# Sliding Gaussian ball adaptive growth (SlingBAG): point cloud-based iterative algorithm for large-scale 3D photoacoustic imaging

arXiv: https://arxiv.org/abs/2407.11781 · HTML: https://mlsanity.com/paper/2407.11781/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 10 of its 51 references that are in the map.
- First posted on arXiv 16 Jul 2024.

## Builds on (most cited first, 10 of 10)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [TensoRF: Tensorial Radiance Fields](https://mlsanity.com/paper/2203.09517/) (2022)
- [Volume Rendering of Neural Implicit Surfaces](https://mlsanity.com/paper/2106.12052/) (2021)
- [NeILF: Neural Incident Light Field for Physically-based Material Estimation](https://mlsanity.com/paper/2203.07182/) (2022)
- [Model based learning for accelerated, limited-view 3D photoacoustic tomography](https://mlsanity.com/paper/1708.09832/) (2017)
- [Deep Learning in Photoacoustic Tomography: Current approaches and future directions](https://mlsanity.com/paper/2009.07608/) (2020)
- [Differentiable Direct Volume Rendering](https://mlsanity.com/paper/2107.12672/) (2021)
- [Sparse-view Signal-domain Photoacoustic Tomography Reconstruction Method Based on Neural Representation](https://mlsanity.com/paper/2406.17578/) (2024)

## Built on by (most cited first, 4 of 4)

- [4D SlingBAG: spatial-temporal coupled Gaussian ball for large-scale dynamic 3D photoacoustic iterative reconstruction](https://mlsanity.com/paper/2412.03898/) (2024)
- [Zero-Shot Artifact2Artifact: Self-incentive artifact removal for photoacoustic imaging without any data](https://mlsanity.com/paper/2412.14873/) (2024)
- [Implicit Spatiotemporal Bandwidth Enhancement Filter by Sine-activated Deep Learning Model for Fast 3D Photoacoustic Tomography](https://mlsanity.com/paper/2507.20575/) (2025)
- [SlingBAG Pro: Accelerating point cloud-based iterative reconstruction for 3D photoacoustic imaging with arbitrary array geometries](https://mlsanity.com/paper/2601.00551/) (2026)

## Abstract (arXiv)

Large-scale 3D photoacoustic (PA) imaging has become increasingly important for both clinical and pre-clinical applications. Limited by cost and system complexity, only systems with sparsely-distributed sensors can be widely implemented, which desires advanced reconstruction algorithms to reduce artifacts. However, high computing memory and time consumption of traditional iterative reconstruction (IR) algorithms is practically unacceptable for large-scale 3D PA imaging. Here, we propose a point cloud-based IR algorithm that reduces memory consumption by several orders, wherein the 3D PA scene is modeled as a series of Gaussian-distributed spherical sources stored in form of point cloud. During the IR process, not only are properties of each Gaussian source, including its peak intensity (initial pressure value), standard deviation (size) and mean (position) continuously optimized, but also each Gaussian source itself adaptively undergoes destroying, splitting, and duplication along the gradient direction. This method, named the sliding Gaussian ball adaptive growth (SlingBAG) algorithm, enables high-quality large-scale 3D PA reconstruction with fast iteration and extremely low memory usage. We validated SlingBAG algorithm in both simulation study and in vivo animal experiments. The source code and data for SlingBAG, along with supplementary materials and demonstration videos, are now available in the following GitHub repository: https://github.com/JaegerCQ/SlingBAG.
