# Geometric Active Exploration in Markov Decision Processes: the Benefit of Abstraction

arXiv: https://arxiv.org/abs/2407.13364 · HTML: https://mlsanity.com/paper/2407.13364/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods.
- Builds on 19 of its 50 references that are in the map.
- First posted on arXiv 18 Jul 2024.

## Placed in

- Deep reinforcement learning methods / [RL theory and sample complexity](https://mlsanity.com/deeprl/rl-theory-and-sample-complexity/)

## Builds on (most cited first, 19 of 19)

- [Provably Efficient Maximum Entropy Exploration](https://mlsanity.com/paper/1812.02690/) (2018)
- [MDP Homomorphic Networks: Group Symmetries in Reinforcement Learning](https://mlsanity.com/paper/2006.16908/) (2020)
- [Variational Policy Gradient Method for Reinforcement Learning with General Utilities](https://mlsanity.com/paper/2007.02151/) (2020)
- [Reward is enough for convex MDPs](https://mlsanity.com/paper/2106.00661/) (2021)
- [Sample Complexity of Robust Reinforcement Learning with a Generative Model](https://mlsanity.com/paper/2112.01506/) (2021)
- [Plannable Approximations to MDP Homomorphisms: Equivariance under Actions](https://mlsanity.com/paper/2002.11963/) (2020)
- [Concave Utility Reinforcement Learning: the Mean-Field Game Viewpoint](https://mlsanity.com/paper/2106.03787/) (2021)
- [The Importance of Non-Markovianity in Maximum State Entropy Exploration](https://mlsanity.com/paper/2202.03060/) (2022)
- [Challenging Common Assumptions in Convex Reinforcement Learning](https://mlsanity.com/paper/2202.01511/) (2022)
- [Active Exploration in Markov Decision Processes](https://mlsanity.com/paper/1902.11199/) (2019)
- [Active Exploration for Inverse Reinforcement Learning](https://mlsanity.com/paper/2207.08645/) (2022)
- [Continuous MDP Homomorphisms and Homomorphic Policy Gradient](https://mlsanity.com/paper/2209.07364/) (2022)
- [Multi-Agent MDP Homomorphic Networks](https://mlsanity.com/paper/2110.04495/) (2021)
- [Active Model Estimation in Markov Decision Processes](https://mlsanity.com/paper/2003.03297/) (2020)
- [Active Exploration via Experiment Design in Markov Chains](https://mlsanity.com/paper/2206.14332/) (2022)
- [Curiosity in exploring chemical space: Intrinsic rewards for deep molecular reinforcement learning](https://mlsanity.com/paper/2012.11293/) (2020)
- [Symmetry Learning for Function Approximation in Reinforcement Learning](https://mlsanity.com/paper/1706.02999/) (2017)
- [Online Abstraction with MDP Homomorphisms for Deep Learning](https://mlsanity.com/paper/1811.12929/) (2018)
- [Expert-Guided Symmetry Detection in Markov Decision Processes](https://mlsanity.com/paper/2111.10297/) (2021)

## Built on by (most cited first, 6 of 6)

- [Flow Density Control: Generative Optimization Beyond Entropy-Regularized Fine-Tuning](https://mlsanity.com/paper/2511.22640/) (2025)
- [Provable Maximum Entropy Manifold Exploration via Diffusion Models](https://mlsanity.com/paper/2506.15385/) (2025)
- [How to Interpret Agent Behavior](https://mlsanity.com/paper/2605.13625/) (2026)
- [Efficient Tail-Aware Generative Optimization via Flow Model Fine-Tuning](https://mlsanity.com/paper/2602.16796/) (2026)
- [Verifier-Constrained Flow Expansion for Discovery Beyond the Data](https://mlsanity.com/paper/2602.15984/) (2026)
- [A Unified Density Operator View of Flow Control and Merging](https://mlsanity.com/paper/2602.08012/) (2026)

## Abstract (arXiv)

How can a scientist use a Reinforcement Learning (RL) algorithm to design experiments over a dynamical system's state space? In the case of finite and Markovian systems, an area called Active Exploration (AE) relaxes the optimization problem of experiments design into Convex RL, a generalization of RL admitting a wider notion of reward. Unfortunately, this framework is currently not scalable and the potential of AE is hindered by the vastness of experiment spaces typical of scientific discovery applications. However, these spaces are often endowed with natural geometries, e.g., permutation invariance in molecular design, that an agent could leverage to improve the statistical and computational efficiency of AE. To achieve this, we bridge AE and MDP homomorphisms, which offer a way to exploit known geometric structures via abstraction. Towards this goal, we make two fundamental contributions: we extend MDP homomorphisms formalism to Convex RL, and we present, to the best of our knowledge, the first analysis that formally captures the benefit of abstraction via homomorphisms on sample efficiency. Ultimately, we propose the Geometric Active Exploration (GAE) algorithm, which we analyse theoretically and experimentally in environments motivated by problems in scientific discovery.
