# WSESeg: Introducing a Dataset for the Segmentation of Winter Sports Equipment with a Baseline for Interactive Segmentation

arXiv: https://arxiv.org/abs/2407.09288 · HTML: https://mlsanity.com/paper/2407.09288/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 15 of its 30 references that are in the map.
- First posted on arXiv 12 Jul 2024.

## Builds on (most cited first, 15 of 15)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [Segment Anything in High Quality](https://mlsanity.com/paper/2306.01567/) (2023)
- [Reviving Iterative Training with Mask Guidance for Interactive Segmentation](https://mlsanity.com/paper/2102.06583/) (2021)
- [Instance-level Human Parsing via Part Grouping Network](https://mlsanity.com/paper/1808.00157/) (2018)
- [f-BRS: Rethinking Backpropagating Refinement for Interactive Segmentation](https://mlsanity.com/paper/2001.10331/) (2020)
- [SimpleClick: Interactive Image Segmentation with Simple Vision Transformers](https://mlsanity.com/paper/2210.11006/) (2022)
- [FocalClick: Towards Practical Interactive Image Segmentation](https://mlsanity.com/paper/2204.02574/) (2022)
- [Continuous Adaptation for Interactive Object Segmentation by Learning from Corrections](https://mlsanity.com/paper/1911.12709/) (2019)
- [DeepSportLab: a Unified Framework for Ball Detection, Player Instance Segmentation and Pose Estimation in Team Sports Scenes](https://mlsanity.com/paper/2112.00627/) (2021)
- [All Keypoints You Need: Detecting Arbitrary Keypoints on the Body of Triple, High, and Long Jump Athletes](https://mlsanity.com/paper/2304.02939/) (2023)
- [Detecting Arbitrary Keypoints on Limbs and Skis with Sparse Partly Correct Segmentation Masks](https://mlsanity.com/paper/2211.09446/) (2022)
- [RAIS: Robust and Accurate Interactive Segmentation via Continual Learning](https://mlsanity.com/paper/2210.10984/) (2022)

## Built on by (most cited first, 1 of 1)

- [SkipClick: Combining Quick Responses and Low-Level Features for Interactive Segmentation in Winter Sports Contexts](https://mlsanity.com/paper/2501.07960/) (2025)

## Abstract (arXiv)

In this paper we introduce a new dataset containing instance segmentation masks for ten different categories of winter sports equipment, called WSESeg (Winter Sports Equipment Segmentation). Furthermore, we carry out interactive segmentation experiments on said dataset to explore possibilities for efficient further labeling. The SAM and HQ-SAM models are conceptualized as foundation models for performing user guided segmentation. In order to measure their claimed generalization capability we evaluate them on WSESeg. Since interactive segmentation offers the benefit of creating easily exploitable ground truth data during test-time, we are going to test various online adaptation methods for the purpose of exploring potentials for improvements without having to fine-tune the models explicitly. Our experiments show that our adaptation methods drastically reduce the Failure Rate (FR) and Number of Clicks (NoC) metrics, which generally leads faster to better interactive segmentation results.
