global Optimization for Consistent 3D Instant Reconstruction](https://mlsanity.com/paper/2309.02436/) (2023)
- [DeepFactors: Real-Time Probabilistic Dense Monocular SLAM](https://mlsanity.com/paper/2001.05049/) (2020)
- [TartanVO: A Generalizable Learning-based VO](https://mlsanity.com/paper/2011.00359/) (2020)
- [UnDeepVO: Monocular Visual Odometry through Unsupervised Deep Learning](https://mlsanity.com/paper/1709.06841/) (2017)
- [DeepTAM: Deep Tracking and Mapping](https://mlsanity.com/paper/1808.01900/) (2018)
- [LDSO: Direct Sparse Odometry with Loop Closure](https://mlsanity.com/paper/1808.01111/) (2018)
- [4Seasons: A Cross-Season Dataset for Multi-Weather SLAM in Autonomous Driving](https://mlsanity.com/paper/2009.06364/) (2020)

## Built on by (most cited first, 30 of 71)

- [MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priors](https://mlsanity.com/paper/2412.12392/) (2024)
- [VGGT-SLAM: Dense RGB SLAM Optimized on the SL(4) Manifold](https://mlsanity.com/paper/2505.12549/) (2025)
- [VGGT-Long: Chunk it, Loop it, Align it -- Pushing VGGT's Limits on Kilometer-scale Long RGB Sequences](https://mlsanity.com/paper/2507.16443/) (2025)
- [LoGeR: Long-Context Geometric Reconstruction with Hybrid Memory](https://mlsanity.com/paper/2603.03269/) (2026)
- [TartanGround: A Large-Scale Dataset for Ground Robot Perception and Navigation](https://mlsanity.com/paper/2505.10696/) (2025)
- [Scal3R: Scalable Test-Time Training for Large-Scale 3D Reconstruction](https://mlsanity.com/paper/2604.08542/) (2026)
- [VGGT-SLAM 2.0: Real-time Dense Feed-forward Scene Reconstruction](https://mlsanity.com/paper/2601.19887/) (2026)
- [HI-SLAM2: Geometry-Aware Gaussian SLAM for Fast Monocular Scene Reconstruction](https://mlsanity.com/paper/2411.17982/) (2024)
- [SAIL-Recon: Large SfM by Augmenting Scene Regression with Localization](https://mlsanity.com/paper/2508.17972/) (2025)
- [AMB3R: Accurate Feed-forward Metric-scale 3D Reconstruction with Backend](https://mlsanity.com/paper/2511.20343/) (2025)
- [ViSTA-SLAM: Visual SLAM with Symmetric Two-view Association](https://mlsanity.com/paper/2509.01584/) (2025)
- [DROID-Splat: Combining end-to-end SLAM with 3D Gaussian Splatting](https://mlsanity.com/paper/2411.17660/) (2024)
- [GigaSLAM: Large-Scale Monocular SLAM with Hierarchical Gaussian Splats](https://mlsanity.com/paper/2503.08071/) (2025)
- [Reconstructing 4D Spatial Intelligence: A Survey](https://mlsanity.com/paper/2507.21045/) (2025)
- [Benchmarking Egocentric Visual-Inertial SLAM at City Scale](https://mlsanity.com/paper/2509.26639/) (2025)
- [FIction: 4D Future Interaction Prediction from Video](https://mlsanity.com/paper/2412.00932/) (2024)
- [SLAM-Former: Putting SLAM into One Transformer](https://mlsanity.com/paper/2509.16909/) (2025)
- [ARTDECO: Towards Efficient and High-Fidelity On-the-Fly 3D Reconstruction with Structured Scene Representation](https://mlsanity.com/paper/2510.08551/) (2025)
- [LASER: Layer-wise Scale Alignment for Training-Free Streaming 4D Reconstruction](https://mlsanity.com/paper/2512.13680/) (2025)
- [MambaVO: Deep Visual Odometry Based on Sequential Matching Refinement and Training Smoothing](https://mlsanity.com/paper/2412.20082/) (2024)
- [VSLAM-LAB: A Comprehensive Framework for Visual SLAM Methods and Datasets](https://mlsanity.com/paper/2504.04457/) (2025)
- [DINO-VO: A Feature-based Visual Odometry Leveraging a Visual Foundation Model](https://mlsanity.com/paper/2507.13145/) (2025)
- [UFO-4D: Unposed Feedforward 4D Reconstruction from Two Images](https://mlsanity.com/paper/2602.24290/) (2026)
- [Video Understanding: From Geometry and Semantics to Unified Models](https://mlsanity.com/paper/2603.17840/) (2026)
- [ROVER: A Multi-Season Dataset for Visual SLAM](https://mlsanity.com/paper/2412.02506/) (2024)
- [ZeroVO: Visual Odometry with Minimal Assumptions](https://mlsanity.com/paper/2506.08005/) (2025)
- [EA3D: Online Open-World 3D Object Extraction from Streaming Videos](https://mlsanity.com/paper/2510.25146/) (2025)
- [SwiftVGGT: A Scalable Visual Geometry Grounded Transformer for Large-Scale Scenes](https://mlsanity.com/paper/2511.18290/) (2025)
- [VGGT-SLAM++](https://mlsanity.com/paper/2604.06830/) (2026)
- [Wanderland: Geometrically Grounded Simulation for Open-World Embodied AI](https://mlsanity.com/paper/2511.20620/) (2025)

## Abstract (arXiv)

Recent work in visual SLAM has shown the effectiveness of using deep network backbones. Despite excellent accuracy, however, such approaches are often expensive to run or do not generalize well zero-shot. Their runtime can also fluctuate wildly while their frontend and backend fight for access to GPU resources. To address these problems, we introduce Deep Patch Visual (DPV) SLAM, a method for monocular visual SLAM on a single GPU. DPV-SLAM maintains a high minimum framerate and small memory overhead (5-7G) compared to existing deep SLAM systems. On real-world datasets, DPV-SLAM runs at 1x-4x real-time framerates. We achieve comparable accuracy to DROID-SLAM on EuRoC and TartanAir while running 2.5x faster using a fraction of the memory. DPV-SLAM is an extension to the DPVO visual odometry system; its code can be found in the same repository: https://github.com/princeton-vl/DPVO
