# Self-supervised visual learning from interactions with objects

arXiv: https://arxiv.org/abs/2407.06704 · HTML: https://mlsanity.com/paper/2407.06704/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Builds on 44 of its 62 references that are in the map.
- First posted on arXiv 9 Jul 2024.

## Builds on (most cited first, 30 of 44)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [A Simple Framework for Contrastive Learning of Visual Representations](https://mlsanity.com/paper/2002.05709/) (2020)
- [Momentum Contrast for Unsupervised Visual Representation Learning](https://mlsanity.com/paper/1911.05722/) (2019)
- [Bootstrap your own latent: A new approach to self-supervised Learning](https://mlsanity.com/paper/2006.07733/) (2020)
- [Shortcut Learning in Deep Neural Networks](https://mlsanity.com/paper/2004.07780/) (2020)
- [Big Self-Supervised Models are Strong Semi-Supervised Learners](https://mlsanity.com/paper/2006.10029/) (2020)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [VICReg: Variance-Invariance-Covariance Regularization for Self-Supervised Learning](https://mlsanity.com/paper/2105.04906/) (2021)
- [Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstruction](https://mlsanity.com/paper/2109.00512/) (2021)
- [Noise or Signal: The Role of Image Backgrounds in Object Recognition](https://mlsanity.com/paper/2006.09994/) (2020)
- [ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulation](https://mlsanity.com/paper/2007.04954/) (2020)
- [MVImgNet: A Large-scale Dataset of Multi-view Images](https://mlsanity.com/paper/2303.06042/) (2023)
- [Deep Predictive Coding Networks for Video Prediction and Unsupervised Learning](https://mlsanity.com/paper/1605.08104/) (2016)
- [Multi-task Self-Supervised Visual Learning](https://mlsanity.com/paper/1708.07860/) (2017)
- [Audio-Visual Instance Discrimination with Cross-Modal Agreement](https://mlsanity.com/paper/2004.12943/) (2020)
- [Understanding How Dimension Reduction Tools Work: An Empirical Approach to Deciphering t-SNE, UMAP, TriMAP, and PaCMAP for Data Visualization](https://mlsanity.com/paper/2012.04456/) (2020)
- [Learning to Poke by Poking: Experiential Learning of Intuitive Physics](https://mlsanity.com/paper/1606.07419/) (2016)
- [Demystifying Contrastive Self-Supervised Learning: Invariances, Augmentations and Dataset Biases](https://mlsanity.com/paper/2007.13916/) (2020)
- [Using Shape to Categorize: Low-Shot Learning with an Explicit Shape Bias](https://mlsanity.com/paper/2101.07296/) (2021)
- [Learning to See by Moving](https://mlsanity.com/paper/1505.01596/) (2015)
- [Rethinking Self-supervised Correspondence Learning: A Video Frame-level Similarity Perspective](https://mlsanity.com/paper/2103.17263/) (2021)
- [Equivariant Contrastive Learning](https://mlsanity.com/paper/2111.00899/) (2021)
- [Self-supervised learning through the eyes of a child](https://mlsanity.com/paper/2007.16189/) (2020)
- [Watching the World Go By: Representation Learning from Unlabeled Videos](https://mlsanity.com/paper/2003.07990/) (2020)
- [Improving Transferability of Representations via Augmentation-Aware Self-Supervision](https://mlsanity.com/paper/2111.09613/) (2021)
- [ViewFool: Evaluating the Robustness of Visual Recognition to Adversarial Viewpoints](https://mlsanity.com/paper/2210.03895/) (2022)
- [Time-Equivariant Contrastive Video Representation Learning](https://mlsanity.com/paper/2112.03624/) (2021)
- [Learning image representations tied to ego-motion](https://mlsanity.com/paper/1505.02206/) (2015)
- [EgoDistill: Egocentric Head Motion Distillation for Efficient Video Understanding](https://mlsanity.com/paper/2301.02217/) (2023)
- [Actions ~ Transformations](https://mlsanity.com/paper/1512.00795/) (2015)

## Built on by (most cited first, 10 of 10)

- [seq-JEPA: Autoregressive Predictive Learning of Invariant-Equivariant World Models](https://mlsanity.com/paper/2505.03176/) (2025)
- [Learning to See Through a Baby's Eyes: Early Visual Diets Enable Robust Visual Intelligence in Humans and Machines](https://mlsanity.com/paper/2511.14440/) (2025)
- [Human Gaze Boosts Object-Centered Representation Learning](https://mlsanity.com/paper/2501.02966/) (2025)
- [Toddlers' Active Gaze Behavior Supports Self-Supervised Object Learning](https://mlsanity.com/paper/2411.01969/) (2024)
- [CoMAD: A Multiple-Teacher Self-Supervised Distillation Framework](https://mlsanity.com/paper/2508.04816/) (2025)
- [Simulated Cortical Magnification Supports Self-Supervised Object Learning](https://mlsanity.com/paper/2509.15751/) (2025)
- [Re-assessing the evidence for mental rotation abilities in children using computational models](https://mlsanity.com/paper/2512.17972/) (2025)
- [Temporal Slowness in Central Vision Drives Semantic Object Learning](https://mlsanity.com/paper/2602.04462/) (2026)
- [Towards Stable Self-Supervised Object Representations in Unconstrained Egocentric Video](https://mlsanity.com/paper/2603.13912/) (2026)
- [`Attention-Guided Cross-Temporal Clustering for Self-Supervised Video Object Segmentation](https://mlsanity.com/paper/2607.07230/) (2026)

## Abstract (arXiv)

Self-supervised learning (SSL) has revolutionized visual representation learning, but has not achieved the robustness of human vision. A reason for this could be that SSL does not leverage all the data available to humans during learning. When learning about an object, humans often purposefully turn or move around objects and research suggests that these interactions can substantially enhance their learning. Here we explore whether such object-related actions can boost SSL. For this, we extract the actions performed to change from one ego-centric view of an object to another in four video datasets. We then introduce a new loss function to learn visual and action embeddings by aligning the performed action with the representations of two images extracted from the same clip. This permits the performed actions to structure the latent visual representation. Our experiments show that our method consistently outperforms previous methods on downstream category recognition. In our analysis, we find that the observed improvement is associated with a better viewpoint-wise alignment of different objects from the same category. Overall, our work demonstrates that embodied interactions with objects can improve SSL of object categories.
