# Language-Guided Object-Centric Diffusion Policy for Generalizable and Collision-Aware Robotic Manipulation

arXiv: https://arxiv.org/abs/2407.00451 · HTML: https://mlsanity.com/paper/2407.00451/

## Key facts

- Cited by 14 papers in the map (data through 14 Oct 2026).
- Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models.
- Builds on 45 of its 49 references that are in the map.
- First posted on arXiv 29 Jun 2024.

## Placed in

- Diffusion models / [Diffusion and flow policies for robotics](https://mlsanity.com/diffusion/diffusion-and-flow-policies-for-robotics/)
- Offline RL and imitation learning from data / [Robot manipulation imitation learning](https://mlsanity.com/offlinerl/robot-manipulation-imitation-learning/)

## Builds on (most cited first, 30 of 45)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [FiLM: Visual Reasoning with a General Conditioning Layer](https://mlsanity.com/paper/1709.07871/) (2017)
- [Code as Policies: Language Model Programs for Embodied Control](https://mlsanity.com/paper/2209.07753/) (2022)
- [Planning with Diffusion for Flexible Behavior Synthesis](https://mlsanity.com/paper/2205.09991/) (2022)
- [VoxPoser: Composable 3D Value Maps for Robotic Manipulation with Language Models](https://mlsanity.com/paper/2307.05973/) (2023)
- [RLBench: The Robot Learning Benchmark & Learning Environment](https://mlsanity.com/paper/1909.12271/) (2019)
- [Eureka: Human-Level Reward Design via Coding Large Language Models](https://mlsanity.com/paper/2310.12931/) (2023)
- [Is Conditional Generative Modeling all you need for Decision-Making?](https://mlsanity.com/paper/2211.15657/) (2022)
- [YOLO-World: Real-Time Open-Vocabulary Object Detection](https://mlsanity.com/paper/2401.17270/) (2024)
- [XMem: Long-Term Video Object Segmentation with an Atkinson-Shiffrin Memory Model](https://mlsanity.com/paper/2207.07115/) (2022)
- [Language to Rewards for Robotic Skill Synthesis](https://mlsanity.com/paper/2306.08647/) (2023)
- [Simple Open-Vocabulary Object Detection with Vision Transformers](https://mlsanity.com/paper/2205.06230/) (2022)
- [FreeDoM: Training-Free Energy-Guided Conditional Diffusion Model](https://mlsanity.com/paper/2303.09833/) (2023)
- [Imitating Human Behaviour with Diffusion Models](https://mlsanity.com/paper/2301.10677/) (2023)
- [Deep Object Pose Estimation for Semantic Robotic Grasping of Household Objects](https://mlsanity.com/paper/1809.10790/) (2018)
- [Goal-Conditioned Imitation Learning using Score-based Diffusion Policies](https://mlsanity.com/paper/2304.02532/) (2023)
- [Putting the Object Back into Video Object Segmentation](https://mlsanity.com/paper/2310.12982/) (2023)
- [Motion Planning Diffusion: Learning and Planning of Robot Motions with Diffusion Models](https://mlsanity.com/paper/2308.01557/) (2023)
- [Text2Reward: Reward Shaping with Language Models for Reinforcement Learning](https://mlsanity.com/paper/2309.11489/) (2023)
- [Open-World Object Manipulation using Pre-trained Vision-Language Models](https://mlsanity.com/paper/2303.00905/) (2023)
- [AdaptDiffuser: Diffusion Models as Adaptive Self-evolving Planners](https://mlsanity.com/paper/2302.01877/) (2023)
- [SE(3)-DiffusionFields: Learning smooth cost functions for joint grasp and motion optimization through diffusion](https://mlsanity.com/paper/2209.03855/) (2022)

## Built on by (most cited first, 14 of 14)

- [Diffusion Models for Robotic Manipulation: A Survey](https://mlsanity.com/paper/2504.08438/) (2025)
- [ReMem-VLA: Empowering Vision-Language-Action Model with Memory via Dual-Level Recurrent Queries](https://mlsanity.com/paper/2603.12942/) (2026)
- [GuidedVLA: Specifying Task-Relevant Factors via Plug-and-Play Action Attention Specialization](https://mlsanity.com/paper/2605.12369/) (2026)
- [IA-VLA: Input Augmentation for Vision-Language-Action models in settings with semantically complex tasks](https://mlsanity.com/paper/2509.24768/) (2025)
- [Dual Latent Memory in Vision-Language-Action Models for Robotic Manipulation](https://mlsanity.com/paper/2607.07608/) (2026)
- [Generalizable Hierarchical Skill Learning via Object-Centric Representation](https://mlsanity.com/paper/2510.21121/) (2025)
- [Habilis-β: A Fast-Motion and Long-Lasting On-Device Vision-Language-Action Model](https://mlsanity.com/paper/2602.18813/) (2026)
- [LAGO Policy: Latency-Aware Asynchronous Diffusion Policies with Goal-Directed Collision-Free Planning for Smooth Manipulation](https://mlsanity.com/paper/2606.17982/) (2026)
- [EmbodimentSemantic: A Spatial Scene-Graph Dataset and Benchmark for Vision-Language Models on Embodied Manipulation Trajectories](https://mlsanity.com/paper/2607.00020/) (2026)
- [ConFlow: Constraints-Guided Learning with Flow Matching for Motion Generation](https://mlsanity.com/paper/2607.14424/) (2026)
- [ObstaDiff: Generalizable Diffusion Policy Learning via Obstacle-aware Representations](https://mlsanity.com/paper/2609.10918/) (2026)
- [Attention-DP3: Spatially Object-aware 3D Diffusion Policy via Geometry-aligned Attentional Conditioning](https://mlsanity.com/paper/2609.13318/) (2026)
- [Catch Me If You Can: Real-Time Feedback Denoising for Responsive VLAs](https://mlsanity.com/paper/2609.21022/) (2026)
- [Zero-Shot Reactive Obstacle Avoidance for Generative Robot Policies](https://mlsanity.com/paper/2609.35231/) (2026)

## Abstract (arXiv)

Learning from demonstrations faces challenges in generalizing beyond the training data and often lacks collision awareness. This paper introduces Lan-o3dp, a language-guided object-centric diffusion policy framework that can adapt to unseen situations such as cluttered scenes, shifting camera views, and ambiguous similar objects while offering training-free collision avoidance and achieving a high success rate with few demonstrations. We train a diffusion model conditioned on 3D point clouds of task-relevant objects to predict the robot's end-effector trajectories, enabling it to complete the tasks. During inference, we incorporate cost optimization into denoising steps to guide the generated trajectory to be collision-free. We leverage open-set segmentation to obtain the 3D point clouds of related objects. We use a large language model to identify the target objects and possible obstacles by interpreting the user's natural language instructions. To effectively guide the conditional diffusion model using a time-independent cost function, we proposed a novel guided generation mechanism based on the estimated clean trajectories. In the simulation, we showed that diffusion policy based on the object-centric 3D representation achieves a much higher success rate (68.7%) compared to baselines with simple 2D (39.3%) and 3D scene (43.6%) representations across 21 challenging RLBench tasks with only 40 demonstrations. In real-world experiments, we extensively evaluated the generalization in various unseen situations and validated the effectiveness of the proposed zero-shot cost-guided collision avoidance.
