# VisFly: An Efficient and Versatile Simulator for Training Vision-based Flight

arXiv: https://arxiv.org/abs/2407.14783 · HTML: https://mlsanity.com/paper/2407.14783/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Placed in RL for robot navigation and UAV control, one of 15 directions in Deep reinforcement learning methods.
- Builds on 24 of its 46 references that are in the map.
- First posted on arXiv 20 Jul 2024.

## Placed in

- Deep reinforcement learning methods / [RL for robot navigation and UAV control](https://mlsanity.com/deeprl/rl-for-robot-navigation-and-uav-control/)

## Builds on (most cited first, 24 of 24)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [EfficientNet: Rethinking Model Scaling for Convolutional Neural Networks](https://mlsanity.com/paper/1905.11946/) (2019)
- [MobileNetV2: Inverted Residuals and Linear Bottlenecks](https://mlsanity.com/paper/1801.04381/) (2018)
- [Empirical Evaluation of Gated Recurrent Neural Networks on Sequence Modeling](https://mlsanity.com/paper/1412.3555/) (2014)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [Matterport3D: Learning from RGB-D Data in Indoor Environments](https://mlsanity.com/paper/1709.06158/) (2017)
- [The Replica Dataset: A Digital Replica of Indoor Spaces](https://mlsanity.com/paper/1906.05797/) (2019)
- [Deep Reinforcement Learning for Autonomous Driving: A Survey](https://mlsanity.com/paper/2002.00444/) (2020)
- [Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AI](https://mlsanity.com/paper/2109.08238/) (2021)
- [Habitat 3.0: A Co-Habitat for Humans, Avatars and Robots](https://mlsanity.com/paper/2310.13724/) (2023)
- [Habitat Synthetic Scenes Dataset (HSSD-200): An Analysis of 3D Scene Scale and Realism Tradeoffs for ObjectGoal Navigation](https://mlsanity.com/paper/2306.11290/) (2023)
- [Learning High-Speed Flight in the Wild](https://mlsanity.com/paper/2110.05113/) (2021)
- [Reaching the Limit in Autonomous Racing: Optimal Control versus Reinforcement Learning](https://mlsanity.com/paper/2310.10943/) (2023)
- [Flightmare: A Flexible Quadrotor Simulator](https://mlsanity.com/paper/2009.00563/) (2020)
- [Learning to Fly -- a Gym Environment with PyBullet Physics for Reinforcement Learning of Multi-agent Quadcopter Control](https://mlsanity.com/paper/2103.02142/) (2021)
- [A Benchmark Comparison of Learned Control Policies for Agile Quadrotor Flight](https://mlsanity.com/paper/2202.10796/) (2022)
- [Robust and Efficient Quadrotor Trajectory Generation for Fast Autonomous Flight](https://mlsanity.com/paper/1907.01531/) (2019)
- [OmniDrones: An Efficient and Flexible Platform for Reinforcement Learning in Drone Control](https://mlsanity.com/paper/2309.12825/) (2023)
- [Learning Quadruped Locomotion Using Differentiable Simulation](https://mlsanity.com/paper/2403.14864/) (2024)
- [Training Efficient Controllers via Analytic Policy Gradient](https://mlsanity.com/paper/2209.13052/) (2022)
- [AirSim Drone Racing Lab](https://mlsanity.com/paper/2003.05654/) (2020)
- [AvoidBench: A high-fidelity vision-based obstacle avoidance benchmarking suite for multi-rotors](https://mlsanity.com/paper/2301.07430/) (2023)

## Built on by (most cited first, 7 of 7)

- [RAPID: Robust and Agile Planner Using Inverse Reinforcement Learning for Vision-Based Drone Navigation](https://mlsanity.com/paper/2502.02054/) (2025)
- [Quadrotor Navigation using Reinforcement Learning with Privileged Information](https://mlsanity.com/paper/2509.08177/) (2025)
- [DiffAero: A GPU-Accelerated Differentiable Simulation Framework for Efficient Quadrotor Policy Learning](https://mlsanity.com/paper/2509.10247/) (2025)
- [Autonomous Vehicle Controllers From End-to-End Differentiable Simulation](https://mlsanity.com/paper/2409.07965/) (2024)
- [Curriculum Reinforcement Learning for Quadrotor Racing with Random Obstacles](https://mlsanity.com/paper/2602.24030/) (2026)
- [ABPT: Amended Backpropagation through Time with Partially Differentiable Rewards](https://mlsanity.com/paper/2501.14513/) (2025)
- [VisFly-Lab: Unified Differentiable Framework for First-Order Reinforcement Learning of Quadrotor Control](https://mlsanity.com/paper/2603.21123/) (2026)

## Abstract (arXiv)

We present VisFly, a quadrotor simulator designed to efficiently train vision-based flight policies using reinforcement learning algorithms. VisFly offers a user-friendly framework and interfaces, leveraging Habitat-Sim's rendering engines to achieve frame rates exceeding 10,000 frames per second for rendering motion and sensor data. The simulator incorporates differentiable physics and is seamlessly wrapped with the Gym environment, facilitating the straightforward implementation of various learning algorithms. It supports the directly importing open-source scene datasets compatible with Habitat-Sim, enabling training on diverse real-world environments simultaneously. To validate our simulator, we also make three reinforcement learning examples for typical flight tasks relying on visual observations. The simulator is now available at [https://github.com/SJTU-ViSYS-team/VisFly].
