# ConTEXTure: Consistent Multiview Images to Texture

arXiv: https://arxiv.org/abs/2407.10558 · HTML: https://mlsanity.com/paper/2407.10558/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 26 of its 36 references that are in the map.
- First posted on arXiv 15 Jul 2024.

## Builds on (most cited first, 26 of 26)

- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [Large Scale GAN Training for High Fidelity Natural Image Synthesis](https://mlsanity.com/paper/1809.11096/) (2018)
- [Vision Transformers for Dense Prediction](https://mlsanity.com/paper/2103.13413/) (2021)
- [Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfer](https://mlsanity.com/paper/1907.01341/) (2019)
- [Zero-1-to-3: Zero-shot One Image to 3D Object](https://mlsanity.com/paper/2303.11328/) (2023)
- [Magic3D: High-Resolution Text-to-3D Content Creation](https://mlsanity.com/paper/2211.10440/) (2022)
- [Objaverse-XL: A Universe of 10M+ 3D Objects](https://mlsanity.com/paper/2307.05663/) (2023)
- [Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model](https://mlsanity.com/paper/2310.15110/) (2023)
- [Zero-Shot Text-Guided Object Generation with Dream Fields](https://mlsanity.com/paper/2112.01455/) (2021)
- [Latent-NeRF for Shape-Guided Generation of 3D Shapes and Textures](https://mlsanity.com/paper/2211.07600/) (2022)
- [TEXTure: Text-Guided Texturing of 3D Shapes](https://mlsanity.com/paper/2302.01721/) (2023)
- [Text2Tex: Text-driven Texture Synthesis via Diffusion Models](https://mlsanity.com/paper/2303.11396/) (2023)
- [Kaolin: A PyTorch Library for Accelerating 3D Deep Learning Research](https://mlsanity.com/paper/1911.05063/) (2019)
- [Text-Guided Texturing by Synchronized Multi-View Diffusion](https://mlsanity.com/paper/2311.12891/) (2023)
- [Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Physically-Based Rendering](https://mlsanity.com/paper/2312.11360/) (2023)
- [PS-NeRF: Neural Inverse Rendering for Multi-view Photometric Stereo](https://mlsanity.com/paper/2207.11406/) (2022)
- [AUV-Net: Learning Aligned UV Maps for Texture Transfer and Synthesis](https://mlsanity.com/paper/2204.03105/) (2022)
- [InTeX: Interactive Text-to-texture Synthesis via Unified Depth-aware Inpainting](https://mlsanity.com/paper/2403.11878/) (2024)
- [Breathing New Life into 3D Assets with Generative Repainting](https://mlsanity.com/paper/2309.08523/) (2023)
- [MatAtlas: Text-driven Consistent Geometry Texturing and Material Assignment](https://mlsanity.com/paper/2404.02899/) (2024)
- [TexRO: Generating Delicate Textures of 3D Models by Recursive Optimization](https://mlsanity.com/paper/2403.15009/) (2024)
- [Text-guided High-definition Consistency Texture Model](https://mlsanity.com/paper/2305.05901/) (2023)

## Abstract (arXiv)

We introduce ConTEXTure, a generative network designed to create a texture map/atlas for a given 3D mesh using images from multiple viewpoints. The process begins with generating a front-view image from a text prompt, such as 'Napoleon, front view', describing the 3D mesh. Additional images from different viewpoints are derived from this front-view image and camera poses relative to it. ConTEXTure builds upon the TEXTure network, which uses text prompts for six viewpoints (e.g., 'Napoleon, front view', 'Napoleon, left view', etc.). However, TEXTure often generates images for non-front viewpoints that do not accurately represent those viewpoints.To address this issue, we employ Zero123++, which generates multiple view-consistent images for the six specified viewpoints simultaneously, conditioned on the initial front-view image and the depth maps of the mesh for the six viewpoints. By utilizing these view-consistent images, ConTEXTure learns the texture atlas from all viewpoint images concurrently, unlike previous methods that do so sequentially. This approach ensures that the rendered images from various viewpoints, including back, side, bottom, and top, are free from viewpoint irregularities.
