# HiLight: Technical Report on the Motern AI Video Language Model

arXiv: https://arxiv.org/abs/2407.07325 · HTML: https://mlsanity.com/paper/2407.07325/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 10 of its 12 references that are in the map.
- First posted on arXiv 10 Jul 2024.

## Builds on (most cited first, 10 of 10)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [Video-LLaVA: Learning United Visual Representation by Alignment Before Projection](https://mlsanity.com/paper/2311.10122/) (2023)
- [Cambrian-1: A Fully Open, Vision-Centric Exploration of Multimodal LLMs](https://mlsanity.com/paper/2406.16860/) (2024)
- [Mini-Gemini: Mining the Potential of Multi-modality Vision Language Models](https://mlsanity.com/paper/2403.18814/) (2024)
- [Long-CLIP: Unlocking the Long-Text Capability of CLIP](https://mlsanity.com/paper/2403.15378/) (2024)
- [VideoGPT+: Integrating Image and Video Encoders for Enhanced Video Understanding](https://mlsanity.com/paper/2406.09418/) (2024)
- [Ferret-v2: An Improved Baseline for Referring and Grounding with Large Language Models](https://mlsanity.com/paper/2404.07973/) (2024)
- [Improving fine-grained understanding in image-text pre-training](https://mlsanity.com/paper/2401.09865/) (2024)

## Built on by (most cited first, 1 of 1)

- [Investigating Redundancy in Multimodal Large Language Models with Multiple Vision Encoders](https://mlsanity.com/paper/2507.03262/) (2025)

## Abstract (arXiv)

This technical report presents the implementation of a state-of-the-art video encoder for video-text modal alignment and a video conversation framework called HiLight, which features dual visual towers. The work is divided into two main parts: 1.alignment of video and text modalities; 2.convenient and efficient way to interact with users. Our goal is to address the task of video comprehension in the context of billiards. The report includes a discussion of the concepts and the final solution developed during the task's implementation.
