# Local Occupancy-Enhanced Object Grasping with Multiple Triplanar Projection

arXiv: https://arxiv.org/abs/2407.15771 · HTML: https://mlsanity.com/paper/2407.15771/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 43 of its 50 references that are in the map.
- First posted on arXiv 22 Jul 2024.

## Builds on (most cited first, 30 of 43)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [Efficient Geometry-aware 3D Generative Adversarial Networks](https://mlsanity.com/paper/2112.07945/) (2021)
- [Convolutional Occupancy Networks](https://mlsanity.com/paper/2003.04618/) (2020)
- [Semantic Scene Completion from a Single Depth Image](https://mlsanity.com/paper/1611.08974/) (2016)
- [GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Images](https://mlsanity.com/paper/2209.11163/) (2022)
- [Tri-Perspective View for Vision-Based 3D Semantic Occupancy Prediction](https://mlsanity.com/paper/2302.07817/) (2023)
- [PCN: Point Completion Network](https://mlsanity.com/paper/1808.00671/) (2018)
- [MonoScene: Monocular 3D Semantic Scene Completion](https://mlsanity.com/paper/2112.00726/) (2021)
- [Occ3D: A Large-Scale 3D Occupancy Prediction Benchmark for Autonomous Driving](https://mlsanity.com/paper/2304.14365/) (2023)
- [VoxFormer: Sparse Voxel Transformer for Camera-based 3D Semantic Scene Completion](https://mlsanity.com/paper/2302.12251/) (2023)
- [OccFormer: Dual-path Transformer for Vision-based 3D Semantic Occupancy Prediction](https://mlsanity.com/paper/2304.05316/) (2023)
- [3D Neural Field Generation using Triplane Diffusion](https://mlsanity.com/paper/2211.16677/) (2022)
- [Dex-Net 2.0: Deep Learning to Plan Robust Grasps with Synthetic Point Clouds and Analytic Grasp Metrics](https://mlsanity.com/paper/1703.09312/) (2017)
- [6-DOF GraspNet: Variational Grasp Generation for Object Manipulation](https://mlsanity.com/paper/1905.10520/) (2019)
- [RenderDiffusion: Image Diffusion for 3D Reconstruction, Inpainting and Generation](https://mlsanity.com/paper/2211.09869/) (2022)
- [Anisotropic Convolutional Networks for 3D Semantic Scene Completion](https://mlsanity.com/paper/2004.02122/) (2020)
- [UniDexGrasp: Universal Robotic Dexterous Grasping via Learning Diverse Proposal Generation and Goal-Conditioned Policy](https://mlsanity.com/paper/2303.00938/) (2023)
- [Closing the Loop for Robotic Grasping: A Real-time, Generative Grasp Synthesis Approach](https://mlsanity.com/paper/1804.05172/) (2018)
- [Deep Learning for Detecting Robotic Grasps](https://mlsanity.com/paper/1301.3592/) (2013)
- [Grasp Pose Detection in Point Clouds](https://mlsanity.com/paper/1706.09911/) (2017)
- [EpiGRAF: Rethinking training of 3D GANs](https://mlsanity.com/paper/2206.10535/) (2022)
- [S3CNet: A Sparse Semantic Scene Completion Network for LiDAR Point Clouds](https://mlsanity.com/paper/2012.09242/) (2020)
- [Volumetric Grasping Network: Real-time 6 DOF Grasp Detection in Clutter](https://mlsanity.com/paper/2101.01132/) (2021)
- [PointNetGPD: Detecting Grasp Configurations from Point Sets](https://mlsanity.com/paper/1809.06267/) (2018)
- [Shape Completion Enabled Robotic Grasping](https://mlsanity.com/paper/1609.08546/) (2016)
- [Synthesizing Diverse and Physically Stable Grasps with Arbitrary Hand Structures using Differentiable Force Closure Estimator](https://mlsanity.com/paper/2104.09194/) (2021)
- [Efficient Semantic Scene Completion Network with Spatial Group Convolution](https://mlsanity.com/paper/1907.05091/) (2019)
- [Unsupervised Learning of Efficient Geometry-Aware Neural Articulated Representations](https://mlsanity.com/paper/2204.08839/) (2022)

## Built on by (most cited first, 2 of 2)

- [Weakly-Supervised Affordance Grounding Guided by Part-Level Semantic Priors](https://mlsanity.com/paper/2505.24103/) (2025)
- [Token-Based Affordance Grounding with Large Vision-Language Models](https://mlsanity.com/paper/2607.03595/) (2026)

## Abstract (arXiv)

This paper addresses the challenge of robotic grasping of general objects. Similar to prior research, the task reads a single-view 3D observation (i.e., point clouds) captured by a depth camera as input. Crucially, the success of object grasping highly demands a comprehensive understanding of the shape of objects within the scene. However, single-view observations often suffer from occlusions (including both self and inter-object occlusions), which lead to gaps in the point clouds, especially in complex cluttered scenes. This renders incomplete perception of the object shape and frequently causes failures or inaccurate pose estimation during object grasping. In this paper, we tackle this issue with an effective albeit simple solution, namely completing grasping-related scene regions through local occupancy prediction. Following prior practice, the proposed model first runs by proposing a number of most likely grasp points in the scene. Around each grasp point, a module is designed to infer any voxel in its neighborhood to be either void or occupied by some object. Importantly, the occupancy map is inferred by fusing both local and global cues. We implement a multi-group tri-plane scheme for efficiently aggregating long-distance contextual information. The model further estimates 6-DoF grasp poses utilizing the local occupancy-enhanced object shape information and returns the top-ranked grasp proposal. Comprehensive experiments on both the large-scale GraspNet-1Billion benchmark and real robotic arm demonstrate that the proposed method can effectively complete the unobserved parts in cluttered and occluded scenes. Benefiting from the occupancy-enhanced feature, our model clearly outstrips other competing methods under various performance metrics such as grasping average precision.
