# Occlusion-Aware 3D Motion Interpretation for Abnormal Behavior Detection

arXiv: https://arxiv.org/abs/2407.16788 · HTML: https://mlsanity.com/paper/2407.16788/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 33 of its 45 references that are in the map.
- First posted on arXiv 23 Jul 2024.

## Builds on (most cited first, 30 of 33)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [FlowNet: Learning Optical Flow with Convolutional Networks](https://mlsanity.com/paper/1504.06852/) (2015)
- [PWC-Net: CNNs for Optical Flow Using Pyramid, Warping, and Cost Volume](https://mlsanity.com/paper/1709.02371/) (2017)
- [End-to-end Recovery of Human Shape and Pose](https://mlsanity.com/paper/1712.06584/) (2017)
- [NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysis](https://mlsanity.com/paper/1604.02808/) (2016)
- [Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loop](https://mlsanity.com/paper/1909.12828/) (2019)
- [VIBE: Video Inference for Human Body Pose and Shape Estimation](https://mlsanity.com/paper/1912.05656/) (2019)
- [Real-world Anomaly Detection in Surveillance Videos](https://mlsanity.com/paper/1801.04264/) (2018)
- [DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Vision](https://mlsanity.com/paper/2312.16256/) (2023)
- [NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understanding](https://mlsanity.com/paper/1905.04757/) (2019)
- [PARE: Part Attention Regressor for 3D Human Body Estimation](https://mlsanity.com/paper/2104.08527/) (2021)
- [Learning 3D Human Dynamics from Video](https://mlsanity.com/paper/1812.01601/) (2018)
- [HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimation](https://mlsanity.com/paper/2011.14672/) (2020)
- [Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Pose](https://mlsanity.com/paper/2008.09047/) (2020)
- [Learning to Estimate 3D Human Pose and Shape from a Single Color Image](https://mlsanity.com/paper/1805.04092/) (2018)
- [Learning to Estimate Hidden Motions with Global Motion Aggregation](https://mlsanity.com/paper/2104.02409/) (2021)
- [MotionBERT: A Unified Perspective on Learning Human Motion Representations](https://mlsanity.com/paper/2210.06551/) (2022)
- [FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integration](https://mlsanity.com/paper/2108.06428/) (2021)
- [Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Video](https://mlsanity.com/paper/2011.08627/) (2020)
- [GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Cameras](https://mlsanity.com/paper/2112.01524/) (2021)
- [Exploiting temporal context for 3D human pose estimation in the wild](https://mlsanity.com/paper/1905.04266/) (2019)
- [3D Human Pose Estimation via Intuitive Physics](https://mlsanity.com/paper/2303.18246/) (2023)
- [3D Human Motion Estimation via Motion Compression and Refinement](https://mlsanity.com/paper/2008.03789/) (2020)
- [Probabilistic Monocular 3D Human Pose Estimation with Normalizing Flows](https://mlsanity.com/paper/2107.13788/) (2021)
- [VideoFlow: Exploiting Temporal Cues for Multi-frame Optical Flow Estimation](https://mlsanity.com/paper/2303.08340/) (2023)
- [FrankMocap: Fast Monocular 3D Hand and Body Motion Capture by Regression and Integration](https://mlsanity.com/paper/2008.08324/) (2020)
- [Physics-based Human Motion Estimation and Synthesis from Videos](https://mlsanity.com/paper/2109.09913/) (2021)

## Abstract (arXiv)

Estimating abnormal posture based on 3D pose is vital in human pose analysis, yet it presents challenges, especially when reconstructing 3D human poses from monocular datasets with occlusions. Accurate reconstructions enable the restoration of 3D movements, which assist in the extraction of semantic details necessary for analyzing abnormal behaviors. However, most existing methods depend on predefined key points as a basis for estimating the coordinates of occluded joints, where variations in data quality have adversely affected the performance of these models. In this paper, we present OAD2D, which discriminates against motion abnormalities based on reconstructing 3D coordinates of mesh vertices and human joints from monocular videos. The OAD2D employs optical flow to capture motion prior information in video streams, enriching the information on occluded human movements and ensuring temporal-spatial alignment of poses. Moreover, we reformulate the abnormal posture estimation by coupling it with Motion to Text (M2T) model in which, the VQVAE is employed to quantize motion features. This approach maps motion tokens to text tokens, allowing for a semantically interpretable analysis of motion, and enhancing the generalization of abnormal posture detection boosted by Language model. Our approach demonstrates the robustness of abnormal behavior detection against severe and self-occlusions, as it reconstructs human motion trajectories in global coordinates to effectively mitigate occlusion issues. Our method, validated using the Human3.6M, 3DPW, and NTU RGB+D datasets, achieves a high F1-Score of 0.94 on the NTU RGB+D dataset for medical condition detection. And we will release all of our code and data.
