# Learn to Memorize and to Forget: A Continual Learning Perspective of Dynamic SLAM

arXiv: https://arxiv.org/abs/2407.13338 · HTML: https://mlsanity.com/paper/2407.13338/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 32 of its 49 references that are in the map.
- First posted on arXiv 18 Jul 2024.

## Builds on (most cited first, 30 of 32)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models](https://mlsanity.com/paper/2301.12597/) (2023)
- [NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections](https://mlsanity.com/paper/2008.02268/) (2020)
- [Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenes](https://mlsanity.com/paper/2011.13084/) (2020)
- [Block-NeRF: Scalable Large Scene Neural View Synthesis](https://mlsanity.com/paper/2202.05263/) (2022)
- [DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Cameras](https://mlsanity.com/paper/2108.10869/) (2021)
- [NICE-SLAM: Neural Implicit Scalable Encoding for SLAM](https://mlsanity.com/paper/2112.12130/) (2021)
- [iMAP: Implicit Mapping and Positioning in Real-Time](https://mlsanity.com/paper/2103.12352/) (2021)
- [Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Video](https://mlsanity.com/paper/2012.12247/) (2020)
- [Dynamic View Synthesis from Dynamic Monocular Video](https://mlsanity.com/paper/2105.06468/) (2021)
- [Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Age](https://mlsanity.com/paper/1606.05830/) (2016)
- [Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughs](https://mlsanity.com/paper/2112.10703/) (2021)
- [Fast Dynamic Radiance Fields with Time-Aware Neural Voxels](https://mlsanity.com/paper/2205.15285/) (2022)
- [Fast Segment Anything](https://mlsanity.com/paper/2306.12156/) (2023)
- [Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAM](https://mlsanity.com/paper/2304.14377/) (2023)
- [ReFusion: 3D Reconstruction in Dynamic Environments for RGB-D Cameras Exploiting Residuals](https://mlsanity.com/paper/1905.02082/) (2019)
- [Point-SLAM: Dense Neural Point Cloud-based SLAM](https://mlsanity.com/paper/2304.04278/) (2023)
- [ESLAM: Efficient Dense SLAM System Based on Hybrid Representation of Signed Distance Fields](https://mlsanity.com/paper/2211.11704/) (2022)
- [Vox-Fusion: Dense Tracking and Mapping with Voxel-based Neural Implicit Representation](https://mlsanity.com/paper/2210.15858/) (2022)
- [DynaSLAM: Tracking, Mapping and Inpainting in Dynamic Scenes](https://mlsanity.com/paper/1806.05620/) (2018)
- [iSDF: Real-Time Neural Signed Distance Fields for Robot Perception](https://mlsanity.com/paper/2204.02296/) (2022)
- [Orbeez-SLAM: A Real-time Monocular Visual SLAM with ORB Features and NeRF-realized Mapping](https://mlsanity.com/paper/2209.13274/) (2022)
- [Semantic Human Matting](https://mlsanity.com/paper/1809.01354/) (2018)
- [Continual Neural Mapping: Learning An Implicit Scene Representation from Sequential Observations](https://mlsanity.com/paper/2108.05851/) (2021)
- [CLNeRF: Continual Learning Meets NeRF](https://mlsanity.com/paper/2308.14816/) (2023)
- [iDF-SLAM: End-to-End RGB-D SLAM with Neural Implicit Mapping and Deep Feature Tracking](https://mlsanity.com/paper/2209.07919/) (2022)
- [Objects Can Move: 3D Change Detection by Geometric Transformation Constistency](https://mlsanity.com/paper/2208.09870/) (2022)
- [CFP-SLAM: A Real-time Visual SLAM Based on Coarse-to-Fine Probability in Dynamic Environments](https://mlsanity.com/paper/2202.01938/) (2022)

## Built on by (most cited first, 4 of 4)

- [UP-SLAM: Adaptively Structured Gaussian SLAM with Uncertainty Prediction in Dynamic Environments](https://mlsanity.com/paper/2505.22335/) (2025)
- [3D Scene Change Modeling With Consistent Multi-View Aggregation](https://mlsanity.com/paper/2512.22830/) (2025)
- [Grab-3D: Detecting AI-Generated Videos from 3D Geometric Temporal Consistency](https://mlsanity.com/paper/2512.13665/) (2025)
- [Proactive Scene Decomposition and Reconstruction](https://mlsanity.com/paper/2510.16272/) (2025)

## Abstract (arXiv)

Simultaneous localization and mapping (SLAM) with implicit neural representations has received extensive attention due to the expressive representation power and the innovative paradigm of continual learning. However, deploying such a system within a dynamic environment has not been well-studied. Such challenges are intractable even for conventional algorithms since observations from different views with dynamic objects involved break the geometric and photometric consistency, whereas the consistency lays the foundation for joint optimizing the camera pose and the map parameters. In this paper, we best exploit the characteristics of continual learning and propose a novel SLAM framework for dynamic environments. While past efforts have been made to avoid catastrophic forgetting by exploiting an experience replay strategy, we view forgetting as a desirable characteristic. By adaptively controlling the replayed buffer, the ambiguity caused by moving objects can be easily alleviated through forgetting. We restrain the replay of the dynamic objects by introducing a continually-learned classifier for dynamic object identification. The iterative optimization of the neural map and the classifier notably improves the robustness of the SLAM system under a dynamic environment. Experiments on challenging datasets verify the effectiveness of the proposed framework.
