# Learned HDR Image Compression for Perceptually Optimal Storage and Display

arXiv: https://arxiv.org/abs/2407.13179 · HTML: https://mlsanity.com/paper/2407.13179/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 23 of its 58 references that are in the map.
- First posted on arXiv 18 Jul 2024.

## Builds on (most cited first, 23 of 23)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Variational image compression with a scale hyperprior](https://mlsanity.com/paper/1802.01436/) (2018)
- [End-to-end Optimized Image Compression](https://mlsanity.com/paper/1611.01704/) (2016)
- [Joint Autoregressive and Hierarchical Priors for Learned Image Compression](https://mlsanity.com/paper/1809.02736/) (2018)
- [Learned Image Compression with Discretized Gaussian Mixture Likelihoods and Attention Modules](https://mlsanity.com/paper/2001.01568/) (2020)
- [Lossy Image Compression with Compressive Autoencoders](https://mlsanity.com/paper/1703.00395/) (2017)
- [Generative Adversarial Networks for Extreme Learned Image Compression](https://mlsanity.com/paper/1804.02958/) (2018)
- [Full Resolution Image Compression with Recurrent Neural Networks](https://mlsanity.com/paper/1608.05148/) (2016)
- [Lossy Image Compression with Conditional Diffusion Models](https://mlsanity.com/paper/2209.06950/) (2022)
- [Soft-to-Hard Vector Quantization for End-to-End Learning Compressible Representations](https://mlsanity.com/paper/1704.00648/) (2017)
- [Towards Image Understanding from Deep Compression without Decoding](https://mlsanity.com/paper/1803.06131/) (2018)
- [Soft then Hard: Rethinking the Quantization in Neural Image Compression](https://mlsanity.com/paper/2104.05168/) (2021)
- [HDR-VDP-3: A multi-metric for predicting image differences, quality and contrast distortions in high dynamic range and regular content](https://mlsanity.com/paper/2304.13625/) (2023)
- [Efficient and Effective Context-Based Convolutional Entropy Modeling for Image Compression](https://mlsanity.com/paper/1906.10057/) (2019)
- [Locally Adaptive Structure and Texture Similarity for Image Quality Assessment](https://mlsanity.com/paper/2110.08521/) (2021)
- [Learning Content-Weighted Deep Image Compression](https://mlsanity.com/paper/1904.00664/) (2019)
- [Deep Tone Mapping Operator for High Dynamic Range Images](https://mlsanity.com/paper/1908.04197/) (2019)
- [iFlow: Numerically Invertible Flows for Efficient Lossless Compression via a Uniform Coder](https://mlsanity.com/paper/2111.00965/) (2021)
- [Perceptually Optimized Image Rendering](https://mlsanity.com/paper/1701.06641/) (2017)
- [Perceptual Assessment and Optimization of HDR Image Rendering](https://mlsanity.com/paper/2310.12877/) (2023)
- [Deep Reformulated Laplacian Tone Mapping](https://mlsanity.com/paper/2102.00348/) (2021)
- [A Perceptually Optimized and Self-Calibrated Tone Mapping Operator](https://mlsanity.com/paper/2206.09146/) (2022)

## Built on by (most cited first, 2 of 2)

- [A Cycle Ride to HDR: Semantics Aware Self-Supervised Framework for Unpaired LDR-to-HDR Image Reconstruction](https://mlsanity.com/paper/2410.15068/) (2024)
- [Deep Light Pollution Removal in Night Cityscape Photographs](https://mlsanity.com/paper/2604.09145/) (2026)

## Abstract (arXiv)

High dynamic range (HDR) capture and display have seen significant growth in popularity driven by the advancements in technology and increasing consumer demand for superior image quality. As a result, HDR image compression is crucial to fully realize the benefits of HDR imaging without suffering from large file sizes and inefficient data handling. Conventionally, this is achieved by introducing a residual/gain map as additional metadata to bridge the gap between HDR and low dynamic range (LDR) images, making the former compatible with LDR image codecs but offering suboptimal rate-distortion performance. In this work, we initiate efforts towards end-to-end optimized HDR image compression for perceptually optimal storage and display. Specifically, we learn to compress an HDR image into two bitstreams: one for generating an LDR image to ensure compatibility with legacy LDR displays, and another as side information to aid HDR image reconstruction from the output LDR image. To measure the perceptual quality of output HDR and LDR images, we use two recently proposed image distortion metrics, both validated against human perceptual data of image quality and with reference to the uncompressed HDR image. Through end-to-end optimization for rate-distortion performance, our method dramatically improves HDR and LDR image quality at all bit rates.
