# Diffusion Model-Based Video Editing: A Survey

arXiv: https://arxiv.org/abs/2407.07111 · HTML: https://mlsanity.com/paper/2407.07111/

## Key facts

- Cited by 44 papers in the map (data through 14 Oct 2026).
- Placed in Video generation, one of 14 directions in Diffusion models.
- Builds on 223 of its 244 references that are in the map.
- First posted on arXiv 26 Jun 2024.

## Placed in

- Diffusion models / [Video generation](https://mlsanity.com/diffusion/video-generation/)

## Builds on (most cited first, 30 of 223)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [LoRA: Low-Rank Adaptation of Large Language Models](https://mlsanity.com/paper/2106.09685/) (2021)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Emerging Properties in Self-Supervised Vision Transformers](https://mlsanity.com/paper/2104.14294/) (2021)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [BLIP: Bootstrapping Language-Image Pre-training for Unified Vision-Language Understanding and Generation](https://mlsanity.com/paper/2201.12086/) (2022)
- [Generative Modeling by Estimating Gradients of the Data Distribution](https://mlsanity.com/paper/1907.05600/) (2019)
- [Improved Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2102.09672/) (2021)
- [GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Models](https://mlsanity.com/paper/2112.10741/) (2021)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [Gaussian Error Linear Units (GELUs)](https://mlsanity.com/paper/1606.08415/) (2016)
- [DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generation](https://mlsanity.com/paper/2208.12242/) (2022)
- [Taming Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2012.09841/) (2020)
- [Elucidating the Design Space of Diffusion-Based Generative Models](https://mlsanity.com/paper/2206.00364/) (2022)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [InstructPix2Pix: Learning to Follow Image Editing Instructions](https://mlsanity.com/paper/2211.09800/) (2022)

## Built on by (most cited first, 30 of 44)

- [Video models are zero-shot learners and reasoners](https://mlsanity.com/paper/2509.20328/) (2025)
- [Taming Rectified Flow for Inversion and Editing](https://mlsanity.com/paper/2411.04746/) (2024)
- [Controllable Video Generation: A Survey](https://mlsanity.com/paper/2507.16869/) (2025)
- [VideoPainter: Any-length Video Inpainting and Editing with Plug-and-Play Context Control](https://mlsanity.com/paper/2503.05639/) (2025)
- [InsViE-1M: Effective Instruction-based Video Editing with Elaborate Dataset Construction](https://mlsanity.com/paper/2503.20287/) (2025)
- [EditVerse: Unifying Image and Video Editing and Generation with In-Context Learning](https://mlsanity.com/paper/2509.20360/) (2025)
- [Exploring the Evolution of Physics Cognition in Video Generation: A Survey](https://mlsanity.com/paper/2503.21765/) (2025)
- [Generative Physical AI in Vision: A Survey](https://mlsanity.com/paper/2501.10928/) (2025)
- [DIVE: Taming DINO for Subject-Driven Video Editing](https://mlsanity.com/paper/2412.03347/) (2024)
- [AsymRnR: Video Diffusion Transformers Acceleration with Asymmetric Reduction and Restoration](https://mlsanity.com/paper/2412.11706/) (2024)
- [Automatic Evaluation for Text-to-image Generation: Task-decomposed Framework, Distilled Training, and Meta-evaluation Benchmark](https://mlsanity.com/paper/2411.15488/) (2024)
- [Get In Video: Add Anything You Want to the Video](https://mlsanity.com/paper/2503.06268/) (2025)
- [EditBoard: Towards a Comprehensive Evaluation Benchmark for Text-Based Video Editing Models](https://mlsanity.com/paper/2409.09668/) (2024)
- [SPAgent: Adaptive Task Decomposition and Model Selection for General Video Generation and Editing](https://mlsanity.com/paper/2411.18983/) (2024)
- [ETVA: Evaluation of Text-to-Video Alignment via Fine-grained Question Generation and Answering](https://mlsanity.com/paper/2503.16867/) (2025)
- [VideoCoF: Unified Video Editing with Temporal Reasoner](https://mlsanity.com/paper/2512.07469/) (2025)
- [VEU-Bench: Towards Comprehensive Understanding of Video Editing](https://mlsanity.com/paper/2504.17828/) (2025)
- [Evolution of Video Generative Foundations](https://mlsanity.com/paper/2604.06339/) (2026)
- [AgenticVBench: Can AI Agents Complete Real-World Post-Production Tasks?](https://mlsanity.com/paper/2605.27705/) (2026)
- [Causally Steered Diffusion for Automated Video Counterfactual Generation](https://mlsanity.com/paper/2506.14404/) (2025)
- [AdaFlow: Efficient Long Video Editing via Adaptive Attention Slimming And Keyframe Selection](https://mlsanity.com/paper/2502.05433/) (2025)
- [Evolutionary Caching to Accelerate Your Off-the-Shelf Diffusion Model](https://mlsanity.com/paper/2506.15682/) (2025)
- [Taming Flow-based I2V Models for Creative Video Editing](https://mlsanity.com/paper/2509.21917/) (2025)
- [LoVoRA: Text-guided and Mask-free Video Object Removal and Addition with Learnable Object-aware Localization](https://mlsanity.com/paper/2512.02933/) (2025)
- [Replace Anyone in Videos](https://mlsanity.com/paper/2409.19911/) (2024)
- [Image-to-Video Diffusion: From Foundations to Open Frontiers](https://mlsanity.com/paper/2605.17248/) (2026)
- [Beyond Generation: Unlocking Universal Editing via Self-Supervised Fine-Tuning](https://mlsanity.com/paper/2412.02114/) (2024)
- [DAPE: Dual-Stage Parameter-Efficient Fine-Tuning for Consistent Video Editing with Diffusion Models](https://mlsanity.com/paper/2505.07057/) (2025)
- [Image-to-Video Transfer Learning based on Image-Language Foundation Models: A Comprehensive Survey](https://mlsanity.com/paper/2510.10671/) (2025)
- [ViFeEdit: A Video-Free Tuner of Your Video Diffusion Transformer](https://mlsanity.com/paper/2603.15478/) (2026)

## Abstract (arXiv)

The rapid development of diffusion models (DMs) has significantly advanced image and video applications, making "what you want is what you see" a reality. Among these, video editing has gained substantial attention and seen a swift rise in research activity, necessitating a comprehensive and systematic review of the existing literature. This paper reviews diffusion model-based video editing techniques, including theoretical foundations and practical applications. We begin by overviewing the mathematical formulation and image domain's key methods. Subsequently, we categorize video editing approaches by the inherent connections of their core technologies, depicting evolutionary trajectory. This paper also dives into novel applications, including point-based editing and pose-guided human video editing. Additionally, we present a comprehensive comparison using our newly introduced V2VBench. Building on the progress achieved to date, the paper concludes with ongoing challenges and potential directions for future research.
