# MEDIC: Zero-shot Music Editing with Disentangled Inversion Control

arXiv: https://arxiv.org/abs/2407.13220 · HTML: https://mlsanity.com/paper/2407.13220/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Placed in Audio, speech and music, one of 14 directions in Diffusion models.
- Builds on 35 of its 53 references that are in the map.
- First posted on arXiv 18 Jul 2024.

## Placed in

- Diffusion models / [Audio, speech and music](https://mlsanity.com/diffusion/audio-speech-and-music/)

## Builds on (most cited first, 30 of 35)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [InstructPix2Pix: Learning to Follow Image Editing Instructions](https://mlsanity.com/paper/2211.09800/) (2022)
- [Prompt-to-Prompt Image Editing with Cross Attention Control](https://mlsanity.com/paper/2208.01626/) (2022)
- [Null-text Inversion for Editing Real Images using Guided Diffusion Models](https://mlsanity.com/paper/2211.09794/) (2022)
- [Imagic: Text-Based Real Image Editing with Diffusion Models](https://mlsanity.com/paper/2210.09276/) (2022)
- [Improved Techniques for Training Score-Based Generative Models](https://mlsanity.com/paper/2006.09011/) (2020)
- [MasaCtrl: Tuning-Free Mutual Self-Attention Control for Consistent Image Synthesis and Editing](https://mlsanity.com/paper/2304.08465/) (2023)
- [DiffusionCLIP: Text-Guided Diffusion Models for Robust Image Manipulation](https://mlsanity.com/paper/2110.02711/) (2021)
- [AudioLDM: Text-to-Audio Generation with Latent Diffusion Models](https://mlsanity.com/paper/2301.12503/) (2023)
- [Zero-shot Image-to-Image Translation](https://mlsanity.com/paper/2302.03027/) (2023)
- [MusicLM: Generating Music From Text](https://mlsanity.com/paper/2301.11325/) (2023)
- [AudioLDM 2: Learning Holistic Audio Generation with Self-supervised Pretraining](https://mlsanity.com/paper/2308.05734/) (2023)
- [Make-An-Audio: Text-To-Audio Generation with Prompt-Enhanced Diffusion Models](https://mlsanity.com/paper/2301.12661/) (2023)
- [EDICT: Exact Diffusion Inversion via Coupled Transformations](https://mlsanity.com/paper/2211.12446/) (2022)
- [An Edit Friendly DDPM Noise Space: Inversion and Manipulations](https://mlsanity.com/paper/2304.06140/) (2023)
- [Fr'echet Audio Distance: A Metric for Evaluating Music Enhancement Algorithms](https://mlsanity.com/paper/1812.08466/) (2018)
- [Fast Timing-Conditioned Latent Audio Diffusion](https://mlsanity.com/paper/2402.04825/) (2024)
- [Negative-prompt Inversion: Fast Image Inversion for Editing with Text-guided Diffusion Models](https://mlsanity.com/paper/2305.16807/) (2023)
- [Direct Inversion: Boosting Diffusion-based Editing with 3 Lines of Code](https://mlsanity.com/paper/2310.01506/) (2023)
- [Taming Visually Guided Sound Generation](https://mlsanity.com/paper/2110.08791/) (2021)
- [Prompt Tuning Inversion for Text-Driven Image Editing Using Diffusion Models](https://mlsanity.com/paper/2305.04441/) (2023)
- [MusicLDM: Enhancing Novelty in Text-to-Music Generation Using Beat-Synchronous Mixup Strategies](https://mlsanity.com/paper/2308.01546/) (2023)
- [Long-form music generation with latent diffusion](https://mlsanity.com/paper/2404.10301/) (2024)
- [Music ControlNet: Multiple Time-varying Controls for Music Generation](https://mlsanity.com/paper/2311.07069/) (2023)

## Built on by (most cited first, 8 of 8)

- [EmoVoice: LLM-based Emotional Text-To-Speech Model with Freestyle Text Prompting](https://mlsanity.com/paper/2504.12867/) (2025)
- [ThinkSound: Chain-of-Thought Reasoning in Multimodal Large Language Models for Audio Generation and Editing](https://mlsanity.com/paper/2506.21448/) (2025)
- [FlashAudio: Rectified Flows for Fast and High-Fidelity Text-to-Audio Generation](https://mlsanity.com/paper/2410.12266/) (2024)
- [Zero-Shot Audio-Visual Editing via Cross-Modal Delta Denoising](https://mlsanity.com/paper/2503.20782/) (2025)
- [Improving Robotic Generalist Policies via Flow Reversal Steering](https://mlsanity.com/paper/2606.13675/) (2026)
- [Melodia: Training-Free Music Editing Guided by Attention Probing in Diffusion Models](https://mlsanity.com/paper/2511.08252/) (2025)
- [Virtual Consistency for Audio Editing](https://mlsanity.com/paper/2509.17219/) (2025)
- [AnchorSteer: Self-Discovered Concept Injection for Structure-Preserving Music Editing](https://mlsanity.com/paper/2605.31053/) (2026)

## Abstract (arXiv)

Text-guided diffusion models revolutionize audio generation by adapting source audio to specific text prompts. However, existing zero-shot audio editing methods such as DDIM inversion accumulate errors across diffusion steps, reducing the effectiveness. Moreover, existing editing methods struggle with conducting complex non-rigid music edits while maintaining content integrity and high fidelity. To address these challenges, we propose MEDIC, a novel zero-shot music editing system based on innovative Disentangled Inversion Control (DIC) technique, which comprises Harmonized Attention Control and Disentangled Inversion. Disentangled Inversion disentangles the diffusion process into triple branches to rectify the deviated path of the source branch caused by DDIM inversion. Harmonized Attention Control unifies the mutual self-attention control and the cross-attention control with an intermediate Harmonic Branch to progressively generate the desired harmonic and melodic information in the target music. We also introduce ZoME-Bench, a comprehensive music editing benchmark with 1,100 samples covering ten distinct editing categories. ZoME-Bench facilitates both zero-shot and instruction-based music editing tasks. Our method outperforms state-of-the-art inversion techniques in editing fidelity and content preservation. The code and benchmark will be released. Audio samples are available at https://medic-edit.github.io/.
