# Explicit Modelling of Theory of Mind for Belief Prediction in Nonverbal Social Interactions

arXiv: https://arxiv.org/abs/2407.06762 · HTML: https://mlsanity.com/paper/2407.06762/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 23 of its 50 references that are in the map.
- First posted on arXiv 9 Jul 2024.

## Builds on (most cited first, 23 of 23)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [Gaussian Error Linear Units (GELUs)](https://mlsanity.com/paper/1606.08415/) (2016)
- [Large Language Models Fail on Trivial Alterations to Theory-of-Mind Tasks](https://mlsanity.com/paper/2302.08399/) (2023)
- [Machine Theory of Mind](https://mlsanity.com/paper/1802.07740/) (2018)
- [Watch-And-Help: A Challenge for Social Perception and Human-AI Collaboration](https://mlsanity.com/paper/2010.09890/) (2020)
- [MindCraft: Theory of Mind Modeling for Situated Dialogue in Collaborative Tasks](https://mlsanity.com/paper/2109.06275/) (2021)
- [ToM2C: Target-oriented Multi-agent Communication and Cooperation with Theory of Mind](https://mlsanity.com/paper/2111.09189/) (2021)
- [AGENT: A Benchmark for Core Psychological Reasoning](https://mlsanity.com/paper/2102.12321/) (2021)
- [Baby Intuitions Benchmark (BIB): Discerning the goals, preferences, and actions of others](https://mlsanity.com/paper/2102.11938/) (2021)
- [PHASE: PHysically-grounded Abstract Social Events for Machine Social Perception](https://mlsanity.com/paper/2103.01933/) (2021)
- [Learning Triadic Belief Dynamics in Nonverbal Communication from Videos](https://mlsanity.com/paper/2104.02841/) (2021)
- [Computational Language Acquisition with Theory of Mind](https://mlsanity.com/paper/2303.01502/) (2023)
- [Limits of Theory of Mind Modelling in Dialogue-Based Collaborative Plan Acquisition](https://mlsanity.com/paper/2405.12621/) (2024)
- [BOSS: A Benchmark for Human Belief Prediction in Object-context Scenarios](https://mlsanity.com/paper/2206.10665/) (2022)
- [Neural Reasoning About Agents' Goals, Preferences, and Actions](https://mlsanity.com/paper/2312.07122/) (2023)
- [Brittle Minds, Fixable Activations: Understanding Belief Representations in Language Models](https://mlsanity.com/paper/2406.17513/) (2024)
- [Speaking the Language of Your Listener: Audience-Aware Adaptation via Plug-and-Play Theory of Mind](https://mlsanity.com/paper/2305.19933/) (2023)
- [Memory-Augmented Theory of Mind Network](https://mlsanity.com/paper/2301.06926/) (2023)
- [Learning Theory of Mind via Dynamic Traits Attribution](https://mlsanity.com/paper/2204.09047/) (2022)

## Built on by (most cited first, 6 of 6)

- [VAGUE: Visual Contexts Clarify Ambiguous Expressions](https://mlsanity.com/paper/2411.14137/) (2024)
- [ToM-SSI: Evaluating Theory of Mind in Situated Social Interactions](https://mlsanity.com/paper/2509.05066/) (2025)
- [The Yokai Learning Environment: Tracking Beliefs Over Space and Time](https://mlsanity.com/paper/2508.12480/) (2025)
- [ProToM: Promoting Prosocial Behaviour via Theory of Mind-Informed Feedback](https://mlsanity.com/paper/2509.05091/) (2025)
- [Mind the Motions: Benchmarking Theory-of-Mind in Everyday Body Language](https://mlsanity.com/paper/2511.15887/) (2025)
- [MindZero: Learning Online Mental Reasoning With Zero Annotations](https://mlsanity.com/paper/2606.00240/) (2026)

## Abstract (arXiv)

We propose MToMnet - a Theory of Mind (ToM) neural network for predicting beliefs and their dynamics during human social interactions from multimodal input. ToM is key for effective nonverbal human communication and collaboration, yet, existing methods for belief modelling have not included explicit ToM modelling or have typically been limited to one or two modalities. MToMnet encodes contextual cues (scene videos and object locations) and integrates them with person-specific cues (human gaze and body language) in a separate MindNet for each person. Inspired by prior research on social cognition and computational ToM, we propose three different MToMnet variants: two involving fusion of latent representations and one involving re-ranking of classification scores. We evaluate our approach on two challenging real-world datasets, one focusing on belief prediction, while the other examining belief dynamics prediction. Our results demonstrate that MToMnet surpasses existing methods by a large margin while at the same time requiring a significantly smaller number of parameters. Taken together, our method opens up a highly promising direction for future work on artificial intelligent systems that can robustly predict human beliefs from their non-verbal behaviour and, as such, more effectively collaborate with humans.
