# SAPG: Split and Aggregate Policy Gradients

arXiv: https://arxiv.org/abs/2407.20230 · HTML: https://mlsanity.com/paper/2407.20230/

## Key facts

- Cited by 21 papers in the map (data through 14 Oct 2026).
- Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods.
- Builds on 23 of its 32 references that are in the map.
- First posted on arXiv 29 Jul 2024.

## Placed in

- Deep reinforcement learning methods / [RL theory and sample complexity](https://mlsanity.com/deeprl/rl-theory-and-sample-complexity/)

## Builds on (most cited first, 23 of 23)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Fast and Accurate Deep Network Learning by Exponential Linear Units (ELUs)](https://mlsanity.com/paper/1511.07289/) (2015)
- [Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning](https://mlsanity.com/paper/2108.10470/) (2021)
- [IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures](https://mlsanity.com/paper/1802.01561/) (2018)
- [Learning Dexterous In-Hand Manipulation](https://mlsanity.com/paper/1808.00177/) (2018)
- [Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learning](https://mlsanity.com/paper/2109.11978/) (2021)
- [Learning robust perceptive locomotion for quadrupedal robots in the wild](https://mlsanity.com/paper/2201.08117/) (2022)
- [Distributed Prioritized Experience Replay](https://mlsanity.com/paper/1803.00933/) (2018)
- [Sample Efficient Actor-Critic with Experience Replay](https://mlsanity.com/paper/1611.01224/) (2016)
- [A System for General In-Hand Object Re-Orientation](https://mlsanity.com/paper/2111.03043/) (2021)
- [Extreme Parkour with Legged Robots](https://mlsanity.com/paper/2309.14341/) (2023)
- [Legged Locomotion in Challenging Terrains using Egocentric Vision](https://mlsanity.com/paper/2211.07638/) (2022)
- [DeXtreme: Transfer of Agile In-hand Manipulation from Simulation to Reality](https://mlsanity.com/paper/2210.13702/) (2022)
- [Deep Whole-Body Control: Learning a Unified Policy for Manipulation and Locomotion](https://mlsanity.com/paper/2210.10044/) (2022)
- [Massively Parallel Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1507.04296/) (2015)
- [P3O: Policy-on Policy-off Policy Optimization](https://mlsanity.com/paper/1905.01756/) (2019)
- [DexPBT: Scaling up Dexterous Manipulation for Hand-Arm Systems with Population Based Training](https://mlsanity.com/paper/2305.12127/) (2023)

## Built on by (most cited first, 21 of 21)

- [PaperBench: Evaluating AI's Ability to Replicate AI Research](https://mlsanity.com/paper/2504.01848/) (2025)
- [Horizon Reduction Makes RL Scalable](https://mlsanity.com/paper/2506.04168/) (2025)
- [LocoFormer: Generalist Locomotion via Long-context Adaptation](https://mlsanity.com/paper/2509.23745/) (2025)
- [Value-Based Deep RL Scales Predictably](https://mlsanity.com/paper/2502.04327/) (2025)
- [SimToolReal: An Object-Centric Policy for Zero-Shot Dexterous Tool Manipulation](https://mlsanity.com/paper/2602.16863/) (2026)
- [The Impact of On-Policy Parallelized Data Collection on Deep Reinforcement Learning Networks](https://mlsanity.com/paper/2506.03404/) (2025)
- [Simplicial Embeddings Improve Sample Efficiency in Actor-Critic Agents](https://mlsanity.com/paper/2510.13704/) (2025)
- [Benchmarking Massively Parallelized Multi-Task Reinforcement Learning for Robotics Tasks](https://mlsanity.com/paper/2507.23172/) (2025)
- [Emergent Dexterity via Diverse Resets and Large-Scale Reinforcement Learning](https://mlsanity.com/paper/2603.15789/) (2026)
- [Compute-Optimal Scaling for Value-Based Deep RL](https://mlsanity.com/paper/2508.14881/) (2025)
- [Evolutionary Policy Optimization](https://mlsanity.com/paper/2503.19037/) (2025)
- [Staggered Environment Resets Improve Massively Parallel On-Policy Reinforcement Learning](https://mlsanity.com/paper/2511.21011/) (2025)
- [Preventing Learning Stagnation in PPO by Scaling to 1 Million Parallel Environments](https://mlsanity.com/paper/2603.06009/) (2026)
- [Learning Long-Horizon Robot Manipulation Skills via Privileged Action](https://mlsanity.com/paper/2502.15442/) (2025)
- [Scaling DRL for Decision Making: A Survey on Data, Network, and Training Budget Strategies](https://mlsanity.com/paper/2508.03194/) (2025)
- [Align and Filter: Improving Performance in Asynchronous On-Policy RL](https://mlsanity.com/paper/2603.01365/) (2026)
- [Play2Perfect: What Matters in Dexterous Play Pretraining for Precise Assembly?](https://mlsanity.com/paper/2606.26428/) (2026)
- [Rethinking Policy Diversity in Ensemble Policy Gradient in Large-Scale Reinforcement Learning](https://mlsanity.com/paper/2603.01741/) (2026)
- [Remember to be Curious: Episodic Context and Persistent Worlds for 3D Exploration](https://mlsanity.com/paper/2605.22814/) (2026)
- [Not All Transitions Matter: Evidence from PPO](https://mlsanity.com/paper/2605.24071/) (2026)
- [Mixture of GFlowNets](https://mlsanity.com/paper/2610.17007/) (2026)

## Abstract (arXiv)

Despite extreme sample inefficiency, on-policy reinforcement learning, aka policy gradients, has become a fundamental tool in decision-making problems. With the recent advances in GPU-driven simulation, the ability to collect large amounts of data for RL training has scaled exponentially. However, we show that current RL methods, e.g. PPO, fail to ingest the benefit of parallelized environments beyond a certain point and their performance saturates. To address this, we propose a new on-policy RL algorithm that can effectively leverage large-scale environments by splitting them into chunks and fusing them back together via importance sampling. Our algorithm, termed SAPG, shows significantly higher performance across a variety of challenging environments where vanilla PPO and other strong baselines fail to achieve high performance. Website at https://sapg-rl.github.io/
