# Transferable-guided Attention Is All You Need for Video Domain Adaptation

arXiv: https://arxiv.org/abs/2407.01375 · HTML: https://mlsanity.com/paper/2407.01375/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 37 of its 53 references that are in the map.
- First posted on arXiv 1 Jul 2024.

## Builds on (most cited first, 30 of 37)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [Unsupervised Domain Adaptation by Backpropagation](https://mlsanity.com/paper/1409.7495/) (2014)
- [The Kinetics Human Action Video Dataset](https://mlsanity.com/paper/1705.06950/) (2017)
- [ViViT: A Video Vision Transformer](https://mlsanity.com/paper/2103.15691/) (2021)
- [Adversarial Discriminative Domain Adaptation](https://mlsanity.com/paper/1702.05464/) (2017)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysis](https://mlsanity.com/paper/1604.02808/) (2016)
- [Deep Transfer Learning with Joint Adaptation Networks](https://mlsanity.com/paper/1605.06636/) (2016)
- [Long-term Recurrent Convolutional Networks for Visual Recognition and Description](https://mlsanity.com/paper/1411.4389/) (2014)
- [A Short Note about Kinetics-600](https://mlsanity.com/paper/1808.01340/) (2018)
- [Video Action Transformer Network](https://mlsanity.com/paper/1812.02707/) (2018)
- [Temporal Segment Networks for Action Recognition in Videos](https://mlsanity.com/paper/1705.02953/) (2017)
- [Beyond Short Snippets: Deep Networks for Video Classification](https://mlsanity.com/paper/1503.08909/) (2015)
- [Human Action Recognition and Prediction: A Survey](https://mlsanity.com/paper/1806.11230/) (2018)
- [TDN: Temporal Difference Networks for Efficient Action Recognition](https://mlsanity.com/paper/2012.10071/) (2020)
- [Cost-Effective Active Learning for Deep Image Classification](https://mlsanity.com/paper/1701.03551/) (2017)
- [An Attention Enhanced Graph Convolutional LSTM Network for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1902.09130/) (2019)
- [Spatio-Temporal LSTM with Trust Gates for 3D Human Action Recognition](https://mlsanity.com/paper/1607.07043/) (2016)
- [CDTrans: Cross-domain Transformer for Unsupervised Domain Adaptation](https://mlsanity.com/paper/2109.06165/) (2021)
- [A New Representation of Skeleton Sequences for 3D Action Recognition](https://mlsanity.com/paper/1703.03492/) (2017)
- [Multi-Modal Domain Adaptation for Fine-Grained Action Recognition](https://mlsanity.com/paper/2001.09691/) (2020)
- [Temporal Attentive Alignment for Large-Scale Video Domain Adaptation](https://mlsanity.com/paper/1907.12743/) (2019)
- [An Image is Worth 16x16 Words, What is a Video Worth?](https://mlsanity.com/paper/2103.13915/) (2021)
- [TVT: Transferable Vision Transformer for Unsupervised Domain Adaptation](https://mlsanity.com/paper/2108.05988/) (2021)
- [Co-occurrence Feature Learning for Skeleton based Action Recognition using Regularized Deep LSTM Networks](https://mlsanity.com/paper/1603.07772/) (2016)
- [Domain Adaptive Neural Networks for Object Recognition](https://mlsanity.com/paper/1409.6041/) (2014)
- [Joint Contrastive Learning for Unsupervised Domain Adaptation](https://mlsanity.com/paper/2006.10297/) (2020)

## Built on by (most cited first, 1 of 1)

- [Multi-Scale Temporal Domain Alignment for Federated Video Domain Adaptation](https://mlsanity.com/paper/2608.29186/) (2026)

## Abstract (arXiv)

Unsupervised domain adaptation (UDA) in videos is a challenging task that remains not well explored compared to image-based UDA techniques. Although vision transformers (ViT) achieve state-of-the-art performance in many computer vision tasks, their use in video UDA has been little explored. Our key idea is to use transformer layers as a feature encoder and incorporate spatial and temporal transferability relationships into the attention mechanism. A Transferable-guided Attention (TransferAttn) framework is then developed to exploit the capacity of the transformer to adapt cross-domain knowledge across different backbones. To improve the transferability of ViT, we introduce a novel and effective module, named Domain Transferable-guided Attention Block (DTAB). DTAB compels ViT to focus on the spatio-temporal transferability relationship among video frames by changing the self-attention mechanism to a transferability attention mechanism. Extensive experiments were conducted on UCF-HMDB, Kinetics-Gameplay, and Kinetics-NEC Drone datasets, with different backbones, like ResNet101, I3D, and STAM, to verify the effectiveness of TransferAttn compared with state-of-the-art approaches. Also, we demonstrate that DTAB yields performance gains when applied to other state-of-the-art transformer-based UDA methods from both video and image domains. Our code is available at https://github.com/Andre-Sacilotti/transferattn-project-code.
