# Wonderful Team: Zero-Shot Physical Task Planning with Visual LLMs

arXiv: https://arxiv.org/abs/2407.19094 · HTML: https://mlsanity.com/paper/2407.19094/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 26 Jul 2024.

## Built on by (most cited first, 11 of 11)

- [World Modeling Makes a Better Planner: Dual Preference Optimization for Embodied Task Planning](https://mlsanity.com/paper/2503.10480/) (2025)
- [ManipBench: Benchmarking Vision-Language Models for Low-Level Robot Manipulation](https://mlsanity.com/paper/2505.09698/) (2025)
- [RoboMatrix: A Skill-centric Hierarchical Framework for Scalable Robot Task Planning and Execution in Open-World](https://mlsanity.com/paper/2412.00171/) (2024)
- [World-aware Planning Narratives Enhance Large Vision-Language Model Planner](https://mlsanity.com/paper/2506.21230/) (2025)
- [RoboAgent: Chaining Basic Capabilities for Embodied Task Planning](https://mlsanity.com/paper/2604.07774/) (2026)
- [MARLIN: Multi-Agent Reinforcement Learning Guided by Language-Based Inter-Robot Negotiation](https://mlsanity.com/paper/2410.14383/) (2024)
- [MALLVI: A Multi-Agent Framework for Integrated Generalized Robotics Manipulation](https://mlsanity.com/paper/2602.16898/) (2026)
- [LAMP: Extracting Local Decision Surfaces From Large Language Models](https://mlsanity.com/paper/2505.11772/) (2025)
- [Long-Term Memory for VLA-based Agents in Open-World Task Execution](https://mlsanity.com/paper/2604.15671/) (2026)
- [A Persian Vision-Language-Action Dataset and Benchmark for Ambiguity- and Infeasibility-Aware Instruction-to-Plan Grounding](https://mlsanity.com/paper/2610.15666/) (2026)
- [Write Once, Plan Many: Building Reusable Visual Planning Systems from One Scene](https://mlsanity.com/paper/2610.19234/) (2026)

## Abstract (arXiv)

We introduce Wonderful Team, a multi-agent Vision Large Language Model (VLLM) framework for executing high-level robotic planning in a zero-shot regime. In our context, zero-shot high-level planning means that for a novel environment, we provide a VLLM with an image of the robot's surroundings and a task description, and the VLLM outputs the sequence of actions necessary for the robot to complete the task. Unlike previous methods for high-level visual planning for robotic manipulation, our method uses VLLMs for the entire planning process, enabling a more tightly integrated loop between perception, control, and planning. As a result, Wonderful Team's performance on real-world semantic and physical planning tasks often exceeds methods that rely on separate vision systems. For example, we see an average 40% success rate improvement on VimaBench over prior methods such as NLaP, an average 30% improvement over Trajectory Generators on tasks from the Trajectory Generator paper, including drawing and wiping a plate, and an average 70% improvement over Trajectory Generators on a new set of semantic reasoning tasks including environment rearrangement with implicit linguistic constraints. We hope these results highlight the rapid improvements of VLLMs in the past year, and motivate the community to consider VLLMs as an option for some high-level robotic planning problems in the future.
