# An Economic Framework for 6-DoF Grasp Detection

arXiv: https://arxiv.org/abs/2407.08366 · HTML: https://mlsanity.com/paper/2407.08366/

## Key facts

- Cited by 23 papers in the map (data through 14 Oct 2026).
- Builds on 46 of its 70 references that are in the map.
- First posted on arXiv 11 Jul 2024.

## Builds on (most cited first, 30 of 46)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [Fast R-CNN](https://mlsanity.com/paper/1504.08083/) (2015)
- [4D Spatio-Temporal ConvNets: Minkowski Convolutional Neural Networks](https://mlsanity.com/paper/1904.08755/) (2019)
- [3D Semantic Segmentation with Submanifold Sparse Convolutional Networks](https://mlsanity.com/paper/1711.10275/) (2017)
- [Mobile ALOHA: Learning Bimanual Mobile Manipulation with Low-Cost Whole-Body Teleoperation](https://mlsanity.com/paper/2401.02117/) (2024)
- [6-DOF GraspNet: Variational Grasp Generation for Object Manipulation](https://mlsanity.com/paper/1905.10520/) (2019)
- [Diffusion-based Generation, Optimization, and Planning in 3D Scenes](https://mlsanity.com/paper/2301.06015/) (2023)
- [Contact-GraspNet: Efficient 6-DoF Grasp Generation in Cluttered Scenes](https://mlsanity.com/paper/2103.14127/) (2021)
- [AnyGrasp: Robust and Efficient Grasp Perception in Spatial and Temporal Domains](https://mlsanity.com/paper/2212.08333/) (2022)
- [Hand-Object Contact Consistency Reasoning for Human Grasps Generation](https://mlsanity.com/paper/2104.03304/) (2021)
- [DexGraspNet: A Large-Scale Robotic Dexterous Grasp Dataset for General Objects Based on Simulation](https://mlsanity.com/paper/2210.02697/) (2022)
- [UniDexGrasp: Universal Robotic Dexterous Grasping via Learning Diverse Proposal Generation and Goal-Conditioned Policy](https://mlsanity.com/paper/2303.00938/) (2023)
- [Closing the Loop for Robotic Grasping: A Real-time, Generative Grasp Synthesis Approach](https://mlsanity.com/paper/1804.05172/) (2018)
- [ACRONYM: A Large-Scale Grasp Dataset Based on Simulation](https://mlsanity.com/paper/2011.09584/) (2020)
- [Deep Learning for Detecting Robotic Grasps](https://mlsanity.com/paper/1301.3592/) (2013)
- [Grasp Pose Detection in Point Clouds](https://mlsanity.com/paper/1706.09911/) (2017)
- [Rethinking Classification and Localization for Object Detection](https://mlsanity.com/paper/1904.06493/) (2019)
- [Volumetric Grasping Network: Real-time 6 DOF Grasp Detection in Clutter](https://mlsanity.com/paper/2101.01132/) (2021)
- [PointNetGPD: Detecting Grasp Configurations from Point Sets](https://mlsanity.com/paper/1809.06267/) (2018)
- [Uncertainty-aware Score Distribution Learning for Action Quality Assessment](https://mlsanity.com/paper/2006.07665/) (2020)
- [Real-Time Grasp Detection Using Convolutional Neural Networks](https://mlsanity.com/paper/1412.3128/) (2014)
- [GraspNeRF: Multiview-based 6-DoF Grasp Detection for Transparent and Specular Objects Using Generalizable NeRF](https://mlsanity.com/paper/2210.06575/) (2022)
- [S4G: Amodal Single-view Single-Shot SE(3) Grasp Detection in Cluttered Scenes](https://mlsanity.com/paper/1910.14218/) (2019)
- [Graspness Discovery in Clutters for Fast and Accurate Grasp Detection](https://mlsanity.com/paper/2406.11142/) (2024)
- [Analysis and Observations from the First Amazon Picking Challenge](https://mlsanity.com/paper/1601.05484/) (2016)
- [Grasp as You Say: Language-guided Dexterous Grasp Generation](https://mlsanity.com/paper/2405.19291/) (2024)

## Built on by (most cited first, 23 of 23)

- [Exploring the Limits of Vision-Language-Action Manipulations in Cross-task Generalization](https://mlsanity.com/paper/2505.15660/) (2025)
- [Decoupled Distillation to Erase: A General Unlearning Method for Any Class-centric Tasks](https://mlsanity.com/paper/2503.23751/) (2025)
- [ZeroGrasp: Zero-Shot Shape Reconstruction Enabled Robotic Grasping](https://mlsanity.com/paper/2504.10857/) (2025)
- [Rethinking Bimanual Robotic Manipulation: Learning with Decoupled Interaction Framework](https://mlsanity.com/paper/2503.09186/) (2025)
- [VLANeXt: Recipes for Building Strong VLA Models](https://mlsanity.com/paper/2602.18532/) (2026)
- [Panorama Generation From NFoV Image Done Right](https://mlsanity.com/paper/2503.18420/) (2025)
- [GraspClutter6D: A Large-scale Real-world Dataset for Robust Perception and Grasping in Cluttered Scenes](https://mlsanity.com/paper/2504.06866/) (2025)
- [GAPartManip: A Large-scale Part-centric Dataset for Material-Agnostic Articulated Object Manipulation](https://mlsanity.com/paper/2411.18276/) (2024)
- [Task-Oriented 6-DoF Grasp Pose Detection in Clutters](https://mlsanity.com/paper/2502.16976/) (2025)
- [GraspCoT: Integrating Physical Property Reasoning for 6-DoF Grasping under Flexible Language Instructions](https://mlsanity.com/paper/2503.16013/) (2025)
- [MISCGrasp: Leveraging Multiple Integrated Scales and Contrastive Learning for Enhanced Volumetric Grasping](https://mlsanity.com/paper/2507.02672/) (2025)
- [A Segmented Robot Grasping Perception Neural Network for Edge AI](https://mlsanity.com/paper/2507.13970/) (2025)
- [Informative Object-centric Next Best View for Object-aware 3D Gaussian Splatting in Cluttered Scenes](https://mlsanity.com/paper/2602.08266/) (2026)
- [GraspFoM: Towards Reconstruction-Driven Robotic Grasping with 3D Foundation Priors](https://mlsanity.com/paper/2606.08440/) (2026)
- [GAA-TSO: Geometry-Aware Assisted Depth Completion for Transparent and Specular Objects](https://mlsanity.com/paper/2503.17106/) (2025)
- [Communication-Efficient Module-Wise Federated Learning for Grasp Pose Detection in Cluttered Environments](https://mlsanity.com/paper/2507.05861/) (2025)
- [MultiGraspNet: A Multitask 3D Vision Model for Multi-gripper Robotic Grasping](https://mlsanity.com/paper/2602.06504/) (2026)
- [Clutt3R-Seg: Sparse-view 3D Instance Segmentation for Language-grounded Grasping in Cluttered Scenes](https://mlsanity.com/paper/2602.11660/) (2026)
- [Angle-I2P: Angle-Consistent-Aware Hierarchical Attention for Cross-Modality Outlier Rejection](https://mlsanity.com/paper/2605.04541/) (2026)
- [A Cross-view Fusion Framework for Robust 6-DoF Grasp Pose Estimation](https://mlsanity.com/paper/2606.06878/) (2026)
- [Holo-Captioning: Toward the Text Equivalent of 3D Scenes](https://mlsanity.com/paper/2607.02908/) (2026)
- [GraRe: Grasp Candidate Re-Ranking for Frozen 6-DoF Grasp Detectors](https://mlsanity.com/paper/2608.00946/) (2026)
- [Vision-Based 6-DoF Grasp Pose Estimation for Robot Cloth Unfolding](https://mlsanity.com/paper/2609.31452/) (2026)

## Abstract (arXiv)

Robotic grasping in clutters is a fundamental task in robotic manipulation. In this work, we propose an economic framework for 6-DoF grasp detection, aiming to economize the resource cost in training and meanwhile maintain effective grasp performance. To begin with, we discover that the dense supervision is the bottleneck of current SOTA methods that severely encumbers the entire training overload, meanwhile making the training difficult to converge. To solve the above problem, we first propose an economic supervision paradigm for efficient and effective grasping. This paradigm includes a well-designed supervision selection strategy, selecting key labels basically without ambiguity, and an economic pipeline to enable the training after selection. Furthermore, benefit from the economic supervision, we can focus on a specific grasp, and thus we devise a focal representation module, which comprises an interactive grasp head and a composite score estimation to generate the specific grasp more accurately. Combining all together, the EconomicGrasp framework is proposed. Our extensive experiments show that EconomicGrasp surpasses the SOTA grasp method by about 3AP on average, and with extremely low resource cost, for about 1/4 training time cost, 1/8 memory cost and 1/30 storage cost. Our code is available at https://github.com/iSEE-Laboratory/EconomicGrasp.
