# EAGERx: Graph-Based Framework for Sim2real Robot Learning

arXiv: https://arxiv.org/abs/2407.04328 · HTML: https://mlsanity.com/paper/2407.04328/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 13 of its 31 references that are in the map.
- First posted on arXiv 5 Jul 2024.

## Builds on (most cited first, 13 of 13)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [CLIPort: What and Where Pathways for Robotic Manipulation](https://mlsanity.com/paper/2109.12098/) (2021)
- [Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learning](https://mlsanity.com/paper/2109.11978/) (2021)
- [Brax -- A Differentiable Physics Engine for Large Scale Rigid Body Simulation](https://mlsanity.com/paper/2106.13281/) (2021)
- [Sim-to-Real: Learning Agile Locomotion For Quadruped Robots](https://mlsanity.com/paper/1804.10332/) (2018)
- [Orbit: A Unified Simulation Framework for Interactive Robot Learning Environments](https://mlsanity.com/paper/2301.04195/) (2023)
- [robo-gym -- An Open Source Toolkit for Distributed Deep Reinforcement Learning on Real and Simulated Robots](https://mlsanity.com/paper/2007.02753/) (2020)
- [gym-gazebo2, a toolkit for reinforcement learning using ROS 2 and Gazebo](https://mlsanity.com/paper/1903.06278/) (2019)
- [Inclined Quadrotor Landing using Deep Reinforcement Learning](https://mlsanity.com/paper/2103.09043/) (2021)
- [PARTNR: Pick and place Ambiguity Resolving by Trustworthy iNteractive leaRning](https://mlsanity.com/paper/2211.08304/) (2022)

## Built on by (most cited first, 1 of 1)

- [PerchRL: Vision-Based Agile Perching on Inclined Platforms under Rapid and Irregular Motion](https://mlsanity.com/paper/2606.03441/) (2026)

## Abstract (arXiv)

Sim2real, that is, the transfer of learned control policies from simulation to real world, is an area of growing interest in robotics due to its potential to efficiently handle complex tasks. The sim2real approach faces challenges due to mismatches between simulation and reality. These discrepancies arise from inaccuracies in modeling physical phenomena and asynchronous control, among other factors. To this end, we introduce EAGERx, a framework with a unified software pipeline for both real and simulated robot learning. It can support various simulators and aids in integrating state, action and time-scale abstractions to facilitate learning. EAGERx's integrated delay simulation, domain randomization features, and proposed synchronization algorithm contribute to narrowing the sim2real gap. We demonstrate (in the context of robot learning and beyond) the efficacy of EAGERx in accommodating diverse robotic systems and maintaining consistent simulation behavior. EAGERx is open source and its code is available at https://eagerx.readthedocs.io.
