# Exposure Completing for Temporally Consistent Neural High Dynamic Range Video Rendering

arXiv: https://arxiv.org/abs/2407.13309 · HTML: https://mlsanity.com/paper/2407.13309/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Builds on 4 of its 12 references that are in the map.
- First posted on arXiv 18 Jul 2024.

## Builds on (most cited first, 4 of 4)

- [Video Enhancement with Task-Oriented Flow](https://mlsanity.com/paper/1711.09078/) (2017)
- [UnFlow: Unsupervised Learning of Optical Flow with a Bidirectional Census Loss](https://mlsanity.com/paper/1711.07837/) (2017)
- [A Unified Framework for Multi-Sensor HDR Video Reconstruction](https://mlsanity.com/paper/1308.4908/) (2013)
- [Find Beauty in the Rare: Contrastive Composition Feature Clustering for Nontrivial Cropping Box Regression](https://mlsanity.com/paper/2302.08662/) (2023)

## Built on by (most cited first, 9 of 9)

- [Capturing Stable HDR Videos Using a Dual-Camera System](https://mlsanity.com/paper/2507.06593/) (2025)
- [Splannequin: Freezing Monocular Mannequin-Challenge Footage with Dual-Detection Splatting](https://mlsanity.com/paper/2512.05113/) (2025)
- [F2HDR: Two-Stage HDR Video Reconstruction via Flow Adapter and Physical Motion Modeling](https://mlsanity.com/paper/2603.14920/) (2026)
- [HDR-NSFF: High Dynamic Range Neural Scene Flow Fields](https://mlsanity.com/paper/2603.08313/) (2026)
- [LoCAtion: Long-time Collaborative Attention Framework for High Dynamic Range Video Reconstruction](https://mlsanity.com/paper/2603.14377/) (2026)
- [Generating HDR Video from SDR Video](https://mlsanity.com/paper/2605.14703/) (2026)
- [Revisiting the Current Frame: Physical-Trace-Guided Network Output Correction for Video Restoration](https://mlsanity.com/paper/2608.09342/) (2026)
- [High Dynamic Range Video Reconstruction from Single-Exposure Raw Sequences](https://mlsanity.com/paper/2609.27274/) (2026)
- [Double-stream registration with pyramid fusion for HDR video with alternating exposures](https://mlsanity.com/paper/2609.31108/) (2026)

## Abstract (arXiv)

High dynamic range (HDR) video rendering from low dynamic range (LDR) videos where frames are of alternate exposure encounters significant challenges, due to the exposure change and absence at each time stamp. The exposure change and absence make existing methods generate flickering HDR results. In this paper, we propose a novel paradigm to render HDR frames via completing the absent exposure information, hence the exposure information is complete and consistent. Our approach involves interpolating neighbor LDR frames in the time dimension to reconstruct LDR frames for the absent exposures. Combining the interpolated and given LDR frames, the complete set of exposure information is available at each time stamp. This benefits the fusing process for HDR results, reducing noise and ghosting artifacts therefore improving temporal consistency. Extensive experimental evaluations on standard benchmarks demonstrate that our method achieves state-of-the-art performance, highlighting the importance of absent exposure completing in HDR video rendering. The code is available at https://github.com/cuijiahao666/NECHDR.
