# Bellman Diffusion Models

arXiv: https://arxiv.org/abs/2407.12163 · HTML: https://mlsanity.com/paper/2407.12163/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models.
- Builds on 25 of its 45 references that are in the map.
- First posted on arXiv 16 Jul 2024.

## Placed in

- Diffusion models / [Diffusion and flow policies for robotics](https://mlsanity.com/diffusion/diffusion-and-flow-policies-for-robotics/)
- Offline RL and imitation learning from data / [Diffusion and flow policies for offline RL](https://mlsanity.com/offlinerl/diffusion-and-flow-policies-for-offline-rl/)

## Builds on (most cited first, 25 of 25)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Planning with Diffusion for Flexible Behavior Synthesis](https://mlsanity.com/paper/2205.09991/) (2022)
- [Diffusion Policies as an Expressive Policy Class for Offline Reinforcement Learning](https://mlsanity.com/paper/2208.06193/) (2022)
- [Efficient Exploration via State Marginal Matching](https://mlsanity.com/paper/1906.05274/) (2019)
- [AlgaeDICE: Policy Gradient from Arbitrary Experience](https://mlsanity.com/paper/1912.02074/) (2019)
- [Revisiting the Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2305.09836/) (2023)
- [Tsallis-INF: An Optimal Algorithm for Stochastic and Adversarial Bandits](https://mlsanity.com/paper/1807.07623/) (2018)
- [OptiDICE: Offline Policy Optimization via Stationary Distribution Correction Estimation](https://mlsanity.com/paper/2106.10783/) (2021)
- [Variational Policy Gradient Method for Reinforcement Learning with General Utilities](https://mlsanity.com/paper/2007.02151/) (2020)
- [Reinforcement Learning via Fenchel-Rockafellar Duality](https://mlsanity.com/paper/2001.01866/) (2020)
- [Is Value Learning Really the Main Bottleneck in Offline RL?](https://mlsanity.com/paper/2406.09329/) (2024)
- [How Far I'll Go: Offline Goal-Conditioned Reinforcement Learning via f-Advantage Regression](https://mlsanity.com/paper/2206.03023/) (2022)
- [Generative Temporal Difference Learning for Infinite-Horizon Prediction](https://mlsanity.com/paper/2010.14496/) (2020)
- [Versatile Offline Imitation from Observations and Examples via Regularized State-Occupancy Matching](https://mlsanity.com/paper/2202.02433/) (2022)
- [Learning Infinite-Horizon Average-Reward Markov Decision Processes with Constraints](https://mlsanity.com/paper/2202.00150/) (2022)
- [Improved Best-of-Both-Worlds Guarantees for Multi-Armed Bandits: FTRL with General Regularizers and Multiple Optimal Arms](https://mlsanity.com/paper/2302.13534/) (2023)
- [Best of Both Worlds Policy Optimization](https://mlsanity.com/paper/2302.09408/) (2023)

## Built on by (most cited first, 5 of 5)

- [Temporal Difference Flows](https://mlsanity.com/paper/2503.09817/) (2025)
- [Compositional Planning with Jumpy World Models](https://mlsanity.com/paper/2602.19634/) (2026)
- [Bellman Diffusion: Generative Modeling as Learning a Linear Operator in the Distribution Space](https://mlsanity.com/paper/2410.01796/) (2024)
- [Occupancy Reward Shaping: Improving Credit Assignment for Offline Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2604.20627/) (2026)
- [Occupancy Modeling via Drifting: One-Step Generation Enables Direct Policy Extraction](https://mlsanity.com/paper/2610.19883/) (2026)

## Abstract (arXiv)

Diffusion models have seen tremendous success as generative architectures. Recently, they have been shown to be effective at modelling policies for offline reinforcement learning and imitation learning. We explore using diffusion as a model class for the successor state measure (SSM) of a policy. We find that enforcing the Bellman flow constraints leads to a simple Bellman update on the diffusion step distribution.
