# ExpertAF: Expert Actionable Feedback from Video

arXiv: https://arxiv.org/abs/2408.00672 · HTML: https://mlsanity.com/paper/2408.00672/

## Key facts

- Cited by 17 papers in the map (data through 14 Oct 2026).
- Builds on 65 of its 90 references that are in the map.
- First posted on arXiv 1 Aug 2024.

## Builds on (most cited first, 30 of 65)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [Improved Baselines with Visual Instruction Tuning](https://mlsanity.com/paper/2310.03744/) (2023)
- [LLaVA-Med: Training a Large Language-and-Vision Assistant for Biomedicine in One Day](https://mlsanity.com/paper/2306.00890/) (2023)
- [Oscar: Object-Semantics Aligned Pre-training for Vision-Language Tasks](https://mlsanity.com/paper/2004.06165/) (2020)
- [HowTo100M: Learning a Text-Video Embedding by Watching Hundred Million Narrated Video Clips](https://mlsanity.com/paper/1906.03327/) (2019)
- [VideoChat: Chat-Centric Video Understanding](https://mlsanity.com/paper/2305.06355/) (2023)
- [R3M: A Universal Visual Representation for Robot Manipulation](https://mlsanity.com/paper/2203.12601/) (2022)
- [NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysis](https://mlsanity.com/paper/1604.02808/) (2016)
- [VideoCLIP: Contrastive Pre-training for Zero-shot Video-Text Understanding](https://mlsanity.com/paper/2109.14084/) (2021)
- [T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representations](https://mlsanity.com/paper/2301.06052/) (2023)
- [GIT: A Generative Image-to-text Transformer for Vision and Language](https://mlsanity.com/paper/2205.14100/) (2022)
- [NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understanding](https://mlsanity.com/paper/1905.04757/) (2019)
- [End-to-End Learning of Visual Representations from Uncurated Instructional Videos](https://mlsanity.com/paper/1912.06430/) (2019)
- [Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives](https://mlsanity.com/paper/2311.18259/) (2023)
- [Humans in 4D: Reconstructing and Tracking Humans with Transformers](https://mlsanity.com/paper/2305.20091/) (2023)
- [COIN: A Large-scale Dataset for Comprehensive Instructional Video Analysis](https://mlsanity.com/paper/1903.02874/) (2019)
- [Multi-Grained Vision Language Pre-Training: Aligning Texts with Visual Concepts](https://mlsanity.com/paper/2111.08276/) (2021)
- [The GEM Benchmark: Natural Language Generation, its Evaluation and Metrics](https://mlsanity.com/paper/2102.01672/) (2021)
- [Egocentric Video-Language Pretraining](https://mlsanity.com/paper/2206.01670/) (2022)
- [Anticipative Video Transformer](https://mlsanity.com/paper/2106.02036/) (2021)
- [Cross-task weakly supervised learning from instructional videos](https://mlsanity.com/paper/1903.08225/) (2019)
- [Scaling Up Vision-Language Pre-training for Image Captioning](https://mlsanity.com/paper/2111.12233/) (2021)
- [MotionBERT: A Unified Perspective on Learning Human Motion Representations](https://mlsanity.com/paper/2210.06551/) (2022)
- [VAST: A Vision-Audio-Subtitle-Text Omni-Modality Foundation Model and Dataset](https://mlsanity.com/paper/2305.18500/) (2023)
- [Learnable Triangulation of Human Pose](https://mlsanity.com/paper/1905.05754/) (2019)
- [RoboCLIP: One Demonstration is Enough to Learn Robot Policies](https://mlsanity.com/paper/2310.07899/) (2023)
- [Human Pose Estimation with Iterative Error Feedback](https://mlsanity.com/paper/1507.06550/) (2015)
- [Rolling-Unrolling LSTMs for Action Anticipation from First-Person Video](https://mlsanity.com/paper/2005.02190/) (2020)

## Built on by (most cited first, 17 of 17)

- [A Comprehensive Survey of Action Quality Assessment: Method and Benchmark](https://mlsanity.com/paper/2412.11149/) (2024)
- [Vid2Coach: Transforming How-To Videos into Task Assistants](https://mlsanity.com/paper/2506.00717/) (2025)
- [FIction: 4D Future Interaction Prediction from Video](https://mlsanity.com/paper/2412.00932/) (2024)
- [Bridging Perspectives: A Survey on Cross-view Collaborative Intelligence with Egocentric-Exocentric Vision](https://mlsanity.com/paper/2506.06253/) (2025)
- [A Decade of Action Quality Assessment: Largest Systematic Survey of Trends, Challenges, and Future Directions](https://mlsanity.com/paper/2502.02817/) (2025)
- [Learning Skill-Attributes for Transferable Assessment in Video](https://mlsanity.com/paper/2511.13993/) (2025)
- [Learning Consistent Temporal Grounding between Related Tasks in Sports Coaching](https://mlsanity.com/paper/2603.18453/) (2026)
- [SportSkills: Physical Skill Learning from Sports Instructional Videos](https://mlsanity.com/paper/2603.25163/) (2026)
- [ExpertEdit: Learning Skill-Aware Motion Editing from Expert Videos](https://mlsanity.com/paper/2604.10466/) (2026)
- [MMTB: Evaluating Terminal Agents on Multimedia-File Tasks](https://mlsanity.com/paper/2605.10966/) (2026)
- [Automated Procedural Analysis via Video-Language Models for AI-assisted Nursing Skills Assessment](https://mlsanity.com/paper/2509.16810/) (2025)
- [Latent Visual Diffusion Reasoning with Monte Carlo Tree Search](https://mlsanity.com/paper/2606.27988/) (2026)
- [SkillSpotter: Pose-Aware Multi-View Skilled Action Detection and Grading in Ego-Exo Videos](https://mlsanity.com/paper/2606.31127/) (2026)
- [AIDE: Automated Instruction via Distilled Expertise for Reference-Free Motor Skill Coaching](https://mlsanity.com/paper/2608.03047/) (2026)
- [A Survey of Large Models in Sports](https://mlsanity.com/paper/2608.14377/) (2026)
- [PuzzleMate: Benchmarking MLLMs for Egocentric Puzzle Assistance](https://mlsanity.com/paper/2609.14473/) (2026)
- [Ego-Exo4D Human Meshes Dataset: 4D Human Motion Reconstruction for Ego-Exo Captures](https://mlsanity.com/paper/2609.30187/) (2026)

## Abstract (arXiv)

Feedback is essential for learning a new skill or improving one's current skill-level. However, current methods for skill-assessment from video only provide scores or compare demonstrations, leaving the burden of knowing what to do differently on the user. We introduce a novel method to generate actionable feedback (AF) from video of a person doing a physical activity, such as basketball or soccer. Our method takes a video demonstration and its accompanying 3D body pose and generates (1) free-form expert commentary describing what the person is doing well and what they could improve, and (2) a visual expert demonstration that incorporates the required corrections. We show how to leverage Ego-Exo4D's [29] videos of skilled activity and expert commentary together with a strong language model to create a weakly-supervised training dataset for this task, and we devise a multimodal video-language model to infer coaching feedback. Our method is able to reason across multi-modal input combinations to output full spectrum, actionable coaching-expert commentary, expert video retrieval, and expert pose generation-outperforming strong vision-language models on both established metrics and human preference studies.
