# Boost Your NeRF: A Model-Agnostic Mixture of Experts Framework for High Quality and Efficient Rendering

arXiv: https://arxiv.org/abs/2407.10389 · HTML: https://mlsanity.com/paper/2407.10389/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in Vision mixture-of-experts, one of 12 directions in Mixture-of-experts.
- Builds on 28 of its 39 references that are in the map.
- First posted on arXiv 15 Jul 2024.

## Placed in

- Mixture-of-experts / [Vision mixture-of-experts](https://mlsanity.com/moe/vision-mixture-of-experts/)

## Builds on (most cited first, 28 of 28)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [Outrageously Large Neural Networks: The Sparsely-Gated Mixture-of-Experts Layer](https://mlsanity.com/paper/1701.06538/) (2017)
- [Switch Transformers: Scaling to Trillion Parameter Models with Simple and Efficient Sparsity](https://mlsanity.com/paper/2101.03961/) (2021)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [GShard: Scaling Giant Models with Conditional Computation and Automatic Sharding](https://mlsanity.com/paper/2006.16668/) (2020)
- [Plenoxels: Radiance Fields without Neural Networks](https://mlsanity.com/paper/2112.05131/) (2021)
- [TensoRF: Tensorial Radiance Fields](https://mlsanity.com/paper/2203.09517/) (2022)
- [Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstruction](https://mlsanity.com/paper/2111.11215/) (2021)
- [Neural Sparse Voxel Fields](https://mlsanity.com/paper/2007.11571/) (2020)
- [PlenOctrees for Real-time Rendering of Neural Radiance Fields](https://mlsanity.com/paper/2103.14024/) (2021)
- [Scaling Vision with Sparse Mixture of Experts](https://mlsanity.com/paper/2106.05974/) (2021)
- [pi-GAN: Periodic Implicit Generative Adversarial Networks for 3D-Aware Image Synthesis](https://mlsanity.com/paper/2012.00926/) (2020)
- [KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPs](https://mlsanity.com/paper/2103.13744/) (2021)
- [Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelines](https://mlsanity.com/paper/1905.00889/) (2019)
- [Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fields](https://mlsanity.com/paper/2304.06706/) (2023)
- [Mixture-of-Experts with Expert Choice Routing](https://mlsanity.com/paper/2202.09368/) (2022)
- [FastNeRF: High-Fidelity Neural Rendering at 200FPS](https://mlsanity.com/paper/2103.10380/) (2021)
- [Space-time Neural Irradiance Fields for Free-Viewpoint Video](https://mlsanity.com/paper/2011.12950/) (2020)
- [MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architectures](https://mlsanity.com/paper/2208.00277/) (2022)
- [NeX: Real-time View Synthesis with Neural Basis Expansion](https://mlsanity.com/paper/2103.05606/) (2021)
- [GRAM: Generative Radiance Manifolds for 3D-Aware Image Generation](https://mlsanity.com/paper/2112.08867/) (2021)
- [Self-Calibrating Neural Radiance Fields](https://mlsanity.com/paper/2108.13826/) (2021)
- [Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2307.11335/) (2023)
- [MoFaNeRF: Morphable Facial Neural Radiance Field](https://mlsanity.com/paper/2112.02308/) (2021)
- [INFAMOUS-NeRF: ImproviNg FAce MOdeling Using Semantically-Aligned Hypernetworks with Neural Radiance Fields](https://mlsanity.com/paper/2312.16197/) (2023)

## Built on by (most cited first, 5 of 5)

- [GoDe: Gaussians on Demand for Progressive Level of Detail and Scalable Compression](https://mlsanity.com/paper/2501.13558/) (2025)
- [SketchFusion: Learning Universal Sketch Features through Fusing Foundation Models](https://mlsanity.com/paper/2503.14129/) (2025)
- [FA-INR: Adaptive Implicit Neural Representations for Interpretable Exploration of Simulation Ensembles](https://mlsanity.com/paper/2506.06858/) (2025)
- [Unifi3D: A Study on 3D Representations for Generation and Reconstruction in a Common Framework](https://mlsanity.com/paper/2509.02474/) (2025)
- [MME: Mixture of Mesh Experts with Random Walk Transformer Gating](https://mlsanity.com/paper/2603.00828/) (2026)

## Abstract (arXiv)

Since the introduction of NeRFs, considerable attention has been focused on improving their training and inference times, leading to the development of Fast-NeRFs models. Despite demonstrating impressive rendering speed and quality, the rapid convergence of such models poses challenges for further improving reconstruction quality. Common strategies to improve rendering quality involves augmenting model parameters or increasing the number of sampled points. However, these computationally intensive approaches encounter limitations in achieving significant quality enhancements. This study introduces a model-agnostic framework inspired by Sparsely-Gated Mixture of Experts to enhance rendering quality without escalating computational complexity. Our approach enables specialization in rendering different scene components by employing a mixture of experts with varying resolutions. We present a novel gate formulation designed to maximize expert capabilities and propose a resolution-based routing technique to effectively induce sparsity and decompose scenes. Our work significantly improves reconstruction quality while maintaining competitive performance.
