# Mitigating Partial Observability in Sequential Decision Processes via the Lambda Discrepancy

arXiv: https://arxiv.org/abs/2407.07333 · HTML: https://mlsanity.com/paper/2407.07333/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods.
- Builds on 16 of its 49 references that are in the map.
- First posted on arXiv 10 Jul 2024.

## Placed in

- Deep reinforcement learning methods / [RL theory and sample complexity](https://mlsanity.com/deeprl/rl-theory-and-sample-complexity/)

## Builds on (most cited first, 16 of 16)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Learning Phrase Representations using RNN Encoder-Decoder for Statistical Machine Translation](https://mlsanity.com/paper/1406.1078/) (2014)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Deep Recurrent Q-Learning for Partially Observable MDPs](https://mlsanity.com/paper/1507.06527/) (2015)
- [Provably efficient RL with Rich Observations via Latent State Decoding](https://mlsanity.com/paper/1901.09018/) (2019)
- [Recurrent Model-Free RL Can Be a Strong Baseline for Many POMDPs](https://mlsanity.com/paper/2110.05038/) (2021)
- [Discovered Policy Optimisation](https://mlsanity.com/paper/2210.05639/) (2022)
- [When Is Partially Observable Reinforcement Learning Not Scary?](https://mlsanity.com/paper/2204.08967/) (2022)
- [Memory-based control with recurrent neural networks](https://mlsanity.com/paper/1512.04455/) (2015)
- [Jumanji: a Diverse Suite of Scalable Reinforcement Learning Environments in JAX](https://mlsanity.com/paper/2306.09884/) (2023)
- [Learning Markov State Abstractions for Deep Reinforcement Learning](https://mlsanity.com/paper/2106.04379/) (2021)
- [Simple Agent, Complex Environment: Efficient Reinforcement Learning with Agent States](https://mlsanity.com/paper/2102.05261/) (2021)
- [Learning Finite-State Controllers for Partially Observable Environments](https://mlsanity.com/paper/1301.6721/) (2013)
- [Agent-State Construction with Auxiliary Inputs](https://mlsanity.com/paper/2211.07805/) (2022)

## Built on by (most cited first, 7 of 7)

- [RefactorBench: Evaluating Stateful Reasoning in Language Agents Through Code](https://mlsanity.com/paper/2503.07832/) (2025)
- [Learning Memory Mechanisms for Decision Making through Demonstrations](https://mlsanity.com/paper/2411.07954/) (2024)
- [Beyond Sliding Windows: Learning to Manage Memory in Non-Markovian Environments](https://mlsanity.com/paper/2512.19154/) (2025)
- [Toward Learning POMDPs Beyond Full-Rank Actions and State Observability](https://mlsanity.com/paper/2601.18930/) (2026)
- [Commit to the Bit: Reactive Reinforcement Learning Done Right](https://mlsanity.com/paper/2605.28276/) (2026)
- [Prediction-Based Markov Violation Scores for Detecting Non-Markovian Observations in Reinforcement Learning](https://mlsanity.com/paper/2603.27389/) (2026)
- [Reinforcement Learning with Complex (valued) Memories](https://mlsanity.com/paper/2609.38598/) (2026)

## Abstract (arXiv)

Reinforcement learning algorithms typically rely on the assumption that the environment dynamics and value function can be expressed in terms of a Markovian state representation. However, when state information is only partially observable, how can an agent learn such a state representation, and how can it detect when it has found one? We introduce a metric that can accomplish both objectives, without requiring access to -- or knowledge of -- an underlying, unobservable state space. Our metric, the λ-discrepancy, is the difference between two distinct temporal difference (TD) value estimates, each computed using TD(λ) with a different value of λ. Since TD(λ=0) makes an implicit Markov assumption and TD(λ=1) does not, a discrepancy between these estimates is a potential indicator of a non-Markovian state representation. Indeed, we prove that the λ-discrepancy is exactly zero for all Markov decision processes and almost always non-zero for a broad class of partially observable environments. We also demonstrate empirically that, once detected, minimizing the λ-discrepancy can help with learning a memory function to mitigate the corresponding partial observability. We then train a reinforcement learning agent that simultaneously constructs two recurrent value networks with different λ parameters and minimizes the difference between them as an auxiliary loss. The approach scales to challenging partially observable domains, where the resulting agent frequently performs significantly better (and never performs worse) than a baseline recurrent agent with only a single value network.
