# How Far are AI-generated Videos from Simulating the 3D Visual World: A Learned 3D Evaluation Approach

arXiv: https://arxiv.org/abs/2406.19568 · HTML: https://mlsanity.com/paper/2406.19568/

## Key facts

- Cited by 16 papers in the map (data through 14 Oct 2026).
- Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models.
- Builds on 51 of its 74 references that are in the map.
- First posted on arXiv 27 Jun 2024.

## Placed in

- Diffusion models / [3D, point cloud and scene generation](https://mlsanity.com/diffusion/3d-point-cloud-and-scene-generation/)

## Builds on (most cited first, 30 of 51)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesis](https://mlsanity.com/paper/2307.01952/) (2023)
- [GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Models](https://mlsanity.com/paper/2112.10741/) (2021)
- [Improved Techniques for Training GANs](https://mlsanity.com/paper/1606.03498/) (2016)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [RAFT: Recurrent All-Pairs Field Transforms for Optical Flow](https://mlsanity.com/paper/2003.12039/) (2020)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction](https://mlsanity.com/paper/2106.10689/) (2021)
- [DUSt3R: Geometric 3D Vision Made Easy](https://mlsanity.com/paper/2312.14132/) (2023)
- [Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2304.08818/) (2023)
- [D-NeRF: Neural Radiance Fields for Dynamic Scenes](https://mlsanity.com/paper/2011.13961/) (2020)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [4D Gaussian Splatting for Real-Time Dynamic Scene Rendering](https://mlsanity.com/paper/2310.08528/) (2023)
- [FlowNet: Learning Optical Flow with Convolutional Networks](https://mlsanity.com/paper/1504.06852/) (2015)
- [CNN-generated images are surprisingly easy to spot... for now](https://mlsanity.com/paper/1912.11035/) (2019)
- [FlowNet 2.0: Evolution of Optical Flow Estimation with Deep Networks](https://mlsanity.com/paper/1612.01925/) (2016)
- [Vector Quantized Diffusion Model for Text-to-Image Synthesis](https://mlsanity.com/paper/2111.14822/) (2021)
- [Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction](https://mlsanity.com/paper/2309.13101/) (2023)
- [Resolution-robust Large Mask Inpainting with Fourier Convolutions](https://mlsanity.com/paper/2109.07161/) (2021)
- [Text2Video-Zero: Text-to-Image Diffusion Models are Zero-Shot Video Generators](https://mlsanity.com/paper/2303.13439/) (2023)

## Built on by (most cited first, 16 of 16)

- [Seeing What Matters: Generalizable AI-generated Video Detection with Forensic-Oriented Augmentation](https://mlsanity.com/paper/2506.16802/) (2025)
- [VidGuard-R1: AI-Generated Video Detection and Explanation via Reasoning MLLMs and RL](https://mlsanity.com/paper/2510.02282/) (2025)
- [Is this Generated Person Existed in Real-world? Fine-grained Detecting and Calibrating Abnormal Human-body](https://mlsanity.com/paper/2411.14205/) (2024)
- [Survey on AI-Generated Media Detection: From Non-MLLM to MLLM](https://mlsanity.com/paper/2502.05240/) (2025)
- [Can OOD Object Detectors Learn from Foundation Models?](https://mlsanity.com/paper/2409.05162/) (2024)
- [Preserving Forgery Artifacts: AI-Generated Video Detection at Native Scale](https://mlsanity.com/paper/2604.04634/) (2026)
- [HumanSAM: Classifying Human-centric Forgery Videos in Human Spatial, Appearance, and Motion Anomaly](https://mlsanity.com/paper/2507.19924/) (2025)
- [Video Forgery Detection with Optical Flow Residuals and Spatial-Temporal Consistency](https://mlsanity.com/paper/2508.00397/) (2025)
- [Grab-3D: Detecting AI-Generated Videos from 3D Geometric Temporal Consistency](https://mlsanity.com/paper/2512.13665/) (2025)
- [SpecSem-Net: Integrating Spectral and Semantic Features for Robust AI-generated Video Detection](https://mlsanity.com/paper/2605.17311/) (2026)
- [ReConFuse: Reconstruction-Error Guided Semantic Fusion for AI-Generated Video Detection](https://mlsanity.com/paper/2606.04706/) (2026)
- [Auditing Generalization in AI-Generated Video Detection: A Six-Control Protocol and the VidAudit Toolkit](https://mlsanity.com/paper/2606.31004/) (2026)
- [Simple Visual Artifact Detection in Sora-Generated Videos](https://mlsanity.com/paper/2504.21334/) (2025)
- [DBINDS -- Can Initial Noise from Diffusion Model Inversion Help Reveal AI-Generated Videos?](https://mlsanity.com/paper/2511.09184/) (2025)
- [Learning to See through Illumination Extremes with Event Streaming in Multimodal Large Language Models](https://mlsanity.com/paper/2603.27558/) (2026)
- [ObjectMorpher: 3D-Aware Image Editing via Deformable 3DGS Models](https://mlsanity.com/paper/2603.28152/) (2026)

## Abstract (arXiv)

Recent advancements in video diffusion models enable the generation of photorealistic videos with impressive 3D consistency and temporal coherence. However, the extent to which these AI-generated videos simulate the 3D visual world remains underexplored. In this paper, we introduce Learned 3D Evaluation (L3DE), an objective, quantifiable, and interpretable method for assessing AI-generated videos' ability to simulate the real world in terms of 3D visual qualities and consistencies, without requiring manually labeled defects or quality annotations. Instead of relying on 3D reconstruction, which is prone to failure with in-the-wild videos, L3DE employs a 3D convolutional network, trained on monocular 3D cues of motion, depth, and appearance, to distinguish real from synthetic videos. Confidence scores from L3DE quantify the gap between real and synthetic videos in terms of 3D visual coherence, while a gradient-based visualization pinpoints unrealistic regions, improving interpretability. We validate L3DE through extensive experiments, demonstrating strong alignment with 3D reconstruction quality and human judgments. Our evaluations on leading generative models (e.g., Kling, Sora, and MiniMax) reveal persistent simulation gaps and subtle inconsistencies. Beyond generative video assessment, L3DE extends to broader applications: benchmarking video generation models, serving as a deepfake detector, and enhancing video synthesis by inpainting flagged inconsistencies. Project page: https://justin-crchang.github.io/l3de-project-page/
