# BiGym: A Demo-Driven Mobile Bi-Manual Manipulation Benchmark

arXiv: https://arxiv.org/abs/2407.07788 · HTML: https://mlsanity.com/paper/2407.07788/

## Key facts

- Cited by 30 papers in the map (data through 14 Oct 2026).
- Builds on 43 of its 54 references that are in the map.
- First posted on arXiv 10 Jul 2024.

## Builds on (most cited first, 30 of 43)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [ImageNet Large Scale Visual Recognition Challenge](https://mlsanity.com/paper/1409.0575/) (2014)
- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [Auto-Encoding Variational Bayes](https://mlsanity.com/paper/1312.6114/) (2013)
- [Gaussian Error Linear Units (GELUs)](https://mlsanity.com/paper/1606.08415/) (2016)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Concrete Problems in AI Safety](https://mlsanity.com/paper/1606.06565/) (2016)
- [Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware](https://mlsanity.com/paper/2304.13705/) (2023)
- [Know What You Don't Know: Unanswerable Questions for SQuAD](https://mlsanity.com/paper/1806.03822/) (2018)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [RLBench: The Robot Learning Benchmark & Learning Environment](https://mlsanity.com/paper/1909.12271/) (2019)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [CALVIN: A Benchmark for Language-Conditioned Policy Learning for Long-Horizon Robot Manipulation Tasks](https://mlsanity.com/paper/2112.03227/) (2021)
- [Perceiver-Actor: A Multi-Task Transformer for Robotic Manipulation](https://mlsanity.com/paper/2209.05451/) (2022)
- [robosuite: A Modular Simulation Framework and Benchmark for Robot Learning](https://mlsanity.com/paper/2009.12293/) (2020)
- [Habitat 2.0: Training Home Assistants to Rearrange their Habitat](https://mlsanity.com/paper/2106.14405/) (2021)
- [RoboCasa: Large-Scale Simulation of Everyday Tasks for Generalist Robots](https://mlsanity.com/paper/2406.02523/) (2024)
- [Mastering Visual Continuous Control: Improved Data-Augmented Reinforcement Learning](https://mlsanity.com/paper/2107.09645/) (2021)
- [ManiSkill2: A Unified Benchmark for Generalizable Manipulation Skills](https://mlsanity.com/paper/2302.04659/) (2023)
- [RVT: Robotic View Transformer for 3D Object Manipulation](https://mlsanity.com/paper/2306.14896/) (2023)
- [ManiSkill: Generalizable Manipulation Skill Benchmark with Large-Scale Demonstrations](https://mlsanity.com/paper/2107.14483/) (2021)
- [FurnitureBench: Reproducible Real-World Benchmark for Long-Horizon Complex Manipulation](https://mlsanity.com/paper/2305.12821/) (2023)
- [Sim-to-Real Reinforcement Learning for Deformable Object Manipulation](https://mlsanity.com/paper/1806.07851/) (2018)
- [Coarse-to-Fine Q-attention: Efficient Learning for Visual Robotic Manipulation via Discretisation](https://mlsanity.com/paper/2106.12534/) (2021)
- [SoftGym: Benchmarking Deep Reinforcement Learning for Deformable Object Manipulation](https://mlsanity.com/paper/2011.07215/) (2020)
- [HumanoidBench: Simulated Humanoid Benchmark for Whole-Body Locomotion and Manipulation](https://mlsanity.com/paper/2403.10506/) (2024)

## Built on by (most cited first, 30 of 30)

- [RoboTwin: Dual-Arm Robot Benchmark with Generative Digital Twins](https://mlsanity.com/paper/2504.13059/) (2025)
- [DexMimicGen: Automated Data Generation for Bimanual Dexterous Manipulation via Imitation Learning](https://mlsanity.com/paper/2410.24185/) (2024)
- [InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions](https://mlsanity.com/paper/2502.20390/) (2025)
- [RoboTwin: Dual-Arm Robot Benchmark with Generative Digital Twins (early version)](https://mlsanity.com/paper/2409.02920/) (2024)
- [World Action Models: The Next Frontier in Embodied AI](https://mlsanity.com/paper/2605.12090/) (2026)
- [FastTD3: Simple, Fast, and Capable Reinforcement Learning for Humanoid Control](https://mlsanity.com/paper/2505.22642/) (2025)
- [RoboEval: Where Robotic Manipulation Meets Structured and Scalable Evaluation](https://mlsanity.com/paper/2507.00435/) (2025)
- [ManipBench: Benchmarking Vision-Language Models for Low-Level Robot Manipulation](https://mlsanity.com/paper/2505.09698/) (2025)
- [Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking](https://mlsanity.com/paper/2412.17730/) (2024)
- [Actor-Critic for Continuous Action Chunks: A Reinforcement Learning Framework for Long-Horizon Robotic Manipulation with Sparse Reward](https://mlsanity.com/paper/2508.11143/) (2025)
- [Coarse-to-fine Q-Network with Action Sequence for Data-Efficient Reinforcement Learning](https://mlsanity.com/paper/2411.12155/) (2024)
- [SkillBlender: Towards Versatile Humanoid Whole-Body Loco-Manipulation via Skill Blending](https://mlsanity.com/paper/2506.09366/) (2025)
- [SafeBimanual: Diffusion-based Trajectory Optimization for Safe Bimanual Manipulation](https://mlsanity.com/paper/2508.18268/) (2025)
- [Data Pyramid for Embodied Manipulation: A Survey](https://mlsanity.com/paper/2607.24744/) (2026)
- [D-CODA: Diffusion for Coordinated Dual-Arm Data Augmentation](https://mlsanity.com/paper/2505.04860/) (2025)
- [ESPADA: Execution Speedup via Semantics Aware Demonstration Data Downsampling for Imitation Learning](https://mlsanity.com/paper/2512.07371/) (2025)
- [λ: A Benchmark for Data-Efficiency in Long-Horizon Indoor Mobile Manipulation Robotics](https://mlsanity.com/paper/2412.05313/) (2024)
- [ROPA: Synthetic Robot Pose Generation for RGB-D Bimanual Data Augmentation](https://mlsanity.com/paper/2509.19454/) (2025)
- [Speedup Patch: Learning a Plug-and-Play Policy to Accelerate Embodied Manipulation](https://mlsanity.com/paper/2603.20658/) (2026)
- [FLAM: Foundation Model-Based Body Stabilization for Humanoid Locomotion and Manipulation](https://mlsanity.com/paper/2503.22249/) (2025)
- [Towards a Generalizable Bimanual Foundation Policy via Flow-based Video Prediction](https://mlsanity.com/paper/2505.24156/) (2025)
- [RealMirror: A Comprehensive, Open-Source Vision-Language-Action Platform for Embodied AI](https://mlsanity.com/paper/2509.14687/) (2025)
- [DuoBench: A Reproducible Benchmark for Bimanual Manipulation in Simulation and the Real World](https://mlsanity.com/paper/2606.11901/) (2026)
- [RoboWits: Unexpected Challenges for Robotic Creative Problem Solving](https://mlsanity.com/paper/2605.30326/) (2026)
- [IMBench: A Benchmark for Intuitive Robotic Manipulation](https://mlsanity.com/paper/2607.15641/) (2026)
- [The Neverwhere Visual Parkour Benchmark Suite](https://mlsanity.com/paper/2609.16443/) (2026)
- [Do World Models Make Better Robots? A Survey of Evaluation Benchmarks for Predictive Embodied Intelligence](https://mlsanity.com/paper/2609.29669/) (2026)
- [CodeActionBench: Evaluating Agentic Code-as-Policy for Embodied Manipulation](https://mlsanity.com/paper/2609.33807/) (2026)
- [CoHuB: A Simulation Benchmark for Multi-Humanoid Collaboration](https://mlsanity.com/paper/2609.34782/) (2026)
- [LIVIN: Benchmarking Spatial and Embodied Intelligence in Digital Twins of Lived-In Homes](https://mlsanity.com/paper/2610.12069/) (2026)

## Abstract (arXiv)

We introduce BiGym, a new benchmark and learning environment for mobile bi-manual demo-driven robotic manipulation. BiGym features 40 diverse tasks set in home environments, ranging from simple target reaching to complex kitchen cleaning. To capture the real-world performance accurately, we provide human-collected demonstrations for each task, reflecting the diverse modalities found in real-world robot trajectories. BiGym supports a variety of observations, including proprioceptive data and visual inputs such as RGB, and depth from 3 camera views. To validate the usability of BiGym, we thoroughly benchmark the state-of-the-art imitation learning algorithms and demo-driven reinforcement learning algorithms within the environment and discuss the future opportunities.
