# BCTR: Bidirectional Conditioning Transformer for Scene Graph Generation

arXiv: https://arxiv.org/abs/2407.18715 · HTML: https://mlsanity.com/paper/2407.18715/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 48 of its 52 references that are in the map.
- First posted on arXiv 26 Jul 2024.

## Builds on (most cited first, 30 of 48)

- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotations](https://mlsanity.com/paper/1602.07332/) (2016)
- [Learning to Prompt for Vision-Language Models](https://mlsanity.com/paper/2109.01134/) (2021)
- [Decoupling Representation and Classifier for Long-Tailed Recognition](https://mlsanity.com/paper/1910.09217/) (2019)
- [Long-tail learning via logit adjustment](https://mlsanity.com/paper/2007.07314/) (2020)
- [The Open Images Dataset V4: Unified image classification, object detection, and visual relationship detection at scale](https://mlsanity.com/paper/1811.00982/) (2018)
- [Sparse R-CNN: End-to-End Object Detection with Learnable Proposals](https://mlsanity.com/paper/2011.12450/) (2020)
- [Scene Graph Generation by Iterative Message Passing](https://mlsanity.com/paper/1701.02426/) (2017)
- [Neural Motifs: Scene Graph Parsing with Global Context](https://mlsanity.com/paper/1711.06640/) (2017)
- [Unbiased Scene Graph Generation from Biased Training](https://mlsanity.com/paper/2002.11949/) (2020)
- [Visual Relationship Detection with Language Priors](https://mlsanity.com/paper/1608.00187/) (2016)
- [Learning to Compose Dynamic Tree Structures for Visual Contexts](https://mlsanity.com/paper/1812.01880/) (2018)
- [Auto-Encoding Scene Graphs for Image Captioning](https://mlsanity.com/paper/1812.02378/) (2018)
- [HOTR: End-to-End Human-Object Interaction Detection with Transformers](https://mlsanity.com/paper/2104.13682/) (2021)
- [GPS-Net: Graph Property Sensing Network for Scene Graph Generation](https://mlsanity.com/paper/2003.12962/) (2020)
- [Bipartite Graph Network with Adaptive Message Passing for Unbiased Scene Graph Generation](https://mlsanity.com/paper/2104.00308/) (2021)
- [A Comprehensive Survey of Scene Graphs: Generation and Application](https://mlsanity.com/paper/2104.01111/) (2021)
- [GEN-VLKT: Simplify Association and Enhance Interaction Understanding for HOI Detection](https://mlsanity.com/paper/2203.13954/) (2022)
- [Vision-Language Pre-training: Basics, Recent Advances, and Future Trends](https://mlsanity.com/paper/2210.09263/) (2022)
- [Explainable and Explicit Visual Reasoning over Scene Graphs](https://mlsanity.com/paper/1812.01855/) (2018)
- [SGTR: End-to-end Scene Graph Generation with Transformer](https://mlsanity.com/paper/2112.12970/) (2021)
- [Scene Graph Generation with External Knowledge and Image Reconstruction](https://mlsanity.com/paper/1904.00560/) (2019)
- [Graphical Contrastive Losses for Scene Graph Parsing](https://mlsanity.com/paper/1903.02728/) (2019)
- [RelTR: Relation Transformer for Scene Graph Generation](https://mlsanity.com/paper/2201.11460/) (2022)
- [Reformulating HOI Detection as Adaptive Set Prediction](https://mlsanity.com/paper/2103.05983/) (2021)
- [Scene Graph Generation: A Comprehensive Survey](https://mlsanity.com/paper/2201.00443/) (2022)
- [Relationformer: A Unified Framework for Image-to-Graph Generation](https://mlsanity.com/paper/2203.10202/) (2022)
- [Learning of Visual Relations: The Devil is in the Tails](https://mlsanity.com/paper/2108.09668/) (2021)
- [Visual Relationship Detection with Internal and External Linguistic Knowledge Distillation](https://mlsanity.com/paper/1707.09423/) (2017)
- [MixGen: A New Multi-Modal Data Augmentation](https://mlsanity.com/paper/2206.08358/) (2022)

## Built on by (most cited first, 3 of 3)

- [Universal Scene Graph Generation](https://mlsanity.com/paper/2503.15005/) (2025)
- [Multi-Modal Molecular Representation Learning via Structure Awareness](https://mlsanity.com/paper/2505.05877/) (2025)
- [REACT++: Efficient Cross-Attention for Real-Time Scene Graph Generation](https://mlsanity.com/paper/2603.06386/) (2026)

## Abstract (arXiv)

Scene Graph Generation (SGG) remains a challenging task due to its compositional property. Previous approaches improve prediction efficiency through end-to-end learning. However, these methods exhibit limited performance as they assume unidirectional conditioning between entities and predicates, which restricts effective information interaction. To address this limitation, we propose a novel bidirectional conditioning factorization in a semantic-aligned space for SGG, enabling efficient and generalizable interaction between entities and predicates. Specifically, we introduce an end-to-end scene graph generation model, the Bidirectional Conditioning Transformer (BCTR), to implement this factorization. BCTR consists of two key modules. First, the Bidirectional Conditioning Generator (BCG) performs multi-stage interactive feature augmentation between entities and predicates, enabling mutual enhancement between these predictions. Second, Random Feature Alignment (RFA) is present to regularize feature space by distilling multi-modal knowledge from pre-trained models. Within this regularized feature space, BCG is feasible to capture interaction patterns across diverse relationships during training, and the learned interaction patterns can generalize to unseen but semantically related relationships during inference. Extensive experiments on Visual Genome and Open Image V6 show that BCTR achieves state-of-the-art performance on both benchmarks.
