# Into the Unknown: Generating Geospatial Descriptions for New Environments

arXiv: https://arxiv.org/abs/2406.19967 · HTML: https://mlsanity.com/paper/2406.19967/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 36 of its 54 references that are in the map.
- First posted on arXiv 28 Jun 2024.

## Builds on (most cited first, 30 of 36)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformer](https://mlsanity.com/paper/1910.10683/) (2019)
- [VQA: Visual Question Answering](https://mlsanity.com/paper/1505.00468/) (2015)
- [node2vec: Scalable Feature Learning for Networks](https://mlsanity.com/paper/1607.00653/) (2016)
- [Decoupled Weight Decay Regularization](https://mlsanity.com/paper/1711.05101/) (2017)
- [Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environments](https://mlsanity.com/paper/1711.07280/) (2017)
- [ALFRED: A Benchmark for Interpreting Grounded Instructions for Everyday Tasks](https://mlsanity.com/paper/1912.01734/) (2019)
- [Vector-quantized Image Modeling with Improved VQGAN](https://mlsanity.com/paper/2110.04627/) (2021)
- [Room-Across-Room: Multilingual Vision-and-Language Navigation with Dense Spatiotemporal Grounding](https://mlsanity.com/paper/2010.07954/) (2020)
- [Speaker-Follower Models for Vision-and-Language Navigation](https://mlsanity.com/paper/1806.02724/) (2018)
- [REVERIE: Remote Embodied Visual Referring Expression in Real Indoor Environments](https://mlsanity.com/paper/1904.10151/) (2019)
- [Vision-and-Dialog Navigation](https://mlsanity.com/paper/1907.04957/) (2019)
- [Generating Datasets with Pretrained Language Models](https://mlsanity.com/paper/2104.07540/) (2021)
- [GPT3Mix: Leveraging Large-scale Language Models for Text Augmentation](https://mlsanity.com/paper/2104.08826/) (2021)
- [Improving Vision-and-Language Navigation with Image-Text Pairs from the Web](https://mlsanity.com/paper/2004.14973/) (2020)
- [SituatedQA: Incorporating Extra-Linguistic Contexts into QA](https://mlsanity.com/paper/2109.06157/) (2021)
- [Stay on the Path: Instruction Fidelity in Vision-and-Language Navigation](https://mlsanity.com/paper/1905.12255/) (2019)
- [Mapping Instructions to Actions in 3D Environments with Visual Goal Prediction](https://mlsanity.com/paper/1809.00786/) (2018)
- [Vision-based Navigation with Language-based Assistance via Imitation Learning with Indirect Intervention](https://mlsanity.com/paper/1812.04155/) (2018)
- [Less is More: Generating Grounded Navigation Instructions from Landmarks](https://mlsanity.com/paper/2111.12872/) (2021)
- [A New Path: Scaling Vision-and-Language Navigation with Synthetic Instructions and Imitation Learning](https://mlsanity.com/paper/2210.03112/) (2022)
- [Talk the Walk: Navigating New York City through Grounded Dialogue](https://mlsanity.com/paper/1807.03367/) (2018)
- [Abstract Visual Reasoning with Tangram Shapes](https://mlsanity.com/paper/2211.16492/) (2022)
- [CHALET: Cornell House Agent Learning Environment](https://mlsanity.com/paper/1801.07357/) (2018)
- [Simple and Effective Synthesis of Indoor 3D Scenes](https://mlsanity.com/paper/2204.02960/) (2022)
- [Geo-knowledge-guided GPT models improve the extraction of location descriptions from disaster-related social media messages](https://mlsanity.com/paper/2310.09340/) (2023)
- [Automatic Generation of Contrast Sets from Scene Graphs: Probing the Compositional Consistency of GQA](https://mlsanity.com/paper/2103.09591/) (2021)
- [Multimodal Text Style Transfer for Outdoor Vision-and-Language Navigation](https://mlsanity.com/paper/2007.00229/) (2020)
- [ZEST: Zero-shot Learning from Text Descriptions using Textual Similarity and Visual Summarization](https://mlsanity.com/paper/2010.03276/) (2020)
- [Generating Landmark Navigation Instructions from Maps as a Graph-to-Text Problem](https://mlsanity.com/paper/2012.15329/) (2020)

## Built on by (most cited first, 1 of 1)

- [On the Exploration of LM-Based Soft Modular Robot Design](https://mlsanity.com/paper/2411.00345/) (2024)

## Abstract (arXiv)

Similar to vision-and-language navigation (VLN) tasks that focus on bridging the gap between vision and language for embodied navigation, the new Rendezvous (RVS) task requires reasoning over allocentric spatial relationships (independent of the observer's viewpoint) using non-sequential navigation instructions and maps. However, performance substantially drops in new environments with no training data. Using opensource descriptions paired with coordinates (e.g., Wikipedia) provides training data but suffers from limited spatially-oriented text resulting in low geolocation resolution. We propose a large-scale augmentation method for generating high-quality synthetic data for new environments using readily available geospatial data. Our method constructs a grounded knowledge-graph, capturing entity relationships. Sampled entities and relations (`shop north of school') generate navigation instructions via (i) generating numerous templates using context-free grammar (CFG) to embed specific entities and relations; (ii) feeding the entities and relation into a large language model (LLM) for instruction generation. A comprehensive evaluation on RVS, showed that our approach improves the 100-meter accuracy by 45.83% on unseen environments. Furthermore, we demonstrate that models trained with CFG-based augmentation achieve superior performance compared with those trained with LLM-based augmentation, both in unseen and seen environments. These findings suggest that the potential advantages of explicitly structuring spatial information for text-based geospatial reasoning in previously unknown, can unlock data-scarce scenarios.
