# Affordances-Oriented Planning using Foundation Models for Continuous Vision-Language Navigation

arXiv: https://arxiv.org/abs/2407.05890 · HTML: https://mlsanity.com/paper/2407.05890/

## Key facts

- Cited by 65 papers in the map (data through 14 Oct 2026).
- Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use.
- Builds on 35 of its 51 references that are in the map.
- First posted on arXiv 8 Jul 2024.

## Placed in

- LLM agents and tool use / [Multimodal and embodied agents](https://mlsanity.com/agents/multimodal-and-embodied-agents/)

## Builds on (most cited first, 30 of 35)

- [Llama 2: Open Foundation and Fine-Tuned Chat Models](https://mlsanity.com/paper/2307.09288/) (2023)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [Gemini 1.5: Unlocking multimodal understanding across millions of tokens of context](https://mlsanity.com/paper/2403.05530/) (2024)
- [Matterport3D: Learning from RGB-D Data in Indoor Environments](https://mlsanity.com/paper/1709.06158/) (2017)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environments](https://mlsanity.com/paper/1711.07280/) (2017)
- [Grounded SAM: Assembling Open-World Models for Diverse Visual Tasks](https://mlsanity.com/paper/2401.14159/) (2024)
- [The Dawn of LMMs: Preliminary Explorations with GPT-4V(ision)](https://mlsanity.com/paper/2309.17421/) (2023)
- [Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2004.02857/) (2020)
- [Room-Across-Room: Multilingual Vision-and-Language Navigation with Dense Spatiotemporal Grounding](https://mlsanity.com/paper/2010.07954/) (2020)
- [Reinforced Cross-Modal Matching and Self-Supervised Imitation Learning for Vision-Language Navigation](https://mlsanity.com/paper/1811.10092/) (2018)
- [A Recurrent Vision-and-Language BERT for Navigation](https://mlsanity.com/paper/2011.13922/) (2020)
- [History Aware Multimodal Transformer for Vision-and-Language Navigation](https://mlsanity.com/paper/2110.13309/) (2021)
- [Learning to Navigate Unseen Environments: Back Translation with Environmental Dropout](https://mlsanity.com/paper/1904.04195/) (2019)
- [PIVOT: Iterative Visual Prompting Elicits Actionable Knowledge for VLMs](https://mlsanity.com/paper/2402.07872/) (2024)
- [ZSON: Zero-Shot Object-Goal Navigation using Multimodal Goal Embeddings](https://mlsanity.com/paper/2206.12403/) (2022)
- [Self-Monitoring Navigation Agent via Auxiliary Progress Estimation](https://mlsanity.com/paper/1901.03035/) (2019)
- [ETPNav: Evolving Topological Planning for Vision-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2304.03047/) (2023)
- [Towards Learning a Generalist Model for Embodied Navigation](https://mlsanity.com/paper/2312.02010/) (2023)
- [Airbert: In-domain Pretraining for Vision-and-Language Navigation](https://mlsanity.com/paper/2108.09105/) (2021)
- [Waypoint Models for Instruction-guided Navigation in Continuous Environments](https://mlsanity.com/paper/2110.02207/) (2021)
- [Discuss Before Moving: Visual Language Navigation via Multi-expert Discussions](https://mlsanity.com/paper/2309.11382/) (2023)
- [Language-Aligned Waypoint (LAW) Supervision for Vision-and-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2109.15207/) (2021)
- [Sim-2-Sim Transfer for Vision-and-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2204.09667/) (2022)
- [NavCoT: Boosting LLM-Based Vision-and-Language Navigation via Learning Disentangled Reasoning](https://mlsanity.com/paper/2403.07376/) (2024)
- [Object-and-Action Aware Model for Visual Language Navigation](https://mlsanity.com/paper/2007.14626/) (2020)
- [Bridging Zero-shot Object Navigation and Foundation Models through Pixel-Guided Navigation Skill](https://mlsanity.com/paper/2309.10309/) (2023)
- [Evolving Graphical Planner: Contextual Global Planning for Vision-and-Language Navigation](https://mlsanity.com/paper/2007.05655/) (2020)
- [A2Nav: Action-Aware Zero-Shot Robot Navigation by Exploiting Vision-and-Language Ability of Foundation Models](https://mlsanity.com/paper/2308.07997/) (2023)
- [Scaffolding Coordinates to Promote Vision-Language Coordination in Large Multi-Modal Models](https://mlsanity.com/paper/2402.12058/) (2024)

## Built on by (most cited first, 30 of 65)

- [NaVILA: Legged Robot Vision-Language-Action Model for Navigation](https://mlsanity.com/paper/2412.04453/) (2024)
- [JanusVLN: Decoupling Semantics and Spatiality with Dual Implicit Memory for Vision-Language Navigation](https://mlsanity.com/paper/2509.22548/) (2025)
- [Visual Prompting in Multimodal Large Language Models: A Survey](https://mlsanity.com/paper/2409.15310/) (2024)
- [Constraint-Aware Zero-Shot Vision-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2412.10137/) (2024)
- [NavMorph: A Self-Evolving World Model for Vision-and-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2506.23468/) (2025)
- [CorrectNav: Self-Correction Flywheel Empowers Vision-Language-Action Navigation Model](https://mlsanity.com/paper/2508.10416/) (2025)
- [ABot-N0: Technical Report on the VLA Foundation Model for Versatile Embodied Navigation](https://mlsanity.com/paper/2602.11598/) (2026)
- [Dynam3D: Dynamic Layered 3D Tokens Empower VLM for Vision-and-Language Navigation](https://mlsanity.com/paper/2505.11383/) (2025)
- [Cross from Left to Right Brain: Adaptive Text Dreamer for Vision-and-Language Navigation](https://mlsanity.com/paper/2505.20897/) (2025)
- [AstraNav-World: World Model for Foresight Control and Consistency](https://mlsanity.com/paper/2512.21714/) (2025)
- [SAME: Learning Generic Language-Guided Visual Navigation with State-Adaptive Mixture of Experts](https://mlsanity.com/paper/2412.05552/) (2024)
- [NavForesee: A Unified Vision-Language World Model for Hierarchical Planning and Dual-Horizon Navigation Prediction](https://mlsanity.com/paper/2512.01550/) (2025)
- [TopV-Nav: Unlocking the Top-View Spatial Reasoning Potential of MLLM for Zero-shot Object Navigation](https://mlsanity.com/paper/2411.16425/) (2024)
- [MobileVLA-R1: Reinforcing Vision-Language-Action for Mobile Robots](https://mlsanity.com/paper/2511.17889/) (2025)
- [Advancing Audio-Visual Navigation Through Multi-Agent Collaboration in 3D Environments](https://mlsanity.com/paper/2509.22698/) (2025)
- [Iterative Residual Cross-Attention Mechanism: An Integrated Approach for Audio-Visual Navigation Tasks](https://mlsanity.com/paper/2509.25652/) (2025)
- [Dynamic Multi-Target Fusion for Efficient Audio-Visual Navigation](https://mlsanity.com/paper/2509.21377/) (2025)
- [AwareVLN: Reasoning with Self-awareness for Vision-Language Navigation](https://mlsanity.com/paper/2605.22816/) (2026)
- [Multimodal LLM Guided Exploration and Active Mapping using Fisher Information](https://mlsanity.com/paper/2410.17422/) (2024)
- [AgentVLN: Towards Agentic Vision-and-Language Navigation](https://mlsanity.com/paper/2603.17670/) (2026)
- [VLN-Zero: Rapid Exploration and Cache-Enabled Neurosymbolic Vision-Language Planning for Zero-Shot Transfer in Robot Navigation](https://mlsanity.com/paper/2509.18592/) (2025)
- [Dual-Anchoring: Addressing State Drift in Vision-Language Navigation](https://mlsanity.com/paper/2604.17473/) (2026)
- [Bridging the 2D-3D Gap: A Hierarchical Semantic-Geometric Map for Vision Language Navigation](https://mlsanity.com/paper/2606.00095/) (2026)
- [ABot-N1: Toward a General Visual Language Navigation Foundation Model](https://mlsanity.com/paper/2607.10383/) (2026)
- [D3D-VLP: Dynamic 3D Vision-Language-Planning Model for Embodied Grounding and Navigation](https://mlsanity.com/paper/2512.12622/) (2025)
- [One Agent to Guide Them All: Empowering MLLMs for Vision-and-Language Navigation via Explicit World Representation](https://mlsanity.com/paper/2602.15400/) (2026)
- [EvolveNav: Empowering LLM-Based Vision-Language Navigation via Self-Improving Embodied Reasoning](https://mlsanity.com/paper/2506.01551/) (2025)
- [VPN: Visual Prompt Navigation](https://mlsanity.com/paper/2508.01766/) (2025)
- [DAgger Diffusion Navigation: DAgger Boosted Diffusion Policy for Vision-Language Navigation](https://mlsanity.com/paper/2508.09444/) (2025)
- [Boosting Zero-Shot VLN via Abstract Obstacle Map-Based Waypoint Prediction with TopoGraph-and-VisitInfo-Aware Prompting](https://mlsanity.com/paper/2509.20499/) (2025)

## Abstract (arXiv)

LLM-based agents have demonstrated impressive zero-shot performance in vision-language navigation (VLN) task. However, existing LLM-based methods often focus only on solving high-level task planning by selecting nodes in predefined navigation graphs for movements, overlooking low-level control in navigation scenarios. To bridge this gap, we propose AO-Planner, a novel Affordances-Oriented Planner for continuous VLN task. Our AO-Planner integrates various foundation models to achieve affordances-oriented low-level motion planning and high-level decision-making, both performed in a zero-shot setting. Specifically, we employ a Visual Affordances Prompting (VAP) approach, where the visible ground is segmented by SAM to provide navigational affordances, based on which the LLM selects potential candidate waypoints and plans low-level paths towards selected waypoints. We further propose a high-level PathAgent which marks planned paths into the image input and reasons the most probable path by comprehending all environmental information. Finally, we convert the selected path into 3D coordinates using camera intrinsic parameters and depth information, avoiding challenging 3D predictions for LLMs. Experiments on the challenging R2R-CE and RxR-CE datasets show that AO-Planner achieves state-of-the-art zero-shot performance (8.8% improvement on SPL). Our method can also serve as a data annotator to obtain pseudo-labels, distilling its waypoint prediction ability into a learning-based predictor. This new predictor does not require any waypoint data from the simulator and achieves 47% SR competing with supervised methods. We establish an effective connection between LLM and 3D world, presenting novel prospects for employing foundation models in low-level motion control.
