# Forest2Seq: Revitalizing Order Prior for Sequential Indoor Scene Synthesis

arXiv: https://arxiv.org/abs/2407.05388 · HTML: https://mlsanity.com/paper/2407.05388/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- Builds on 50 of its 77 references that are in the map.
- First posted on arXiv 7 Jul 2024.

## Builds on (most cited first, 30 of 50)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Masked Autoencoders Are Scalable Vision Learners](https://mlsanity.com/paper/2111.06377/) (2021)
- [BART: Denoising Sequence-to-Sequence Pre-training for Natural Language Generation, Translation, and Comprehension](https://mlsanity.com/paper/1910.13461/) (2019)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [Taming Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2012.09841/) (2020)
- [Deep Sets](https://mlsanity.com/paper/1703.06114/) (2017)
- [Matterport3D: Learning from RGB-D Data in Indoor Environments](https://mlsanity.com/paper/1709.06158/) (2017)
- [Generalized Intersection over Union: A Metric and A Loss for Bounding Box Regression](https://mlsanity.com/paper/1902.09630/) (2019)
- [Self-Attention with Relative Position Representations](https://mlsanity.com/paper/1803.02155/) (2018)
- [MaskGIT: Masked Generative Image Transformer](https://mlsanity.com/paper/2202.04200/) (2022)
- [The Replica Dataset: A Digital Replica of Indoor Spaces](https://mlsanity.com/paper/1906.05797/) (2019)
- [StarCoder: may the source be with you!](https://mlsanity.com/paper/2305.06161/) (2023)
- [Vector Quantized Diffusion Model for Text-to-Image Synthesis](https://mlsanity.com/paper/2111.14822/) (2021)
- [Muse: Text-To-Image Generation via Masked Generative Transformers](https://mlsanity.com/paper/2301.00704/) (2023)
- [Neural Motifs: Scene Graph Parsing with Global Context](https://mlsanity.com/paper/1711.06640/) (2017)
- [3D-FRONT: 3D Furnished Rooms with layOuts and semaNTics](https://mlsanity.com/paper/2011.09127/) (2020)
- [ProcTHOR: Large-Scale Embodied AI Using Procedural Generation](https://mlsanity.com/paper/2206.06994/) (2022)
- [LayoutGPT: Compositional Visual Planning and Generation with Large Language Models](https://mlsanity.com/paper/2305.15393/) (2023)
- [AudioPaLM: A Large Language Model That Can Speak and Listen](https://mlsanity.com/paper/2306.12925/) (2023)
- [3D-FUTURE: 3D Furniture shape with TextURE](https://mlsanity.com/paper/2009.09633/) (2020)
- [Learning to Compose Dynamic Tree Structures for Visual Contexts](https://mlsanity.com/paper/1812.01880/) (2018)
- [Order Matters: Sequence to sequence for sets](https://mlsanity.com/paper/1511.06391/) (2015)
- [ATISS: Autoregressive Transformers for Indoor Scene Synthesis](https://mlsanity.com/paper/2110.03675/) (2021)
- [Rethinking Positional Encoding in Language Pre-training](https://mlsanity.com/paper/2006.15595/) (2020)

## Built on by (most cited first, 12 of 12)

- [SceneEval: Evaluating Semantic Coherence in Text-Conditioned 3D Indoor Scene Synthesis](https://mlsanity.com/paper/2503.14756/) (2025)
- [HSM: Hierarchical Scene Motifs for Multi-Scale Indoor Scene Generation](https://mlsanity.com/paper/2503.16848/) (2025)
- [3D Scene Generation: A Survey](https://mlsanity.com/paper/2505.05474/) (2025)
- [WorldCraft: Photo-Realistic 3D World Creation and Customization via LLM Agents](https://mlsanity.com/paper/2502.15601/) (2025)
- [CasaGPT: Cuboid Arrangement and Scene Assembly for Interior Design](https://mlsanity.com/paper/2504.19478/) (2025)
- [Towards Unifying Understanding and Generation in the Era of Vision Foundation Models: A Survey from the Autoregression Perspective](https://mlsanity.com/paper/2410.22217/) (2024)
- [ReSpace: Text-Driven Autoregressive 3D Indoor Scene Synthesis and Editing](https://mlsanity.com/paper/2506.02459/) (2025)
- [SemLayoutDiff: Semantic Layout Generation with Diffusion Model for Indoor Scene Synthesis](https://mlsanity.com/paper/2508.18597/) (2025)
- [Computer-Aided Layout Generation for Building Design: A Review](https://mlsanity.com/paper/2504.09694/) (2025)
- [RoomPlanner: Explicit Layout Planner for Easier LLM-Driven 3D Room Generation](https://mlsanity.com/paper/2511.17048/) (2025)
- [HierRelTriple: Guiding Indoor Layout Generation with Hierarchical Relationship Triplet Losses](https://mlsanity.com/paper/2503.20289/) (2025)
- [ThinkBLOX: 3D Indoor Scene Generation with Progressive Reasoning](https://mlsanity.com/paper/2607.13539/) (2026)

## Abstract (arXiv)

Synthesizing realistic 3D indoor scenes is a challenging task that traditionally relies on manual arrangement and annotation by expert designers. Recent advances in autoregressive models have automated this process, but they often lack semantic understanding of the relationships and hierarchies present in real-world scenes, yielding limited performance. In this paper, we propose Forest2Seq, a framework that formulates indoor scene synthesis as an order-aware sequential learning problem. Forest2Seq organizes the inherently unordered collection of scene objects into structured, ordered hierarchical scene trees and forests. By employing a clustering-based algorithm and a breadth-first traversal, Forest2Seq derives meaningful orderings and utilizes a transformer to generate realistic 3D scenes autoregressively. Experimental results on standard benchmarks demonstrate Forest2Seq's superiority in synthesizing more realistic scenes compared to top-performing baselines, with significant improvements in FID and KL scores. Our additional experiments for downstream tasks and ablation studies also confirm the importance of incorporating order as a prior in 3D scene generation.
