# PARSE-Ego4D: Personal Action Recommendation Suggestions for Egocentric Videos

arXiv: https://arxiv.org/abs/2407.09503 · HTML: https://mlsanity.com/paper/2407.09503/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 37 of its 54 references that are in the map.
- First posted on arXiv 14 Jun 2024.

## Builds on (most cited first, 30 of 37)

- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [ImageNet Large Scale Visual Recognition Challenge](https://mlsanity.com/paper/1409.0575/) (2014)
- [Mamba: Linear-Time Sequence Modeling with Selective State Spaces](https://mlsanity.com/paper/2312.00752/) (2023)
- [Tree of Thoughts: Deliberate Problem Solving with Large Language Models](https://mlsanity.com/paper/2305.10601/) (2023)
- [WebGPT: Browser-assisted question-answering with human feedback](https://mlsanity.com/paper/2112.09332/) (2021)
- [Ego4D: Around the World in 3,000 Hours of Egocentric Video](https://mlsanity.com/paper/2110.07058/) (2021)
- [Transformers are SSMs: Generalized Models and Efficient Algorithms Through Structured State Space Duality](https://mlsanity.com/paper/2405.21060/) (2024)
- [WebShop: Towards Scalable Real-World Web Interaction with Grounded Language Agents](https://mlsanity.com/paper/2207.01206/) (2022)
- [CogAgent: A Visual Language Model for GUI Agents](https://mlsanity.com/paper/2312.08914/) (2023)
- [LLM-Pruner: On the Structural Pruning of Large Language Models](https://mlsanity.com/paper/2305.11627/) (2023)
- [Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives](https://mlsanity.com/paper/2311.18259/) (2023)
- [Quantized Neural Networks: Training Neural Networks with Low Precision Weights and Activations](https://mlsanity.com/paper/1609.07061/) (2016)
- [Beyond Human Data: Scaling Self-Training for Problem-Solving with Language Models](https://mlsanity.com/paper/2312.06585/) (2023)
- [The Era of 1-bit LLMs: All Large Language Models are in 1.58 Bits](https://mlsanity.com/paper/2402.17764/) (2024)
- [The EPIC-KITCHENS Dataset: Collection, Challenges and Baselines](https://mlsanity.com/paper/2005.00343/) (2020)
- [Large Language Model Guided Tree-of-Thought](https://mlsanity.com/paper/2305.08291/) (2023)
- [HoloAssist: an Egocentric Human Interaction Dataset for Interactive AI Assistants in the Real World](https://mlsanity.com/paper/2309.17024/) (2023)
- [Instruct2Act: Mapping Multi-modality Instructions to Robotic Actions with Large Language Model](https://mlsanity.com/paper/2305.11176/) (2023)
- [EgoTaskQA: Understanding Human Tasks in Egocentric Videos](https://mlsanity.com/paper/2210.03929/) (2022)
- [EgoExoLearn: A Dataset for Bridging Asynchronous Ego- and Exo-centric View of Procedural Activities in Real World](https://mlsanity.com/paper/2403.16182/) (2024)
- [RecurrentGemma: Moving Past Transformers for Efficient Open Language Models](https://mlsanity.com/paper/2404.07839/) (2024)
- [Zero-shot User Intent Detection via Capsule Neural Networks](https://mlsanity.com/paper/1809.00385/) (2018)
- [Sensecape: Enabling Multilevel Exploration and Sensemaking with Large Language Models](https://mlsanity.com/paper/2305.11483/) (2023)
- [Ego-Only: Egocentric Action Detection without Exocentric Transferring](https://mlsanity.com/paper/2301.01380/) (2023)
- [EgoTracks: A Long-term Egocentric Visual Object Tracking Dataset](https://mlsanity.com/paper/2301.03213/) (2023)
- [Opening the Vocabulary of Egocentric Actions](https://mlsanity.com/paper/2308.11488/) (2023)
- [EgoEnv: Human-centric environment representations from egocentric video](https://mlsanity.com/paper/2207.11365/) (2022)
- [Look Ma, No Hands! Agent-Environment Factorization of Egocentric Videos](https://mlsanity.com/paper/2305.16301/) (2023)
- [Single-Stage Visual Query Localization in Egocentric Videos](https://mlsanity.com/paper/2306.09324/) (2023)

## Built on by (most cited first, 3 of 3)

- [Large language models for artificial general intelligence (AGI): A survey of foundational principles and approaches](https://mlsanity.com/paper/2501.03151/) (2025)
- [Benchmarking Egocentric Multimodal Goal Inference for Assistive Wearable Agents](https://mlsanity.com/paper/2510.22443/) (2025)
- [YETI (YET to Intervene) Proactive Interventions by Multimodal AI Agents in Augmented Reality Tasks](https://mlsanity.com/paper/2501.09355/) (2025)

## Abstract (arXiv)

Intelligent assistance involves not only understanding but also action. Existing ego-centric video datasets contain rich annotations of the videos, but not of actions that an intelligent assistant could perform in the moment. To address this gap, we release PARSE-Ego4D, a new set of personal action recommendation annotations for the Ego4D dataset. We take a multi-stage approach to generating and evaluating these annotations. First, we used a prompt-engineered large language model (LLM) to generate context-aware action suggestions and identified over 18,000 action suggestions. While these synthetic action suggestions are valuable, the inherent limitations of LLMs necessitate human evaluation. To ensure high-quality and user-centered recommendations, we conducted a large-scale human annotation study that provides grounding in human preferences for all of PARSE-Ego4D. We analyze the inter-rater agreement and evaluate subjective preferences of participants. Based on our synthetic dataset and complete human annotations, we propose several new tasks for action suggestions based on ego-centric videos. We encourage novel solutions that improve latency and energy requirements. The annotations in PARSE-Ego4D will support researchers and developers who are working on building action recommendation systems for augmented and virtual reality systems.
